Starshatter_Open
Open source Starshatter engine
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- r -
RANK :
AwardInfo
RBrace :
Token
RBracket :
Token
READY :
Sound
,
FlightDeck
REAL_SPACE :
Sim
,
SimRegion
RECON :
Instruction
,
Mission
RECOVER_SHIP :
SimEvent
RECOVERY :
Hangar
,
MusicDirector
,
Ship
RECV_OVERFLOW :
NetPeer
RED :
Drive
RED_GIANT :
Star
REFINERY :
CombatGroup
REGION :
Orbital
RELIABLE :
NetMsg
RENDER_ADD_LIGHT :
Graphic
RENDER_ADDITIVE :
Graphic
RENDER_ALPHA :
Graphic
RENDER_FIRST_LIGHT :
Graphic
RENDER_SOLID :
Graphic
RENDER_STATE_MAX :
Video
REPAIR :
CombatGroup
,
Component
REPLACE :
Component
REQ :
CombatActionReq
Request :
Scanner
REQUEST_PICTURE :
RadioMessage
REQUEST_SUPPORT :
RadioMessage
RESERVE :
Intel
RESERVED :
NetMsg
RESOURCE :
CombatGroup
,
Sound
RESUME_MISSION :
RadioMessage
RGBMask :
Color
RGE :
CombatActionReq
RGT :
CombatActionReq
RIGHT :
Thruster
RIPPLE_FIRE :
Weapon
RLE :
CombatActionReq
RLT :
CombatActionReq
RMask :
Color
ROLL_L :
Thruster
ROLL_R :
Thruster
RParen :
Token
RShift :
Color
RTB :
Instruction
,
RadioMessage
RUN :
Game
Generated on Tue Jun 5 2012 20:48:19 for Starshatter_Open by
1.8.1