Starshatter_Open
Open source Starshatter engine
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- d -
DAMAGE :
MissionEvent
DAMAGE_EFFICIENCY :
Component
DAMAGE_SAFETY :
Component
DAMAGE_STABILITY :
Component
DATAFILE_INVALID :
DataLoader
DATAFILE_NOTEXIST :
DataLoader
DATAFILE_OK :
DataLoader
DEBRIEFING :
MusicDirector
,
NetServerInfo
DECLARE_ROGUE :
RadioMessage
DEFEAT :
MusicDirector
DEFEND :
CombatEvent
,
Instruction
,
Mission
DEFENSIVE :
TacticalAI
DEFLECTOR :
Shield
DEFSAT :
Ship
DEGRADED :
Component
,
System
Demand :
Scanner
DESTROYED :
Component
,
SimEvent
,
System
DESTROYER :
Ship
DESTROYER_SQUADRON :
CombatGroup
DIAMOND :
Instruction
DIR_TYPE :
DropShipAI
,
NavAI
,
ShipCtrl
DIRECTED :
TacticalAI
DISPLAY :
MissionEvent
DISTRESS :
RadioMessage
DITHER_ENABLE :
Video
DMG_EMP :
WeaponDesign
DMG_NORMAL :
WeaponDesign
DMG_POWER :
WeaponDesign
DOCK :
Instruction
,
SimEvent
DOCK_WITH :
RadioMessage
DOCKED :
Ship
DOCKING :
FlightDeck
,
Ship
DONE :
Sound
DOPPLER :
Sound
Dot :
Token
DRAG :
Mouse
DREADNAUGHT :
Ship
DRIVE :
System
DRONE :
Ship
DROP_DECOY :
SimEvent
DROPSHIPS :
Ship
DX_3 :
MachineInfo
DX_5 :
MachineInfo
DX_6 :
MachineInfo
DX_7 :
MachineInfo
DX_8 :
MachineInfo
DX_9 :
MachineInfo
DX_NONE :
MachineInfo
DX_PLUS :
MachineInfo
DYNAMIC_CAMPAIGN :
Campaign
Generated on Tue Jun 5 2012 20:48:18 for Starshatter_Open by
1.8.1