Here is a list of all class members with links to the classes they belong to:
- v -
- v
: Vec2
, ObjFace
- v_offset
: TextureMap
- v_scale
: TextureMap
- val
: fix
- valid
: VideoPrivateData
, ShipDesign
- Validate()
: VideoPrivateData
, Mission
- value()
: ListIter< T >
, TermBool
, TermNumber
, TermText
, DictionaryCell< T >
- Value()
: Color
, CombatGroup
- value
: HttpParam
- Value()
: Ship
- value
: Slider
- Value()
: System
, WeaponGroup
- value
: NetLobbyParam
, WeaponDesign
, DictionaryIter< T >
- values
: ContentBundle
- variant
: Locale
- Vec2()
: Vec2
- Vec3()
: Vec3
- Vec3B()
: Vec3B
- VECTOR
: Instruction
- Velocity()
: Physical
, MissionShip
, Weapon
- velocity
: Particles
, Physical
, Sound
, SoundCardD3D
, MissionShip
, Orbital
- VelocityLimit()
: Ship
- verdana
: Starshatter
- version
: DataHeader
, PcxHeader
, MenuDlg
, NetServerInfo
- Version()
: ModInfo
- vertex_buffer
: VideoDX9SurfaceData
- vertex_processing
: VideoDeviceInfo
- vertex_processing_list
: VideoDX9DeviceCombo
- vertex_set
: Poly
- vertexNormals
: LTriangle2
- VertexProcessing
: VideoSettings
- VertexSet()
: VertexSet
- VertexSpaces
: VertexSet
- vertices
: LTriangle2
, Mesh3DS
, LTriangle2
, LMesh
- verts
: Selection
, Poly
, Shadow
, QuantumFlash
, TerrainClouds
, Trail
- Vibration()
: Physical
- vibration
: Physical
- VICTORY
: MusicDirector
- victory_tracks
: MusicDirector
- vid_btn
: AudDlg
, CtlDlg
, ModDlg
, OptDlg
, VidDlg
- VidDlg()
: VidDlg
- video
: MagicView
, UVMapView
, CameraView
, Game
, Screen
- Video()
: Video
- VIDEO_BAD_PARM
: Video
- video_changed
: Starshatter
- video_data
: Segment
- VIDEO_ERR
: Video
- video_factory
: Game
- video_instance
: Video
- VIDEO_OK
: Video
- video_settings
: MagicView
, Game
- VideoDeviceInfo()
: VideoDeviceInfo
- VideoDX9()
: VideoDX9
- VideoDX9AdapterInfo()
: VideoDX9AdapterInfo
- VideoDX9DeviceCombo()
: VideoDX9DeviceCombo
- VideoDX9DeviceInfo()
: VideoDX9DeviceInfo
- VideoDX9DisplayMode()
: VideoDX9DisplayMode
- VideoDX9Enum()
: VideoDX9Enum
- VideoDX9IndexBuffer()
: VideoDX9IndexBuffer
- VideoDX9SegmentData()
: VideoDX9SegmentData
- VideoDX9SurfaceData()
: VideoDX9SurfaceData
- VideoDX9VertexBuffer()
: VideoDX9VertexBuffer
- VideoFactory()
: VideoFactory
- VideoMode()
: VideoMode
- VideoPrivateData()
: VideoPrivateData
- VideoSettings()
: VideoSettings
- VidMemFree()
: Video
, VideoDX9
- View()
: View
- VIEW_ALL
: MagicView
- view_btn
: CmdTheaterDlg
, NavDlg
- view_bumpmaps
: MagicView
- view_focus
: MagicView
- VIEW_FRONT
: ModelView
, MagicView
- view_list
: Window
- view_mode
: MagicView
, ModelView
, Selector
, MapView
- VIEW_MODE
: MagicView
, ModelView
- view_offset_x
: MapView
- view_offset_y
: MapView
- VIEW_PERSPECTIVE
: MagicView
- VIEW_PLAN
: ModelView
- view_planes
: Projector
- VIEW_PROJECT
: ModelView
- view_shadows
: MagicView
- VIEW_SIDE
: MagicView
, ModelView
- VIEW_SPACE
: VertexSet
- VIEW_TOP
: MagicView
- VIEW_UV_MAP
: MagicView
- view_win
: MagicView
- view_zoom
: MapView
- ViewSelection()
: Starshatter
- ViewToWorld()
: Projector
- Violet
: Color
- virt_az
: CameraDirector
- virt_el
: CameraDirector
- virt_x
: CameraDirector
- virt_y
: CameraDirector
- virt_z
: CameraDirector
- Virtual()
: CameraDirector
- VirtualAzimuth()
: CameraDirector
- VirtualElevation()
: CameraDirector
- VirtualHead()
: CameraDirector
- VirtualHeadOffset()
: CameraDirector
- Visibility()
: Weather
- visibility
: Weather
- visible
: Graphic
, Poly
- Visible()
: Contact
- visible_stores
: WeaponDesign
, Weapon
- Visited()
: CombatEvent
- vlimit
: FlightComp
, Ship
, ShipDesign
- vloc
: Triangle2
- vlocs
: Poly
- vnrm
: Triangle2
- vOffset
: LMap
- VOLUME
: MissionEvent
- volume
: Sound
- vox_volume
: AudioConfig
- vox_volume_slider
: AudDlg
- VoxVolume()
: AudioConfig
- VP_TYPE
: VideoDX9Enum
- vpn()
: Projector
, CameraView
, Bolt
, Camera
- vres
: PcxHeader
- vrt()
: Camera
, CameraView
, Projector
- vScale
: LMap
- vset
: ActiveWindow
, Sprite
, Bolt
, Dust
, Stars
- vtex
: Triangle2
- VTX_HARDWARE
: VideoSettings
- VTX_MIXED
: VideoSettings
- VTX_PURE
: VideoSettings
- VTX_SOFTWARE
: VideoSettings
- vup()
: Camera
, Projector
, CameraView