Here is a list of all class members with links to the classes they belong to:
- u -
- u
: Vec2
- u_offset
: TextureMap
- u_scale
: TextureMap
- uid
: Player
- UNAVAIL
: Hangar
- Undefined
: Token
- Undeploy()
: ModConfig
- Undo()
: Command
, EditCommand
, MagicDoc
, CreatePolyCommand
- Unfaded()
: Color
, ColorValue
, ColorIndex
- Unformat()
: Color
- UNINITIALIZED
: Sound
- unit_index
: DebriefDlg
, NetUnitDlg
- unit_list
: DebriefDlg
- unit_map
: NetLobby
- unit_req_time
: NetLobbyClient
- UnitIndex()
: CombatGroup
- Universe()
: Universe
- Unload()
: TexCacheDX9Entry
, Campaign
- UnloadMission()
: Sim
- Unlock()
: VideoDX9VertexBuffer
, VideoDX9IndexBuffer
- UnmapUnit()
: NetLobby
, NetLobbyServer
- Unpack()
: NetObjLoc
, NetJoinRequest
, NetJoinAnnounce
, NetQuitAnnounce
, NetDisconnect
, NetObjDamage
, NetObjKill
, NetObjHyper
, NetObjTarget
, NetObjEmcon
, NetSysDamage
, NetSysStatus
, NetWepTrigger
, NetWepRelease
, NetWepDestroy
, NetCommMsg
, NetChatMsg
, NetElemRequest
, NetElemCreate
, NetShipLaunch
, NetNavData
, NetNavDelete
, NetSelfDestruct
, NetData
- Unproject()
: Projector
- Unregister()
: EventDispatch
, SimObject
- UnregisterClient()
: ActiveWindow
- UnTranslateScene()
: CameraView
- uOffset
: LMap
- Update()
: Shadow
, Solid
, Sound
, SoundCheck
, SoundCard
, SoundD3D
, Sprite
, CameraDirector
, Contact
, Element
, Explosion
, Farcaster
, InboundSlot
, FlightDeck
, GroundAI
, Hangar
, Hoop
, HUDView
, Instruction
, MapView
, NetGameClient
, NetGameServer
, NetPlayer
, QuantumView
, RadioView
, RadioVoxController
, RadioVox
, SeekerAI
, Sensor
, Ship
, ShipAI
, Shot
, SimObserver
, Orbital
, OrbitalBody
, SteerAI
, TacticalView
, TerrainApron
, TerrainClouds
, TerrainRegion
, Weapon
, Weather
, WepView
, Bolt
, Graphic
, Light
- update_scene
: TacRefDlg
- update_time
: CmdIntelDlg
- UpdateAzimuth()
: TacRefDlg
- UpdateCamera()
: TacRefDlg
- UpdateCategory()
: CtlDlg
- UpdateElevation()
: TacRefDlg
- UpdateExplosions()
: SimRegion
- UpdateLists()
: NavDlg
, ModDlg
- UpdateMaterial()
: MaterialDialog
- UpdateObjective()
: FltDlg
- UpdatePlayer()
: PlayerDlg
- UpdateRouteTables()
: EngDlg
- UpdateScreen()
: Game
- UpdateSelection()
: NavDlg
, EngDlg
, FltDlg
- UpdateServers()
: NetClientDlg
- UpdateShadows()
: Solid
- UpdateShips()
: SimRegion
- UpdateShots()
: SimRegion
- UpdateSky()
: SimRegion
- UpdateSurface()
: Water
- UpdateSurfaceWaves()
: TerrainPatch
- UpdateTeamInfo()
: MsnElemDlg
- UpdateThread()
: SoundCard
, RadioVoxController
- updateTime
: Campaign
- UpdateTrack()
: Ship
, Contact
- UpdateTracks()
: SimRegion
- UpdateVerts()
: Trail
, QuantumFlash
- UpdateWorld()
: StarServer
, Game
, Starshatter
- UpdateZoom()
: TacRefDlg
- URI()
: HttpRequest
- URL()
: ModInfo
- uScale
: LMap
- use_color
: ListBoxColumn
, ColumnDef
- use_effects
: VideoSettings
- UseCamera()
: Projector
, CameraView
- UseCameraView()
: HUDView
, MFD
- used_last
: TexCacheDX9Entry
- UseEffects()
: VideoSettings
- UseFileSystem()
: DataLoader
, Starshatter
- UseFilter()
: NavDlg
- UseFormat()
: Color
- UseGrid()
: ModelView
- UseLayout()
: ActiveWindow
- UseLocale()
: Game
- UseMaterial()
: Video
, UVMapView
, VideoDX9
- UseModel()
: Solid
, Selector
, Selection
, Editor
- UsePolys()
: UVMapView
- UseProjector()
: TacticalView
- user
: NetAdminServlet
- USER1
: Mouse
- USER2
: Mouse
- USER3
: Mouse
- user_req_time
: NetLobbyClient
- UserData()
: NetGram
- users
: NetLobby
- uses_depth_buffer
: VideoDX9Enum
- uses_mixed_vp
: VideoDX9Enum
- UseScene()
: CameraView
- UseSkin()
: Ship
- UseSoundCard()
: Sound
- UsesWatts()
: System
- UseTerrainRegion()
: TerrainHaze
- UseTextureFormat()
: Color
- UseVideo()
: Color
, DataLoader
- UseView()
: Selection
- UseViewMode()
: NavDlg
- UseWindow()
: Projector
- UseXFont()
: VideoDX9
, Video
, VideoDX9
- uv
: Mesh3DS
, LMesh
- uvmap_view
: MagicView
- uvmap_win
: MagicView
- UVMapView()
: UVMapView