Here is a list of all class members with links to the classes they belong to:
- m -
- M
: Star
- m
: LMatrix4
- m_ambient
: LMaterial
- m_binormals
: LMesh
- m_buffer
: L3DS
- m_bufferSize
: L3DS
- m_bumpMap
: LMaterial
- m_color
: LLight
- m_diffuse
: LMaterial
- m_eof
: L3DS
- m_falloff
: LLight
- m_hotspot
: LLight
- m_id
: LMaterial
- m_lights
: LImporter
- m_materials
: LImporter
, LMesh
- m_matrix
: LMesh
- m_meshes
: LImporter
- m_name
: LObject
- m_normals
: LMesh
- m_objName
: L3DS
- m_opacMap
: LMaterial
- m_optLevel
: LImporter
- m_pos
: LLight
, L3DS
- m_reflMap
: LMaterial
- m_shading
: LMaterial
- m_shininess
: LMaterial
- m_specMap
: LMaterial
- m_specular
: LMaterial
- m_spotlight
: LLight
- m_tangents
: LMesh
- m_target
: LLight
- m_texMap1
: LMaterial
- m_texMap2
: LMaterial
- m_transparency
: LMaterial
- m_triangles
: LMesh
- m_tris
: LMesh
- m_uv
: LMesh
- m_vertices
: LMesh
- m_wndStatusBar
: MainFrame
- m_wndToolBar
: MainFrame
- machine_info
: NetLobby
, NetServerInfo
- Magenta
: Color
- Magic()
: Magic
- MagicDoc()
: MagicDoc
- MagicView()
: MagicView
- Magnitude()
: Steer
- magnitude
: SteerAI
- MAIL
: CombatEvent
- main_drive
: Ship
, ShipDesign
- main_light
: MagicView
- main_win
: MagicView
- MainFrame()
: MainFrame
- MAINT
: Hangar
, System
- maint_count
: MissionElement
- MaintCount()
: MissionElement
- MAKE_ORBIT
: RadioMessage
, SimEvent
- MakeForce()
: CombatZone
- MakeHighColor()
: Bitmap
- MakeIndexed()
: Bitmap
- MakeOrbit()
: Ship
- MakeTexture()
: Bitmap
- mAmbientColor
: MaterialDialog
- mAmbientValue
: MaterialDialog
- manager
: AudDlg
, AwardDlg
, AwardShowDlg
, CmdForceDlg
, CmdIntelDlg
, CmdMissionsDlg
, CmdMsgDlg
, CmdOrdersDlg
, CmdTheaterDlg
, CmdTitleDlg
, CmpCompleteDlg
, CmpFileDlg
, CmpSceneDlg
, CmpSelectDlg
, ConfirmDlg
, CtlDlg
, DebriefDlg
, EngDlg
, ExitDlg
, FirstTimeDlg
, FltDlg
, JoyDlg
, KeyDlg
, MenuDlg
, ModDlg
, ModInfoDlg
, MsnEditDlg
, MsnElemDlg
, MsnEventDlg
, MsnSelectDlg
, NavDlg
, NetAddrDlg
, NetClientDlg
, NetLobbyDlg
, NetPassDlg
, NetServerDlg
, NetUnitDlg
, OptDlg
, PlayerDlg
, TacRefDlg
, VidDlg
- MANUAL
: Weapon
- manufacturer
: PcxHeader
- map
: Joystick
, Keyboard
, MouseController
, KeyMap
- map_axis
: Joystick
- MAP_CYLINDRICAL
: Editor
- map_icon
: Orbital
- map_menu
: MapView
- map_name
: OrbitalBody
- MAP_NONE
: Editor
- MAP_PLANAR
: Editor
- map_sector_menu
: MapView
- MAP_SPHERICAL
: Editor
- map_sprites
: ShipDesign
- MAP_STRETCH
: Editor
- map_system_menu
: MapView
- map_theater
: CmdTheaterDlg
- map_view
: CmdTheaterDlg
- map_win
: NavDlg
- MapCallsign()
: MissionTemplate
- MapElement()
: MissionTemplate
- MapEvent()
: MissionTemplate
- MapKey()
: Starshatter
- MapKeys()
: Joystick
, Keyboard
, MotionController
, MouseController
, MultiController
, Starshatter
- mapName
: LMap
- MapShip()
: MissionTemplate
- mapsize
: Bitmap
- MapUnit()
: NetLobby
, NetLobbyClient
, NetLobbyServer
- MapView()
: MapView
- margins
: ActiveWindow
, WinDef
- marker
: Slider
- MarkerColor()
: CombatUnit
, HUDView
, MissionElement
, Ship
, Shot
- marks
: Selector
, UVMapView
- MarkVisibleLights()
: CameraView
- MarkVisibleObjects()
: CameraView
- Mask
: Color
- mass
: Physical
, ShipLoad
, ShipDebris
, ShipDesign
, Orbital
, Weapon
, WeaponDesign
, WeaponGroup
- Mass()
: Physical
, Orbital
, Weapon
, WeaponGroup
- master_caution
: Ship
- MasterCaution()
: Ship
- match()
: Token
- MatchOrientation()
: Ship
- Material()
: Material
- material
: MaterialDialog
, TextureMapDialog
, UVMapView
, Poly
, Segment
- Material3DS()
: Material3DS
- MaterialDialog()
: MaterialDialog
- materialId
: LTri
, LTriangle2
- materials
: Mesh3DS
, LMesh
, LImporter
, TerrainPatch
- Matrix()
: Matrix
- matrix
: Mesh3DS
, LMesh
- MAX_BARRELS
: Weapon
- MAX_BTN
: WepView
- MAX_CHAT
: NetChatMsg
- MAX_DEBRIS
: ShipDesign
- MAX_DESIGNS
: HardPoint
- MAX_DETAIL
: DetailSet
- max_detail
: VideoSettings
, TerrainPatch
- max_dist
: SoundD3D
- MAX_ENGINES
: Drive
- max_entries
: ComboList
- MAX_EXPLOSIONS
: ShipDesign
- max_frame_length
: Game
- MAX_GEAR
: LandingGear
- max_height
: TerrainPatch
- MAX_LIGHTS
: NavLight
- MAX_LOD
: TerrainPatch
- MAX_MARK
: Selector
, UVMapView
- MAX_MSG
: HUDView
, RadioView
- max_output
: PowerSource
- max_packet_size()
: NetSock
- MAX_POLYS
: Model
, Surface
- MAX_QUEUE
: RadioVoxController
- max_range
: WeaponDesign
- max_rank
: MissionInfo
, AwardInfo
- max_scale
: Particles
- max_ship_class
: AwardInfo
- MAX_SIZE
: NetMsg
- max_speed
: Particles
- MAX_SQUADRONS
: Hangar
- MAX_STORES
: WeaponDesign
- max_tex_size
: Game
- max_track
: WeaponDesign
- MAX_VAL
: Slider
- max_value
: System
- MAX_VERTS
: Poly
, Model
, Surface
- max_verts
: Shadow
- MAX_WEP
: WepView
- MaxActions
: MotionController
- MaxAugmenter()
: Drive
- MaxEffectiveRange()
: CombatUnit
- MaxHeight()
: TerrainPatch
- MAXIMAL
: Memory
- mAxis
: TextureMapDialog
- MaxRange()
: CombatUnit
- MaxRank()
: CombatAction
- maxscale
: Projector
- MaxTexAspect()
: VideoDX9
, Game
, Video
, VideoDX9
- MaxTexSize()
: VideoDX9
, Game
, Video
, VideoDX9
- MaxThrust()
: Drive
- maxtrail
: Trail
- MaxValue()
: System
- mBlendModeList
: MaterialDialog
- mBrillianceValue
: MaterialDialog
- mBumpTexture
: MaterialDialog
- mBumpValue
: MaterialDialog
- MButton()
: Mouse
- mColumn
: Token
- mDiffuseColor
: MaterialDialog
- mDiffuseTexture
: MaterialDialog
- mDiffuseValue
: MaterialDialog
- MEDAL
: AwardInfo
- medal
: AwardShowDlg
- Medal()
: Player
- MedalDescription()
: Player
- MedalInsignia()
: Player
- MedalName()
: Player
- medals
: Player
, PlayerDlg
- Medals()
: Player
- MEDICAL
: CombatGroup
- mEmissiveColor
: MaterialDialog
- mEmissiveTexture
: MaterialDialog
- mEmissiveValue
: MaterialDialog
- MEMORY
: Sound
- menu
: MenuItem
, MenuView
- Menu
: MenuItem
, Menu
- MENU
: MusicDirector
- menu_item
: MenuView
- MENU_MODE
: StarServer
, Starshatter
- menu_music
: AudioConfig
- menu_music_slider
: AudDlg
- menu_screen
: MsnEditNavDlg
- menu_tracks
: MusicDirector
- menu_view
: MapView
, TacticalView
- MenuDlg()
: MenuDlg
- MenuHistory()
: MenuHistory
- MenuItem
: Menu
, MenuItem
- MenuMusic()
: AudioConfig
- menuscreen
: Starshatter
- MenuScreen()
: MenuScreen
- MenuView()
: MenuView
- Merge()
: Contact
- MergeOrderOfBattle()
: CombatGroup
- mesh
: OPCODE_data
- Mesh3DS()
: Mesh3DS
- meshes
: LImporter
- MESSAGE
: MissionEvent
- Message()
: CmdMsgDlg
, HUDView
, RadioView
- message
: CmdMsgDlg
, JoyDlg
, RadioVox
- Method()
: HttpRequest
- METHOD
: HttpRequest
- mfd
: HUDView
, Player
- MFD()
: MFD
- MFD_MODE_3D
: MFD
- MFD_MODE_FOV
: MFD
- MFD_MODE_GAME
: MFD
- MFD_MODE_HSD
: MFD
- MFD_MODE_OFF
: MFD
- MFD_MODE_SHIP
: MFD
- mfd_text
: MFD
- mFlip
: TextureMapDialog
- mFullSymbol
: Token
- mGridShow
: GridProps
- mGridSize
: GridProps
- mGridSnap
: GridProps
- min_alpha_bits
: VideoDX9Enum
- min_charge
: WeaponDesign
- min_color_bits
: VideoDX9Enum
- min_depth_bits
: VideoDX9Enum
- min_dist
: SoundD3D
- min_frame_length
: Game
- min_height
: VideoDX9Enum
, TerrainPatch
- min_range
: WeaponDesign
- min_rank
: MissionInfo
, AwardInfo
- min_safety
: SoundD3D
- min_scale
: Particles
- min_ship_class
: AwardInfo
- min_stencil_bits
: VideoDX9Enum
- min_width
: VideoDX9Enum
- MINE
: Ship
- MINEFIELD
: CombatGroup
- MinHeight()
: TerrainPatch
- minor
: Grid
- MinRank()
: CombatAction
- minutes
: StarServer
, Starshatter
- Misc
: Color
- MISC
: ScrollWindow
- MISC_SYSTEM
: System
- missile
: SimSplash
- MISSILE
: CombatGroup
- missile_eta
: Ship
- missile_id
: Ship
- MISSILE_KILL
: SimEvent
- missile_time
: FighterAI
- mission
: MsnDlg
, CampaignSituationReport
, MissionInfo
- Mission
: MissionElement
, MissionLoad
, MissionShip
, MissionEvent
, Mission
- mission
: Campaign
, CampaignMissionFighter
, CampaignMissionStarship
, CmdMissionsDlg
, DebriefDlg
, MapView
, MsnEditDlg
, MsnElemDlg
, MsnEventDlg
, NavDlg
, NetLobby
, Sim
- mission_btn
: FltDlg
- mission_elements
: Sim
- mission_id
: Campaign
, MsnSelectDlg
- mission_info
: CampaignMissionStarship
, CampaignMissionFighter
, MsnEditDlg
, MsnEditNavDlg
- mission_name
: MsnDlg
, DebriefDlg
- mission_points
: AwardInfo
- mission_role
: MissionElement
- mission_score
: DebriefDlg
- mission_sector
: DebriefDlg
, MsnDlg
- mission_system
: DebriefDlg
, MsnDlg
- MISSION_TEMPLATE
: CombatAction
- mission_time_start
: DebriefDlg
, MsnDlg
- mission_time_target
: MsnDlg
- mission_time_target_label
: MsnDlg
- mission_type
: FltDlg
, TemplateList
, CampaignMissionFighter
, CampaignMissionStarship
- MissionAlias()
: MissionAlias
- MissionCallsign()
: MissionCallsign
- MissionClock()
: Ship
, Sim
- MissionElement()
: MissionElement
- MissionEvent()
: MissionEvent
- MissionInfo()
: MissionInfo
- MissionLoad()
: MissionLoad
- MissionRole()
: MissionElement
- missions
: NetUser
, TemplateList
, Campaign
, NetCampaignInfo
, NetLobbyClient
, Player
- Missions()
: NetUser
, Player
- MissionShip()
: MissionShip
- MissionSituation()
: CampaignSituationReport
- MissionTemplate
: MissionCallsign
, MissionEvent
, MissionAlias
, MissionTemplate
- MIXED_VP
: VideoDX9Enum
- mKey
: Token
- mLength
: Token
- mLine
: Token
- mMapping
: TextureMapDialog
- mMapType
: TextureMapDialog
- mMaterialIndex
: TextureMapDialog
- mMaterialList
: MaterialDialog
, TextureMapDialog
- mMaterialName
: MaterialDialog
- mMaterialShader
: MaterialDialog
- mMaterialThumb
: MaterialDialog
, TextureMapDialog
- mMirror
: TextureMapDialog
- mNumPolys
: SurfacePropertiesDialog
- mNumVerts
: SurfacePropertiesDialog
- mod_btn
: AudDlg
, CtlDlg
, OptDlg
, VidDlg
, ModDlg
- MOD_CAMPAIGN
: Campaign
- mod_info
: ModInfoDlg
- ModCampaign()
: ModCampaign
- ModCatalog()
: ModCatalog
- ModConfig()
: ModConfig
- ModDlg()
: ModDlg
- mode
: MusicDirector
, MusicTrack
- MODE
: StarServer
- mode
: MFD
, CameraDirector
- Mode()
: FlightComp
- MODE
: CmdDlg
- Mode
: Sensor
- mode
: CmdDlg
- MODE
: Starshatter
- mode
: HUDView
, Sensor
, TacRefDlg
, VidDlg
, FlightComp
, WepView
- MODE_CHASE
: CameraDirector
- MODE_COCKPIT
: CameraDirector
- MODE_DOCKING
: CameraDirector
- MODE_DROP
: CameraDirector
- MODE_FORCES
: CmdDlg
- MODE_INTEL
: CmdDlg
- MODE_LAST
: CameraDirector
- MODE_MISSIONS
: CmdDlg
- MODE_NONE
: TacRefDlg
, CameraDirector
- MODE_ORBIT
: CameraDirector
- MODE_ORDERS
: CmdDlg
- MODE_SHIPS
: TacRefDlg
- MODE_TARGET
: CameraDirector
- MODE_THEATER
: CmdDlg
- MODE_THREAT
: CameraDirector
- MODE_TRANSLATE
: CameraDirector
- MODE_VIRTUAL
: CameraDirector
- MODE_WEAPONS
: TacRefDlg
- MODE_ZOOM
: CameraDirector
- model
: Solid
, Segment
, ModelFile
, ShipDebris
, Selector
, VideoDX9SurfaceData
, Editor
, TextureMapDialog
, OPCODE_data
- Model()
: Model
- model
: WeaponDesign
- Model
: Surface
, Model
- model
: Selection
- model_view
: Selection
, MagicView
- ModelFile
: Model
, ModelFile
- ModelFile3DS()
: ModelFile3DS
- ModelFileMAG()
: ModelFileMAG
- ModelFileOBJ()
: ModelFileOBJ
- models
: ShipDesign
, LandingGear
- ModelView()
: ModelView
- MODERATE_CLOUDS
: Weather
- Modes
: MFD
- MODES
: MusicDirector
, TacRefDlg
- ModInfo
: ModCampaign
, ModInfo
, ModCatalog
, ModInfo
- ModInfoDlg()
: ModInfoDlg
- mods_req_time
: NetLobbyClient
- MOON
: Orbital
- more()
: FileReader
, Reader
, BlockReader
, ConsoleReader
- motd
: NetLobbyServer
- motd_index
: NetLobbyServer
- MotionController()
: MotionController
- Mount()
: System
, HardPoint
- mount_loc
: System
- mount_rel
: HardPoint
, System
, Explosion
- MountainScale()
: TerrainApron
, TerrainRegion
, TerrainPatch
- MountLocation()
: HardPoint
, System
- mounts
: MsnWepDlg
- mouse_action
: TacticalView
- mouse_down
: MenuView
, WepView
, TacticalView
- mouse_dx
: Starshatter
- mouse_dy
: Starshatter
- mouse_in
: MFD
- mouse_input
: Starshatter
- mouse_invert
: CtlDlg
- mouse_invert_checkbox
: CtlDlg
- mouse_l
: EventDispatch
- mouse_latch
: MFD
, QuitView
- mouse_r
: EventDispatch
- mouse_rect
: TacticalView
- mouse_select
: CtlDlg
- mouse_select_combo
: CtlDlg
- mouse_sensitivity
: CtlDlg
- mouse_sensitivity_slider
: CtlDlg
- mouse_start
: TacticalView
- mouse_x
: EventDispatch
, Starshatter
, Slider
, ScrollWindow
, MapView
, TacRefDlg
- mouse_y
: Slider
, Starshatter
, TacRefDlg
, MapView
, EventDispatch
, ScrollWindow
- MouseController()
: MouseController
- MouseEnter()
: EventDispatch
- MouseFrame()
: HUDView
- mov_news
: CmdIntelDlg
- mov_scene
: CmpSceneDlg
- move_alt
: TacticalView
- move_loc
: TacticalView
- MOVE_PATROL
: RadioMessage
- MOVE_TO
: CombatEvent
- MoveBy()
: Camera
, ModelView
, Camera
, UVMapView
- moved
: SoundD3D
- MoveTo()
: Light
, Camera
, ModelView
, Camera
, ScrollWindow
, ActiveWindow
, Graphic
, CombatGroup
, CombatUnit
, Physical
, Window
, ComboBox
, CmpLoadDlg
- MoveUnit()
: CampaignPlanMovement
- moving_elem
: MapView
- moving_navpt
: MapView
- mPowerValue
: MaterialDialog
- mReferenceFront
: GridProps
- mReferencePlan
: GridProps
- mReferenceSide
: GridProps
- mRotate
: TextureMapDialog
- mScaleU
: TextureMapDialog
- mScaleV
: TextureMapDialog
- msg
: NetPacket
- msg_ship
: TacticalView
- msg_text
: HUDView
, RadioView
- msg_time
: RadioView
, HUDView
- msgid
: NetMsgMultipart
, PacketAssembly
- mShadowList
: MaterialDialog
- MsnDlg()
: MsnDlg
- MsnEditDlg()
: MsnEditDlg
, MsnEditNavDlg
, MissionEvent
- MsnEditNavDlg
: MsnEditDlg
, MsnEditNavDlg
- MsnElemDlg()
: MsnElemDlg
- MsnEventDlg()
: MsnEventDlg
, MissionEvent
- MsnNavDlg()
: MsnNavDlg
- MsnObjDlg()
: MsnObjDlg
- MsnPkgDlg()
: MsnPkgDlg
- MsnSelectDlg()
: MsnSelectDlg
- MsnWepDlg()
: MsnWepDlg
- mSpecularColor
: MaterialDialog
- mSpecularTexture
: MaterialDialog
- mSpecularValue
: MaterialDialog
- mSurfaceHeight
: SurfacePropertiesDialog
- mSurfaceLength
: SurfacePropertiesDialog
- mSurfaceName
: SurfacePropertiesDialog
- mSurfaceRadius
: SurfacePropertiesDialog
- mSurfaceWidth
: SurfacePropertiesDialog
- mSymbol
: Token
- mtl
: Sprite
, Hoop
, ActiveWindow
, QuantumFlash
, Trail
, Bolt
- MTL_ADDITIVE
: Material
- mtl_cloud
: TerrainClouds
- mtl_id
: Triangle2
- mtl_limb
: PlanetRep
- mtl_ring
: PlanetRep
- mtl_shade
: TerrainClouds
- MTL_SOLID
: Material
- mtl_surf
: PlanetRep
- MTL_TRANSLUCENT
: Material
- mtnscale
: TerrainApron
, TerrainPatch
, Terrain
, TerrainRegion
- mType
: Token
- muldiv()
: fix
- MultiController()
: MultiController
- MULTIPART
: NetMsg
- MULTIPLAYER_MISSIONS
: Campaign
- multisample_qual
: VideoDeviceInfo
- multisample_qual_list
: VideoDX9DeviceCombo
- multisample_type
: VideoDeviceInfo
, VideoDX9FormatConflict
- multisample_type_list
: VideoDX9DeviceCombo
- multiselect
: ListBox
, CtrlDef
- music_dir
: Starshatter
- MusicDirector()
: MusicDirector
- MusicTrack()
: MusicTrack
- muzzle
: HardPoint
- muzzle_pts
: Weapon
, WeaponDesign
- mverts
: TerrainClouds