Here is a list of all class members with links to the classes they belong to:
- b -
- B
: Star
- b
: LTri
, LTriangle
, Triangle
, LColor3
, LTriangle
- B1()
: NetAddr
- B2()
: NetAddr
- B3()
: NetAddr
- B4()
: NetAddr
- back
: OrbitalBody
- back_buffer_format
: VideoDX9DeviceCombo
, VideoDeviceInfo
- back_color
: MenuView
, ActiveWindow
, WinDef
- back_light
: MagicView
, OrbitalBody
- back_lights
: StarSystem
- Background()
: Scene
- background
: Graphic
, Scene
- Backspace()
: EditBox
- banner
: CmpCompleteDlg
- BanUser()
: NetLobby
, NetLobbyClient
, NetLobbyServer
, NetServerConfig
- base
: TerrainApron
, TerrainPatch
- base_alt
: TacticalView
- base_color
: ActiveWindow
, WinDef
- base_damage
: Shot
- base_game_time
: Game
- base_loc
: CameraDirector
- base_range
: CameraDirector
- base_speed
: Particles
- Baseline()
: Font
- BaseLocation()
: RLoc
- BaseScreen()
: BaseScreen
- BATTALION
: CombatGroup
- BATTERY
: CombatGroup
, PowerSource
- BATTLE_GROUP
: CombatGroup
- BATTLESHIP
: Ship
- bdown
: ColorFormat
- beacon
: NavLight
- Beacon()
: NavLight
- beacon_type
: NavLight
- beam
: Shot
, WeaponDesign
- BEAM_FLASH
: Explosion
- beam_hit_sound
: ShipDesign
- beam_hit_sound_resource
: ShipDesign
- BeamLine()
: Physical
- beams
: QuantumFlash
, Weapon
- beauty
: MsnObjDlg
, MsnWepDlg
, ShipDesign
, TacRefDlg
, WeaponDesign
- beauty_cam
: ShipDesign
- beauty_img
: WeaponDesign
- Begin()
: Selector
, UVMapView
- BEGIN_SCENE
: MissionEvent
- BeginCutscene()
: Starshatter
- BeginDeathSpiral()
: ShipKiller
- Best()
: Scanner
- best
: Scanner
- bevel_width
: Button
, ComboBox
, ComboList
, CtrlDef
- bias
: DriveSprite
- bind()
: NetSock
- Bind()
: KeyMap
- binormal
: LTri
, VertexSet
- binormals
: Mesh3DS
, LMesh
- bit_count
: BmpInfoHeader
- BitBlt()
: Bitmap
- Bitmap()
: Bitmap
- bitmap
: PcxImage
, WeaponDesign
- bitmap_id
: TexCacheDX9Entry
- bits_per_pixel
: PcxHeader
- Black
: Color
- BLACK_HOLE
: Star
- blank
: TextureMapDialog
- bleed_time
: NetPlayer
- blend
: MaterialMag6
, ImgView
, Particles
, Material
, DisplayElement
- BLEND_ADDITIVE
: Video
- BLEND_ALPHA
: Video
- BLEND_FORCE_DWORD
: Video
- blend_mode
: ImageBox
, Sprite
- BLEND_SOLID
: Video
- BLEND_TYPE
: Material
, Video
- BlendMode()
: Sprite
- BlendValue()
: TerrainPatch
- BLOCKADE
: Mission
- blocked
: Weapon
- BlockReader()
: BlockReader
- Blocks()
: DataArchive
- BLUE
: Drive
- Blue()
: Color
, ColorValue
, ColorIndex
- bmask
: ColorFormat
- BMask
: Color
- bmp_default
: CmdIntelDlg
, ModInfoDlg
- bmp_front
: Grid
- bmp_plan
: Grid
- bmp_side
: Grid
- BMP_SOLID
: Bitmap
- BMP_TRANSLUCENT
: Bitmap
- BMP_TRANSPARENT
: Bitmap
- BMP_TYPES
: Bitmap
- BmpImage()
: BmpImage
- BmpSize()
: Bitmap
- Bodies()
: StarSystem
- bodies
: StarSystem
- Body()
: NetGram
- body
: NetGram
- body_rad
: PlanetRep
- BOLT
: Graphic
- Bolt()
: Bolt
- bolt_hit_sound
: ShipDesign
- bolt_hit_sound_resource
: ShipDesign
- BOMBARDMENT
: Mission
- BONUS
: Instruction
- border
: Button
, ComboBox
, ComboList
, ImageBox
, Slider
- border_color
: Button
, ComboBox
, ComboList
, CtrlDef
, ImageBox
, Slider
- BORDER_WIDTH
: ScrollWindow
- bottom
: Insets
- BOTTOM
: Thruster
- BoundingBox()
: FlightDeck
- bounds_rect
: Game
- box
: FlightDeck
- BOX
: Instruction
- bpp
: ColorFormat
, PngImage
- BRACKET
: RadioMessage
- bracket
: ShipAI
- brake
: ShipAI
, Steer
- brakes
: NavAI
, FighterAI
- BREAK_ORBIT
: RadioMessage
, SimEvent
- bridge_vec
: ShipDesign
, Ship
- BridgeLocation()
: Ship
- brief_tracks
: MusicDirector
- BRIEFING
: MusicDirector
, NetServerInfo
- bright
: Dust
- BrightBlue
: Color
- BrightGreen
: Color
- BrightRed
: Color
- brilliance
: MaterialMag6
, Material
- broker_available
: NetBrokerClient
- broker_found
: NetBrokerClient
- Brown
: Color
- browser
: WebBrowser
- BShift
: Color
- bshift
: ColorFormat
- btn_accept
: MsnEventDlg
, CmdMissionsDlg
, CmpSelectDlg
, ModDlg
, ModInfoDlg
, MsnEditDlg
, MsnEditNavDlg
, MsnElemDlg
, MsnSelectDlg
- btn_add
: NetClientDlg
, PlayerDlg
- btn_alert
: MsnElemDlg
- btn_apply
: NetServerDlg
, ConfirmDlg
, FirstTimeDlg
, NetPassDlg
, NetUnitDlg
- btn_ban
: NetUnitDlg
- btn_campaign
: MenuDlg
- btn_cancel
: CmpFileDlg
, CmpSelectDlg
, ConfirmDlg
, ModDlg
, MsnEditNavDlg
, MsnElemDlg
, MsnEventDlg
, NetAddrDlg
, NetClientDlg
, NetPassDlg
, NetServerDlg
, NetUnitDlg
, MsnSelectDlg
, MsnEditDlg
- btn_close
: CmpCompleteDlg
, AwardDlg
, AwardShowDlg
, TacRefDlg
- btn_command_ai
: MsnElemDlg
- btn_controls
: MenuDlg
- btn_decrease
: ModDlg
- btn_del
: MsnSelectDlg
, PlayerDlg
, NetClientDlg
- btn_delete
: CmpSelectDlg
- btn_disable
: ModDlg
- btn_edit
: MsnSelectDlg
- btn_elem_add
: MsnEditDlg
- btn_elem_dec
: MsnEditDlg
- btn_elem_del
: MsnEditDlg
- btn_elem_edit
: MsnEditDlg
- btn_elem_inc
: MsnEditDlg
- btn_enable
: ModDlg
- btn_event_add
: MsnEditDlg
- btn_event_dec
: MsnEditDlg
- btn_event_del
: MsnEditDlg
- btn_event_edit
: MsnEditDlg
- btn_event_inc
: MsnEditDlg
- btn_exit
: CmdDlg
- btn_host
: NetClientDlg
- btn_increase
: ModDlg
- btn_join
: NetClientDlg
- btn_load
: MsnWepDlg
- btn_map
: NetUnitDlg
, MsnEditNavDlg
, MsnEditDlg
- btn_mission
: MenuDlg
- btn_mod
: MenuDlg
, MsnSelectDlg
- btn_mode
: CmdDlg
- btn_multi
: MenuDlg
- btn_new
: CmpSelectDlg
, MsnSelectDlg
- btn_options
: MenuDlg
- btn_pkg
: MsnEditNavDlg
, MsnEditDlg
- btn_play
: CmdIntelDlg
- btn_playable
: MsnElemDlg
- btn_player
: MsnElemDlg
, MenuDlg
- btn_quit
: MenuDlg
- btn_rect
: WepView
- btn_save
: CmpFileDlg
, NetAddrDlg
, CmdDlg
- btn_saved
: CmpSelectDlg
- btn_select
: NetUnitDlg
- btn_server
: NetClientDlg
- btn_ships
: TacRefDlg
- btn_sit
: MsnEditDlg
, MsnEditNavDlg
- btn_start
: MenuDlg
- btn_tac
: MenuDlg
- btn_transfer
: CmdForceDlg
- btn_unmap
: NetUnitDlg
- btn_video
: MenuDlg
- btn_weaps
: TacRefDlg
- bubble
: ShieldRep
- buffer
: PngIOStruct
, SoundD3D
, L3DS
- bufferSize
: L3DS
- bugout
: StarshipTacticalAI
- BuildApron()
: TerrainApron
- BuildAssetList()
: CampaignPlanAssignment
- BuildBlendTable()
: Color
- BuildClouds()
: TerrainClouds
- BuildDefaultKeyMap()
: KeyMap
- BuildDetailLevel()
: TerrainPatch
- BuildGroupList()
: CampaignPlanStrategic
- BuildHull()
: Surface
- BUILDING
: Ship
- BuildLinks()
: Sim
- BuildLists()
: MsnWepDlg
- BuildMenu()
: MapView
, TacticalView
- BuildModeList()
: VidDlg
- BuildNormals()
: Terrain
- BuildShadeTable()
: Color
- BuildTerrain()
: Terrain
- BuildZoneList()
: CampaignPlanAssignment
- bump
: Material
, MaterialMag6
- bump_enabled
: Video
- bump_maps
: VidDlg
- bumpMap
: Material3DS
, LMaterial
- bumpmaps
: VideoSettings
- burn
: Thruster
, ThrusterPort
- burner_sound
: Drive
- Button()
: Button
- button_height
: ComboList
- button_state
: ComboBox
, Button
, ComboList
- bx
: VideoDX9NormalVertex
- by
: VideoDX9NormalVertex
- bytes_per_line
: PcxHeader
- bytes_recv
: NetLink
- bytes_sent
: NetLink
- bz
: VideoDX9NormalVertex