Starshatter_Open
Open source Starshatter engine
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WeaponGroup Member List
This is the complete list of members for
WeaponGroup
, including all inherited members.
Abbreviation
() const
WeaponGroup
inline
abrv
WeaponGroup
protected
AddWeapon
(Weapon *w)
WeaponGroup
Ammo
() const
WeaponGroup
inline
ammo
WeaponGroup
protected
CanTarget
(DWORD tgt_class) const
WeaponGroup
CheckAmmo
()
WeaponGroup
Contains
(const Weapon *w) const
WeaponGroup
control
WeaponGroup
protected
CycleWeapon
()
WeaponGroup
DropTarget
()
WeaponGroup
ExecFrame
(double factor)
WeaponGroup
GetControlMode
() const
WeaponGroup
inline
GetDesign
() const
WeaponGroup
GetFiringOrders
() const
WeaponGroup
inline
GetSelected
() const
WeaponGroup
GetSubTarget
() const
WeaponGroup
GetSweep
() const
WeaponGroup
inline
GetTarget
() const
WeaponGroup
GetTrigger
() const
WeaponGroup
inline
GetWeapon
(int n) const
WeaponGroup
GetWeapons
()
WeaponGroup
IsBeam
() const
WeaponGroup
IsDecoy
() const
WeaponGroup
IsDrone
() const
WeaponGroup
IsMissile
() const
WeaponGroup
IsPrimary
() const
WeaponGroup
IsProbe
() const
WeaponGroup
mass
WeaponGroup
protected
Mass
() const
WeaponGroup
inline
name
WeaponGroup
protected
Name
() const
WeaponGroup
inline
NumWeapons
() const
WeaponGroup
orders
WeaponGroup
protected
PowerOff
()
WeaponGroup
PowerOn
()
WeaponGroup
resist
WeaponGroup
protected
Resistance
() const
WeaponGroup
inline
selected
WeaponGroup
protected
SelectWeapon
(int n)
WeaponGroup
SetAbbreviation
(const char *a)
WeaponGroup
SetControlMode
(int m)
WeaponGroup
SetFiringOrders
(int o)
WeaponGroup
SetName
(const char *n)
WeaponGroup
SetSweep
(int s)
WeaponGroup
SetTarget
(SimObject *t, System *sub=0)
WeaponGroup
SetTrigger
(bool t=true)
WeaponGroup
inline
Status
() const
WeaponGroup
sweep
WeaponGroup
protected
trigger
WeaponGroup
protected
TYPENAME
()
WeaponGroup
inline
static
Value
() const
WeaponGroup
WeaponGroup
(const char *name)
WeaponGroup
weapons
WeaponGroup
protected
~WeaponGroup
()
WeaponGroup
Generated on Tue Jun 5 2012 20:48:14 for Starshatter_Open by
1.8.1