Starshatter_Open
Open source Starshatter engine
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WeaponDesign Member List

This is the complete list of members for WeaponDesign, including all inherited members.

aim_az_maxWeaponDesign
aim_az_minWeaponDesign
aim_az_restWeaponDesign
aim_el_maxWeaponDesign
aim_el_minWeaponDesign
aim_el_restWeaponDesign
ammoWeaponDesign
anim_framesWeaponDesign
anim_lengthWeaponDesign
animationWeaponDesign
attachmentsWeaponDesign
beamWeaponDesign
beautyWeaponDesign
beauty_imgWeaponDesign
bitmapWeaponDesign
capacityWeaponDesign
carry_massWeaponDesign
carry_resistWeaponDesign
chargeWeaponDesign
ClearModCatalog()WeaponDesignstatic
Close()WeaponDesignstatic
CONSTANTS enum nameWeaponDesign
damageWeaponDesign
damage_typeWeaponDesign
decoy_typeWeaponDesign
descriptionWeaponDesign
det_childWeaponDesign
det_countWeaponDesign
det_rangeWeaponDesign
det_spreadWeaponDesign
DMG_EMP enum valueWeaponDesign
DMG_NORMAL enum valueWeaponDesign
DMG_POWER enum valueWeaponDesign
dragWeaponDesign
droneWeaponDesign
ejectWeaponDesign
explosion_scaleWeaponDesign
Find(const char *name)WeaponDesignstatic
FindModDesign(const char *name)WeaponDesignstatic
firing_coneWeaponDesign
flakWeaponDesign
flareWeaponDesign
flare_imgWeaponDesign
flare_scaleWeaponDesign
flashWeaponDesign
flash_imgWeaponDesign
flash_scaleWeaponDesign
Get(int type)WeaponDesignstatic
GetDesignList(List< Text > &designs)WeaponDesignstatic
graphic_typeWeaponDesign
groupWeaponDesign
guidedWeaponDesign
Initialize(const char *filename)WeaponDesignstatic
integrityWeaponDesign
lengthWeaponDesign
lethal_radiusWeaponDesign
lifeWeaponDesign
lightWeaponDesign
light_colorWeaponDesign
massWeaponDesign
max_rangeWeaponDesign
MAX_STORES enum valueWeaponDesign
max_trackWeaponDesign
min_chargeWeaponDesign
min_rangeWeaponDesign
modelWeaponDesign
muzzle_ptsWeaponDesign
nameWeaponDesign
nbarrelsWeaponDesign
nstoresWeaponDesign
operator==(const WeaponDesign &rhs) const WeaponDesigninline
penetrationWeaponDesign
pitch_dragWeaponDesign
pitch_rateWeaponDesign
primaryWeaponDesign
probeWeaponDesign
recharge_rateWeaponDesign
refire_delayWeaponDesign
ripple_countWeaponDesign
roll_dragWeaponDesign
roll_rateWeaponDesign
salvo_delayWeaponDesign
scaleWeaponDesign
secretWeaponDesign
self_aimingWeaponDesign
shot_imgWeaponDesign
shot_modelWeaponDesign
slew_rateWeaponDesign
soundWeaponDesign
sound_resourceWeaponDesign
speedWeaponDesign
spread_azWeaponDesign
spread_elWeaponDesign
syncroWeaponDesign
target_typeWeaponDesign
thrustWeaponDesign
trailWeaponDesign
trail_dimWeaponDesign
trail_imgWeaponDesign
trail_lengthWeaponDesign
trail_widthWeaponDesign
turretWeaponDesign
turret_axisWeaponDesign
turret_baseWeaponDesign
turret_base_modelWeaponDesign
turret_modelWeaponDesign
typeWeaponDesign
TYPENAME()WeaponDesigninlinestatic
valueWeaponDesign
visible_storesWeaponDesign
WeaponDesign()WeaponDesign
widthWeaponDesign
yaw_dragWeaponDesign
yaw_rateWeaponDesign
~WeaponDesign()WeaponDesign