Starshatter_Open
Open source Starshatter engine
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#include <Water.h>
Public Member Functions | |
Water () | |
virtual | ~Water () |
virtual void | Init (int nVerts, float size, float depth) |
virtual void | CalcWaves (double seconds) |
virtual void | UpdateSurface (Vec3 &eyePos, VertexSet *vset) |
Protected Attributes | |
float | size |
float | depth |
float | scaleTex |
float | avgHeight |
DWORD | nVertices |
WATER_SURFACE * | surface |
float * | waves |
float | offsets [16] |
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virtual |
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protected |