Starshatter_Open
Open source Starshatter engine
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#include <View.h>
Public Member Functions | |
View (Window *c) | |
virtual | ~View () |
int | operator== (const View &that) const |
virtual void | Refresh () |
virtual void | OnWindowMove () |
virtual void | OnShow () |
virtual void | OnHide () |
virtual void | SetWindow (Window *w) |
virtual Window * | GetWindow () |
Static Public Member Functions | |
static const char * | TYPENAME () |
Protected Attributes | |
Window * | window |
Friends | |
class | Window |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
Reimplemented in MapView, HUDView, TacticalView, RadioView, CameraView, WepView, QuantumView, DisplayView, QuitView, and MenuView.
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inlinevirtual |
Reimplemented in MapView, HUDView, TacticalView, RadioView, CameraView, WepView, QuantumView, DisplayView, QuitView, UVMapView, MenuView, ImgView, and FadeView.
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inlinestatic |
Reimplemented in CameraView, ImgView, and FadeView.