Starshatter_Open
Open source Starshatter engine
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Terrain Member List
This is the complete list of members for
Terrain
, including all inherited members.
Activate
(Scene &scene)
Terrain
virtual
apron_texture
Terrain
protected
aprons
Terrain
protected
ApronTexture
()
Terrain
inline
BuildNormals
()
Terrain
virtual
BuildTerrain
()
Terrain
virtual
cloud_texture
Terrain
protected
clouds
Terrain
protected
CloudTexture
(int n)
Terrain
inline
datapath
Terrain
protected
Deactivate
(Scene &scene)
Terrain
virtual
detail_frame
Terrain
protected
detail_level
Terrain
protected
static
DetailLevel
()
Terrain
inline
static
DetailTexture
(int n)
Terrain
inline
env_texture
Terrain
protected
EnvironmentTexture
()
Terrain
inline
ExecFrame
(double seconds)
Terrain
virtual
fog_fade
Terrain
protected
FogFade
() const
Terrain
inline
GetLayers
()
Terrain
inline
GetRegion
()
Terrain
inline
GetWater
(int level)
Terrain
inline
Height
(double x, double y) const
Terrain
IsFirstPatch
(TerrainPatch *p) const
Terrain
layers
Terrain
protected
mtnscale
Terrain
protected
nclouds
Terrain
protected
noise_texture
Terrain
protected
Normals
() const
Terrain
inline
patch_size
Terrain
protected
patches
Terrain
protected
region
Terrain
protected
scale
Terrain
protected
SelectDetail
(Projector *proj)
Terrain
virtual
SetDetailLevel
(int detail)
Terrain
static
shade_texture
Terrain
protected
ShadeTexture
(int n)
Terrain
inline
subdivisions
Terrain
protected
Terrain
(TerrainRegion *region)
Terrain
terrain_apron
Terrain
protected
terrain_normals
Terrain
protected
terrain_patch
Terrain
protected
terrain_texture
Terrain
protected
Texture
()
Terrain
inline
tiles
Terrain
protected
TileTexture
(int n)
Terrain
inline
water
Terrain
protected
water_patches
Terrain
protected
water_texture
Terrain
protected
WaterTexture
()
Terrain
inline
~Terrain
()
Terrain
virtual
Generated on Tue Jun 5 2012 20:48:12 for Starshatter_Open by
1.8.1