Starshatter_Open
Open source Starshatter engine
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Starshatter Member List

This is the complete list of members for Starshatter, including all inherited members.

Activate(bool f)Gamevirtual
activeGameprotectedstatic
Active()Gameinlinestatic
AdjustWindowForChange()Gamevirtual
app_nameGameprotected
avi_fileGameprotected
AVICapture(const char *fname=0)Gamevirtual
base_game_timeGameprotectedstatic
BeginCutscene()Starshatter
bounds_rectGameprotected
cam_dirStarshatterprotected
catalog_indexStarshatterprotected
ChangeVideo()Starshattervirtual
chat_modeStarshatterprotected
chat_textStarshatterprotected
client_rectGameprotected
CLOD_MODE enum valueStarshatter
CMPN_MODE enum valueStarshatter
cmpnscreenStarshatterprotected
CollectStats()Gamevirtual
contentGameprotected
coronaStarshatterprotected
Corona()Starshatterinline
CreateWorld()Starshatter
cutsceneStarshatterprotected
DisplayModeSupported(int w, int h, int bpp)Gamestatic
DoChatMode()Starshatterprotectedvirtual
DoCmpnScreenFrame()Starshatterprotectedvirtual
DoGameKeys()Starshatterprotectedvirtual
DoGameScreenFrame()Starshatterprotectedvirtual
DoLoadScreenFrame()Starshatterprotectedvirtual
DoMenuScreenFrame()Starshatterprotectedvirtual
DoMouseFrame()Starshatterprotectedvirtual
DoPlanScreenFrame()Starshatterprotectedvirtual
Dust()Starshatterinline
dustStarshatterprotected
EndCutscene()Starshatter
EndMission()Starshatter
ExecCutscene(const char *msn_file, const char *path)Starshatter
Exit()Starshattervirtual
EXIT enum valueGame
exit_codeGameprotected
EXIT_MODE enum valueStarshatter
exit_timeStarshatterprotected
field_of_viewStarshatterprotected
Frame()Gamestatic
frame_countGameprotected
frame_count0Gameprotected
frame_numberGameprotectedstatic
frame_rateGameprotected
frame_timeGameprotected
frame_time0Gameprotected
FrameRate()Gamestatic
FrameTime()Gamestatic
Game()Game
game_modeStarshatterprotected
game_timeGameprotectedstatic
GameLoop()Starshatterprotectedvirtual
gamescreenStarshatterprotected
GameState()Starshattervirtual
GameTime()Gamestatic
gamewinStarshatterprotected
gammaGameprotected
GammaLevel()Gamestatic
GetChatMode() const Starshatterinline
GetChatText() const Starshatterinline
GetCutsceneMission() const Starshatter
GetGameMode()Starshatterinline
GetHINST()Gamestatic
GetHWND()Gamestatic
GetInstance()Starshatterinlinestatic
GetKeyMap()Starshatterinline
GetLoadActivity()Starshatterinline
GetLoadProgress()Starshatterinline
GetLobbyMode()Starshatter
GetMaxFrameLength()Gameinlinestatic
GetMinFrameLength()Gameinlinestatic
GetPanicMessage()Gameinlinestatic
GetPolyStats()Gameinline
GetScreenColor()Gamestatic
GetScreenHeight()Starshatter
GetScreenWidth()Starshatter
GetSubtitles() const Starshatter
GetText(const char *key)Gamestatic
GetVideo()Gamestatic
gui_secondsGameprotected
GUI_small_fontStarshatterprotected
GUIfontStarshatterprotected
GUITime()Gamestatic
head_trackerStarshatterprotected
hInstGameprotected
hmenuGameprotected
HUDfontStarshatterprotected
hwndGameprotected
ignore_size_changeGameprotected
InCutscene() const Starshatterinline
Init(HINSTANCE hi, HINSTANCE hpi, LPSTR cmdline, int nCmdShow)Starshattervirtual
INIT_FAILED enum valueGame
InitApplication(HINSTANCE)Gamevirtual
InitContent()Gamevirtual
InitGame()Starshattervirtual
InitInstance(HINSTANCE, int)Gamevirtual
InitMouse()Starshatterprotectedvirtual
InitVideo()Gamevirtual
inputStarshatterprotected
instanceStarshatterprotectedstatic
InstantiateMission()Starshatterprotectedvirtual
InvalidateTextureCache()Starshatter
inverse_paletteGameprotected
is_activeGameprotected
is_device_initializedGameprotected
is_device_lostGameprotected
is_device_restoredGameprotected
is_maximizedGameprotected
is_minimizedGameprotected
is_windowedGameprotected
IsWindowed()Gamestatic
keyaltStarshatterprotectedstatic
keycfgStarshatterprotected
KeyDown(int action) const Starshatter
keymapStarshatterprotectedstatic
lens_flareStarshatterprotected
LensFlare()Starshatterinline
limerick12Starshatterprotected
limerick18Starshatterprotected
load_activityStarshatterprotected
LOAD_MODE enum valueStarshatter
load_progressStarshatterprotected
load_stepStarshatterprotected
loaderStarshatterprotected
LoadPalette(PALETTEENTRY *pal, BYTE *inv)Gamevirtual
loadscreenStarshatterprotected
LoadVideoConfig(const char *filename)Starshatter
LOBBY enum nameStarshatter
lobby_modeStarshatterprotected
MapKey(int act, int key, int alt=0)Starshatterstatic
MapKeys()Starshatter
MapKeys(KeyMap *mapping, int nkeys)Starshatterstatic
max_frame_lengthGameprotectedstatic
max_tex_sizeGameprotected
MaxTexAspect()Gamestatic
MaxTexSize()Gamestatic
MENU_MODE enum valueStarshatter
menuscreenStarshatterprotected
min_frame_lengthGameprotectedstatic
minutesStarshatterprotected
MODE enum nameStarshatter
mouse_dxStarshatterprotected
mouse_dyStarshatterprotected
mouse_inputStarshatterprotected
mouse_xStarshatterprotected
mouse_yStarshatterprotected
music_dirStarshatterprotected
nebulaStarshatterprotected
Nebula()Starshatterinline
net_lobbyStarshatterprotected
NET_LOBBY_CLIENT enum valueStarshatter
NET_LOBBY_SERVER enum valueStarshatter
ocrbStarshatterprotected
OK enum valueGame
OnHelp()Starshattervirtual
OnPaint()Gameinlinevirtual
OpenTacticalReference()Starshatter
orig_fovStarshatterprotected
palette_nameGameprotected
PANIC enum valueGame
Panic(const char *msg=0)Gamestatic
panicbufGameprotectedstatic
Pause(bool f)Gamevirtual
Paused()Gameinlinestatic
pausedGameprotectedstatic
PLAN_MODE enum valueStarshatter
planscreenStarshatterprotected
PLAY_MODE enum valueStarshatter
player_shipStarshatterprotected
PlayerCam(int mode)Starshatter
PREP_MODE enum valueStarshatter
real_timeGameprotectedstatic
RealTime()Gamestatic
req_change_videoStarshatterprotected
RequestChangeVideo()Starshatter
ResetGameTime()Gamestatic
ResetVideo()Gamevirtual
ResizeVideo()Starshatterprotectedvirtual
Run()Gamevirtual
RUN enum valueGame
SaveVideoConfig(const char *filename)Starshatter
screenGameprotected
screen_colorGameprotected
ScreenCapture(const char *name=0)Gamevirtual
secondsGameprotected
Server()Gameinlinestatic
serverGameprotectedstatic
SetChatMode(int c)Starshatter
SetGameMode(int mode)Starshatter
SetGammaLevel(int g)Gamestatic
SetLobbyMode(int mode=NET_LOBBY_CLIENT)Starshatter
SetMaxFrameLength(double seconds)Gameinlinestatic
SetMaxTexSize(int n)Gamestatic
SetMinFrameLength(double seconds)Gameinlinestatic
SetScreenColor(Color c)Gamestatic
SetTestMode(int t)Starshatterinline
SetTimeCompression(DWORD comp)Gamestatic
SetupCmpnScreen()Starshatter
SetupGameScreen()Starshatter
SetupLoadScreen()Starshatter
SetupMenuScreen()Starshatter
SetupPalette()Gamevirtual
SetupPlanScreen()Starshatter
SetupSplash()Starshatter
show_mouseGameprotectedstatic
ShowMouse()Gameinlinestatic
ShowStats()Gamevirtual
SkipGameTime(double seconds)Gamestatic
soundcardGameprotected
spinningStarshatterprotected
splashStarshatterprotected
splash_imageStarshatterprotected
splash_indexStarshatterprotected
standard_paletteGameprotected
Starshatter()Starshatter
StartLobby()Starshatter
StartOrResumeGame()Starshatter
statsGameprotected
STATUS enum nameGame
Status() const Gameinline
statusGameprotected
StopLobby()Starshatter
StopNetGame()Starshatter
tacticalStarshatterprotected
terminalStarshatterprotected
test_modeStarshatterprotected
time_compGameprotectedstatic
time_markStarshatterprotected
TimeCompression()Gamestatic
title_fontStarshatterprotected
title_textGameprotected
ToggleFullscreen()Gamevirtual
TOO_MANY enum valueGame
totaltimeGameprotected
TYPENAME()Gameinlinestatic
UpdateScreen()Gamevirtual
UpdateWorld()Starshatterprotectedvirtual
UseFileSystem()Starshatterstatic
UseLocale(Locale *locale)Gamestatic
verdanaStarshatterprotected
videoGameprotected
video_changedStarshatterprotected
video_factoryGameprotected
video_settingsGameprotected
ViewSelection()Starshatter
window_styleGameprotected
winstyleGameprotected
worldGameprotected
~Game()Gamevirtual
~Starshatter()Starshattervirtual