Starshatter_Open
Open source Starshatter engine
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This is the complete list of members for SoundD3D, including all inherited members.
AddToSoundCard() | Sound | virtual |
AllocateBuffer(DWORD bytes) | SoundD3D | protected |
AMBIENT enum value | Sound | |
buffer | SoundD3D | protected |
Create(DWORD flags, LPWAVEFORMATEX format) | Sound | static |
Create(DWORD flags, LPWAVEFORMATEX format, DWORD len, LPBYTE data) | Sound | static |
CreateOggStream(const char *filename) | Sound | static |
CreateStream(const char *filename) | Sound | static |
creator | Sound | protectedstatic |
data | SoundD3D | protected |
data_len | SoundD3D | protected |
DONE enum value | Sound | |
DOPPLER enum value | Sound | |
dsbd | SoundD3D | protected |
Duplicate() | SoundD3D | virtual |
eos_latch | SoundD3D | protected |
eos_written | SoundD3D | protected |
filename | Sound | protected |
FlagEnum enum name | Sound | |
flags | Sound | protected |
FREE enum value | Sound | |
GetFilename() const | Sound | inline |
GetFlags() const | Sound | inlinevirtual |
GetLocation() const | Sound | inlinevirtual |
GetMaxDistance() const | SoundD3D | virtual |
GetMinDistance() const | SoundD3D | virtual |
GetPan() const | SoundD3D | virtual |
GetStatus() const | Sound | inlinevirtual |
GetTimeElapsed() const | SoundD3D | virtual |
GetTimeRemaining() const | SoundD3D | virtual |
GetTotalTime() const | SoundD3D | inlinevirtual |
GetVelocity() const | Sound | inlinevirtual |
GetVolume() const | Sound | inlinevirtual |
INITIALIZING enum value | Sound | |
INTERFACE enum value | Sound | |
IsDone() const | Sound | inline |
IsPlaying() const | Sound | inline |
IsReady() const | Sound | inline |
Load(DWORD bytes, BYTE *data) | SoundD3D | virtual |
LOC_3D enum value | Sound | |
Localize() | SoundD3D | protected |
LOCALIZED enum value | Sound | |
location | Sound | protected |
LOCKED enum value | Sound | |
LOOP enum value | Sound | |
LoopCount() const | Sound | inline |
looped | Sound | protected |
max_dist | SoundD3D | protected |
MEMORY enum value | Sound | |
min_dist | SoundD3D | protected |
min_safety | SoundD3D | protected |
moved | SoundD3D | protected |
OGGVORBIS enum value | Sound | |
ONCE enum value | Sound | |
operator==(const Sound &rhs) const | Sound | inline |
ov_file | SoundD3D | protected |
Pause() | SoundD3D | virtual |
Play() | SoundD3D | virtual |
PLAYING enum value | Sound | |
r | SoundD3D | protected |
read_size | SoundD3D | protected |
READY enum value | Sound | |
Release() | Sound | virtual |
RESOURCE enum value | Sound | |
Rewind() | SoundD3D | virtual |
RewindOggStream() | SoundD3D | protected |
RewindStream() | SoundD3D | protected |
SetFilename(const char *s) | Sound | |
SetFlags(DWORD f) | Sound | inlinevirtual |
SetListener(const Camera &cam, const Vec3 &vel) | Sound | static |
SetLocation(const Vec3 &l) | SoundD3D | virtual |
SetMaxDistance(float f) | SoundD3D | virtual |
SetMinDistance(float f) | SoundD3D | virtual |
SetPan(long p) | SoundD3D | virtual |
SetSoundCheck(SoundCheck *s) | Sound | inlinevirtual |
SetVelocity(const Vec3 &v) | SoundD3D | virtual |
SetVolume(long v) | SoundD3D | virtual |
Sound() | Sound | |
sound_check | Sound | protected |
soundcard | SoundD3D | protected |
SoundD3D(LPDIRECTSOUND card, DWORD flags, LPWAVEFORMATEX format) | SoundD3D | |
SoundD3D(LPDIRECTSOUND card, DWORD flags, LPWAVEFORMATEX format, DWORD len, LPBYTE data) | SoundD3D | |
status | Sound | protected |
StatusEnum enum name | Sound | |
Stop() | SoundD3D | virtual |
stream | SoundD3D | protected |
stream_left | SoundD3D | protected |
stream_offset | SoundD3D | protected |
StreamBlock() | SoundD3D | protected |
STREAMED enum value | Sound | |
StreamFile(const char *name, DWORD offset) | SoundD3D | virtual |
StreamOggBlock() | SoundD3D | protected |
StreamOggFile() | SoundD3D | protected |
sync | SoundD3D | protected |
total_time | SoundD3D | protected |
transfer | SoundD3D | protected |
TYPENAME() | SoundD3D | inlinestatic |
UNINITIALIZED enum value | Sound | |
Update() | SoundD3D | virtual |
UseSoundCard(SoundCard *s) | Sound | inlinestatic |
velocity | Sound | protected |
volume | Sound | protected |
w | SoundD3D | protected |
wfex | SoundD3D | protected |
~Sound() | Sound | virtual |
~SoundD3D() | SoundD3D | virtual |