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SoundD3D Member List

This is the complete list of members for SoundD3D, including all inherited members.

AddToSoundCard()Soundvirtual
AllocateBuffer(DWORD bytes)SoundD3Dprotected
AMBIENT enum valueSound
bufferSoundD3Dprotected
Create(DWORD flags, LPWAVEFORMATEX format)Soundstatic
Create(DWORD flags, LPWAVEFORMATEX format, DWORD len, LPBYTE data)Soundstatic
CreateOggStream(const char *filename)Soundstatic
CreateStream(const char *filename)Soundstatic
creatorSoundprotectedstatic
dataSoundD3Dprotected
data_lenSoundD3Dprotected
DONE enum valueSound
DOPPLER enum valueSound
dsbdSoundD3Dprotected
Duplicate()SoundD3Dvirtual
eos_latchSoundD3Dprotected
eos_writtenSoundD3Dprotected
filenameSoundprotected
FlagEnum enum nameSound
flagsSoundprotected
FREE enum valueSound
GetFilename() const Soundinline
GetFlags() const Soundinlinevirtual
GetLocation() const Soundinlinevirtual
GetMaxDistance() const SoundD3Dvirtual
GetMinDistance() const SoundD3Dvirtual
GetPan() const SoundD3Dvirtual
GetStatus() const Soundinlinevirtual
GetTimeElapsed() const SoundD3Dvirtual
GetTimeRemaining() const SoundD3Dvirtual
GetTotalTime() const SoundD3Dinlinevirtual
GetVelocity() const Soundinlinevirtual
GetVolume() const Soundinlinevirtual
INITIALIZING enum valueSound
INTERFACE enum valueSound
IsDone() const Soundinline
IsPlaying() const Soundinline
IsReady() const Soundinline
Load(DWORD bytes, BYTE *data)SoundD3Dvirtual
LOC_3D enum valueSound
Localize()SoundD3Dprotected
LOCALIZED enum valueSound
locationSoundprotected
LOCKED enum valueSound
LOOP enum valueSound
LoopCount() const Soundinline
loopedSoundprotected
max_distSoundD3Dprotected
MEMORY enum valueSound
min_distSoundD3Dprotected
min_safetySoundD3Dprotected
movedSoundD3Dprotected
OGGVORBIS enum valueSound
ONCE enum valueSound
operator==(const Sound &rhs) const Soundinline
ov_fileSoundD3Dprotected
Pause()SoundD3Dvirtual
Play()SoundD3Dvirtual
PLAYING enum valueSound
rSoundD3Dprotected
read_sizeSoundD3Dprotected
READY enum valueSound
Release()Soundvirtual
RESOURCE enum valueSound
Rewind()SoundD3Dvirtual
RewindOggStream()SoundD3Dprotected
RewindStream()SoundD3Dprotected
SetFilename(const char *s)Sound
SetFlags(DWORD f)Soundinlinevirtual
SetListener(const Camera &cam, const Vec3 &vel)Soundstatic
SetLocation(const Vec3 &l)SoundD3Dvirtual
SetMaxDistance(float f)SoundD3Dvirtual
SetMinDistance(float f)SoundD3Dvirtual
SetPan(long p)SoundD3Dvirtual
SetSoundCheck(SoundCheck *s)Soundinlinevirtual
SetVelocity(const Vec3 &v)SoundD3Dvirtual
SetVolume(long v)SoundD3Dvirtual
Sound()Sound
sound_checkSoundprotected
soundcardSoundD3Dprotected
SoundD3D(LPDIRECTSOUND card, DWORD flags, LPWAVEFORMATEX format)SoundD3D
SoundD3D(LPDIRECTSOUND card, DWORD flags, LPWAVEFORMATEX format, DWORD len, LPBYTE data)SoundD3D
statusSoundprotected
StatusEnum enum nameSound
Stop()SoundD3Dvirtual
streamSoundD3Dprotected
stream_leftSoundD3Dprotected
stream_offsetSoundD3Dprotected
StreamBlock()SoundD3Dprotected
STREAMED enum valueSound
StreamFile(const char *name, DWORD offset)SoundD3Dvirtual
StreamOggBlock()SoundD3Dprotected
StreamOggFile()SoundD3Dprotected
syncSoundD3Dprotected
total_timeSoundD3Dprotected
transferSoundD3Dprotected
TYPENAME()SoundD3Dinlinestatic
UNINITIALIZED enum valueSound
Update()SoundD3Dvirtual
UseSoundCard(SoundCard *s)Soundinlinestatic
velocitySoundprotected
volumeSoundprotected
wSoundD3Dprotected
wfexSoundD3Dprotected
~Sound()Soundvirtual
~SoundD3D()SoundD3Dvirtual