Starshatter_Open
Open source Starshatter engine
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Sound Member List

This is the complete list of members for Sound, including all inherited members.

AddToSoundCard()Soundvirtual
AMBIENT enum valueSound
Create(DWORD flags, LPWAVEFORMATEX format)Soundstatic
Create(DWORD flags, LPWAVEFORMATEX format, DWORD len, LPBYTE data)Soundstatic
CreateOggStream(const char *filename)Soundstatic
CreateStream(const char *filename)Soundstatic
creatorSoundprotectedstatic
DONE enum valueSound
DOPPLER enum valueSound
Duplicate()Soundinlinevirtual
filenameSoundprotected
FlagEnum enum nameSound
flagsSoundprotected
FREE enum valueSound
GetFilename() const Soundinline
GetFlags() const Soundinlinevirtual
GetLocation() const Soundinlinevirtual
GetMaxDistance() const Soundinlinevirtual
GetMinDistance() const Soundinlinevirtual
GetPan() const Soundinlinevirtual
GetStatus() const Soundinlinevirtual
GetTimeElapsed() const Soundinlinevirtual
GetTimeRemaining() const Soundinlinevirtual
GetTotalTime() const Soundinlinevirtual
GetVelocity() const Soundinlinevirtual
GetVolume() const Soundinlinevirtual
INITIALIZING enum valueSound
INTERFACE enum valueSound
IsDone() const Soundinline
IsPlaying() const Soundinline
IsReady() const Soundinline
Load(DWORD bytes, BYTE *data)Soundinlinevirtual
LOC_3D enum valueSound
LOCALIZED enum valueSound
locationSoundprotected
LOCKED enum valueSound
LOOP enum valueSound
LoopCount() const Soundinline
loopedSoundprotected
MEMORY enum valueSound
OGGVORBIS enum valueSound
ONCE enum valueSound
operator==(const Sound &rhs) const Soundinline
Pause()Soundinlinevirtual
Play()Soundinlinevirtual
PLAYING enum valueSound
READY enum valueSound
Release()Soundvirtual
RESOURCE enum valueSound
Rewind()Soundinlinevirtual
SetFilename(const char *s)Sound
SetFlags(DWORD f)Soundinlinevirtual
SetListener(const Camera &cam, const Vec3 &vel)Soundstatic
SetLocation(const Vec3 &l)Soundinlinevirtual
SetMaxDistance(float f)Soundinlinevirtual
SetMinDistance(float f)Soundinlinevirtual
SetPan(long p)Soundinlinevirtual
SetSoundCheck(SoundCheck *s)Soundinlinevirtual
SetVelocity(const Vec3 &v)Soundinlinevirtual
SetVolume(long v)Soundinlinevirtual
Sound()Sound
sound_checkSoundprotected
statusSoundprotected
StatusEnum enum nameSound
Stop()Soundinlinevirtual
STREAMED enum valueSound
StreamFile(const char *name, DWORD offset)Soundinlinevirtual
TYPENAME()Soundinlinestatic
UNINITIALIZED enum valueSound
Update()Soundinlinevirtual
UseSoundCard(SoundCard *s)Soundinlinestatic
velocitySoundprotected
volumeSoundprotected
~Sound()Soundvirtual