Starshatter_Open
Open source Starshatter engine
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SimRegion Member List
This is the complete list of members for
SimRegion
, including all inherited members.
Activate
()
SimRegion
virtual
active
SimRegion
protected
AddSelection
(Ship *s)
SimRegion
ai_index
SimRegion
protected
AIR_SPACE
enum value
SimRegion
asteroids
SimRegion
protected
AttachPlayerShip
(int index)
SimRegion
protected
CanTimeSkip
() const
SimRegion
carriers
SimRegion
protected
Carriers
()
SimRegion
inline
ClearSelection
()
SimRegion
CollideShips
()
SimRegion
protected
CommitMission
()
SimRegion
protected
CrashShips
()
SimRegion
protected
current_view
SimRegion
protected
DamageShips
()
SimRegion
protected
Deactivate
()
SimRegion
virtual
dead_ships
SimRegion
protected
debris
SimRegion
protected
DestroyShip
(Ship *ship)
SimRegion
protected
DestroyShips
()
SimRegion
protected
DockShips
()
SimRegion
protected
drones
SimRegion
protected
Drones
()
SimRegion
inline
ExecFrame
(double seconds)
SimRegion
virtual
explosions
SimRegion
protected
Explosions
()
SimRegion
inline
FindShip
(const char *name)
SimRegion
FindShipByObjID
(DWORD objid)
SimRegion
virtual
FindShotByObjID
(DWORD objid)
SimRegion
virtual
GetOrbitalRegion
()
SimRegion
inline
GetPlayerShip
()
SimRegion
inline
GetSelection
()
SimRegion
GetTerrain
()
SimRegion
inline
grid
SimRegion
protected
InsertObject
(Ship *ship)
SimRegion
virtual
InsertObject
(Shot *shot)
SimRegion
virtual
InsertObject
(Explosion *explosion)
SimRegion
virtual
InsertObject
(Debris *debris)
SimRegion
virtual
InsertObject
(Asteroid *asteroid)
SimRegion
virtual
IsActive
() const
SimRegion
inline
IsAirSpace
() const
SimRegion
inline
IsOrbital
() const
SimRegion
inline
IsSelected
(Ship *s)
SimRegion
links
SimRegion
protected
Links
()
SimRegion
inline
Location
() const
SimRegion
inline
location
SimRegion
protected
name
SimRegion
protected
Name
() const
SimRegion
inline
NetDockShip
(Ship *ship, Ship *carrier, FlightDeck *deck)
SimRegion
protected
NextView
()
SimRegion
NumShips
()
SimRegion
inline
operator<
(const SimRegion &r) const
SimRegion
operator<=
(const SimRegion &r) const
SimRegion
operator==
(const SimRegion &r) const
SimRegion
inline
orbital_region
SimRegion
protected
player_ship
SimRegion
protected
REAL_SPACE
enum value
SimRegion
ResolveTimeSkip
(double seconds)
SimRegion
Rocks
()
SimRegion
inline
Roids
()
SimRegion
inline
selection
SimRegion
protected
SetPlayerShip
(Ship *ship)
SimRegion
SetSelection
(Ship *s)
SimRegion
ships
SimRegion
protected
Ships
()
SimRegion
inline
Shots
()
SimRegion
inline
shots
SimRegion
protected
ShowGrid
(int show=true)
SimRegion
Sim
class
SimRegion
friend
sim
SimRegion
protected
sim_time
SimRegion
protected
SimRegion
(Sim *sim, const char *name, int type)
SimRegion
SimRegion
(Sim *sim, OrbitalRegion *rgn)
SimRegion
star_system
SimRegion
protected
System
()
SimRegion
inline
terrain
SimRegion
protected
track_database
SimRegion
protected
TrackList
(int iff)
SimRegion
TranslateObject
(SimObject *object)
SimRegion
protected
Type
() const
SimRegion
inline
type
SimRegion
protected
TYPENAME
()
SimRegion
inline
static
UpdateExplosions
(double seconds)
SimRegion
protected
UpdateShips
(double seconds)
SimRegion
protected
UpdateShots
(double seconds)
SimRegion
protected
UpdateSky
(double seconds, const Point &ref)
SimRegion
protected
UpdateTracks
(double seconds)
SimRegion
protected
~SimRegion
()
SimRegion
virtual
Generated on Thu May 31 2012 16:32:16 for Starshatter_Open by
1.8.1