Starshatter_Open
Open source Starshatter engine
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ShipStats Member List

This is the complete list of members for ShipStats, including all inherited members.

AddCommandPoints(int p)ShipStatsinline
AddEvent(SimEvent *e)ShipStats
AddEvent(int event, const char *tgt=0, const char *info=0)ShipStats
AddGunHit()ShipStatsinline
AddGunShot()ShipStatsinline
AddMissileHit()ShipStatsinline
AddMissileShot()ShipStatsinline
AddPoints(int p)ShipStatsinline
Close()ShipStatsstatic
Find(const char *name)ShipStatsstatic
GetColls() const ShipStatsinline
GetCombatGroup() const ShipStatsinline
GetCombatUnit() const ShipStatsinline
GetCommandPoints() const ShipStatsinline
GetDeaths() const ShipStatsinline
GetElementIndex() const ShipStatsinline
GetEvents()ShipStatsinline
GetGunHits() const ShipStatsinline
GetGunKills() const ShipStatsinline
GetGunShots() const ShipStatsinline
GetIFF() const ShipStatsinline
GetMissileHits() const ShipStatsinline
GetMissileKills() const ShipStatsinline
GetMissileShots() const ShipStatsinline
GetName() const ShipStatsinline
GetPoints() const ShipStatsinline
GetRegion() const ShipStatsinline
GetRole() const ShipStatsinline
GetShipClass() const ShipStatsinline
GetStats(int i)ShipStatsstatic
GetType() const ShipStatsinline
HasEvent(int event)ShipStats
Initialize()ShipStatsstatic
IsPlayer() const ShipStatsinline
NumStats()ShipStatsstatic
SetCombatGroup(CombatGroup *g)ShipStats
SetCombatUnit(CombatUnit *u)ShipStats
SetElementIndex(int n)ShipStats
SetIFF(int i)ShipStatsinline
SetPlayer(bool p)ShipStats
SetRegion(const char *r)ShipStats
SetRole(const char *r)ShipStats
SetShipClass(int c)ShipStatsinline
SetType(const char *t)ShipStats
ShipStats(const char *name, int iff=0)ShipStats
Summarize()ShipStats
TYPENAME()ShipStatsinlinestatic
~ShipStats()ShipStats