Starshatter_Open
Open source Starshatter engine
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#include <ShipDesign.h>
Public Member Functions | |
ShipDebris () |
Static Public Member Functions | |
static const char * | TYPENAME () |
Public Attributes | |
Model * | model |
int | count |
int | life |
Vec3 | loc |
float | mass |
float | speed |
float | drag |
int | fire_type |
Vec3 | fire_loc [5] |
Definition at line 86 of file ShipDesign.h.
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inline |
Definition at line 91 of file ShipDesign.h.
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inlinestatic |
Definition at line 89 of file ShipDesign.h.
int ShipDebris::count |
Definition at line 94 of file ShipDesign.h.
float ShipDebris::drag |
Definition at line 99 of file ShipDesign.h.
Vec3 ShipDebris::fire_loc[5] |
Definition at line 101 of file ShipDesign.h.
int ShipDebris::fire_type |
Definition at line 100 of file ShipDesign.h.
int ShipDebris::life |
Definition at line 95 of file ShipDesign.h.
Vec3 ShipDebris::loc |
Definition at line 96 of file ShipDesign.h.
float ShipDebris::mass |
Definition at line 97 of file ShipDesign.h.
Model* ShipDebris::model |
Definition at line 93 of file ShipDesign.h.
float ShipDebris::speed |
Definition at line 98 of file ShipDesign.h.