Starshatter_Open
Open source Starshatter engine
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This is the complete list of members for Ship, including all inherited members.
Abbreviation() const | Ship | |
accel | Physical | protected |
Acceleration() const | Physical | inline |
acs | Ship | protected |
ACS() const | Ship | virtual |
Activate(Scene &scene) | Ship | virtual |
ACTIVE enum value | Ship | |
active | SimObject | protected |
AddActiveDecoy(Drone *d) | Ship | virtual |
AddNavPoint(Instruction *pt, Instruction *afterPoint=0) | Ship | |
AddThreat(Shot *s) | Ship | |
AeroFrame(double seconds) | Ship | virtual |
agility | Ship | protected |
Agility() const | Ship | inline |
ai_mode | Ship | protected |
AIValue() const | Ship | |
ALERT enum value | Ship | |
Alpha() const | Physical | inline |
alpha | Physical | protected |
altitude_agl | Ship | protected |
AltitudeAGL() const | Ship | |
AltitudeMSL() const | Ship | |
AngularFrame(double seconds) | Physical | virtual |
ApplyForce(const Point &force) | Physical | virtual |
ApplyHelmPitch(double p) | Ship | virtual |
ApplyHelmYaw(double y) | Ship | virtual |
ApplyPitch(double pitch_acc) | Ship | virtual |
ApplyRoll(double roll_acc) | Physical | virtual |
ApplyTorque(const Point &torque) | Physical | virtual |
ApplyYaw(double yaw_acc) | Physical | virtual |
APPROACH enum value | Ship | |
arcade_velocity | Physical | protected |
ArcadeFrame(double seconds) | Physical | virtual |
ArcadeStop() | Ship | inline |
ATTACK enum value | Ship | |
augmenter | Ship | protected |
Augmenter() const | Ship | inline |
auto_repair | Ship | protected |
AutoRepair() const | Ship | inline |
BATTLESHIP enum value | Ship | |
BeamLine() const | Physical | inline |
bridge_vec | Ship | protected |
BridgeLocation() const | Ship | inline |
BUILDING enum value | Ship | |
C3I enum value | Ship | |
CalcFlightPath() | Physical | virtual |
Cam() const | Physical | inline |
cam | Physical | protected |
CanTimeSkip() | Ship | |
CARGO enum value | Ship | |
carrier | Ship | protected |
CARRIER enum value | Ship | |
CD | Physical | protected |
chase_vec | Ship | protected |
ChaseLocation() const | Ship | inline |
check_fire | Ship | protected |
CheckFire(bool c) | Ship | inlinevirtual |
CheckFire() const | Ship | inlinevirtual |
CheckFriendlyFire() | Ship | virtual |
CheckShotIntersection(Shot *shot, Point &ipt, Point &hpt, Weapon **wep=0) | Ship | protected |
CL | Physical | protected |
Class() const | Ship | |
ClassForName(const char *name) | Ship | static |
CLASSIFICATION enum name | Ship | |
ClassName(int c) | Ship | static |
ClassName() const | Ship | |
ClearCaution() | Ship | inline |
ClearFlightPlan() | Ship | |
ClearRadioOrders() | Ship | |
ClearTrack() | Ship | |
CloneCam(const Camera &cam) | Physical | virtual |
Close() | Ship | static |
cmd_chain_index | Ship | protected |
Cockpit() const | Ship | |
cockpit | Ship | protected |
CollidesWith(Physical &o) | Ship | virtual |
combat_unit | Ship | protected |
command_ai_level | Ship | protected |
CommandMode() | Ship | |
CompassHeading() const | Ship | |
CompassPitch() const | Ship | |
CompleteTransition() | Ship | |
Computers() | Ship | inline |
computers | Ship | protected |
COMSAT enum value | Ship | |
contact_id | Ship | protected |
ContactList() | Ship | |
control_model | Ship | protectedstatic |
CORVETTE enum value | Ship | |
COURIER enum value | Ship | |
CRUISER enum value | Ship | |
CycleFLCSMode() | Ship | |
CyclePrimary() | Ship | virtual |
CycleSecondary() | Ship | virtual |
CycleSubTarget(int dir=1) | Ship | virtual |
Deactivate(Scene &scene) | Ship | virtual |
DeathSpiral() | Ship | |
decoy | Ship | protected |
decoy_list | Ship | protected |
DecreaseRepairPriority(int task_index) | Ship | |
DEFSAT enum value | Ship | |
DelNavPoint(Instruction *pt) | Ship | |
design | Ship | protected |
Design() const | Ship | inline |
DesignFileName() const | Ship | |
DesignName() const | Ship | |
Destroy() | Ship | virtual |
DESTROYER enum value | Ship | |
detail | Ship | protected |
detail_level | Ship | protected |
dir | Physical | protected |
director_info | Ship | protected |
Do | Physical | protected |
dock | Ship | protected |
DOCKED enum value | Ship | |
DockFrame(double seconds) | Ship | virtual |
DOCKING enum value | Ship | |
DoEMCON() | Ship | virtual |
dp | Physical | protected |
dp_acc | Physical | protected |
dp_drg | Physical | protected |
dr | Physical | protected |
dr_acc | Physical | protected |
dr_drg | Physical | protected |
Drag() const | Physical | inline |
drag | Physical | protected |
DREADNAUGHT enum value | Ship | |
Drives() | Ship | inline |
drives | Ship | protected |
DRONE enum value | Ship | |
DropCam(double time=10, double range=0) | Ship | |
DropOrbit() | Ship | |
DROPSHIPS enum value | Ship | |
DropTarget() | Ship | virtual |
DropThreat(Shot *s) | Ship | |
dy | Physical | protected |
dy_acc | Physical | protected |
dy_drg | Physical | protected |
ElasticCollision(Physical &a, Physical &b) | Physical | static |
element | Ship | protected |
emcon | Ship | protected |
EnableRepair(bool e) | Ship | inline |
EnableShadows(bool enable) | Ship | |
EWR enum value | Ship | |
ExecEvalFrame(double seconds) | Ship | |
ExecFLCSFrame() | Ship | |
ExecFrame(double seconds) | Ship | virtual |
ExecMaintFrame(double seconds) | Ship | |
ExecNavFrame(double seconds) | Ship | |
ExecPhysics(double seconds) | Ship | |
ExecSensors(double seconds) | Ship | virtual |
ExecSystems(double seconds) | Ship | |
ExecThrottle(double seconds) | Ship | |
FACTORY enum value | Ship | |
farcaster | Ship | protected |
FARCASTER enum value | Ship | |
ff_count | Ship | protected |
FIGHTER enum value | Ship | |
FindContact(SimObject *s) const | Ship | virtual |
FindWeaponGroup(const char *name) | Ship | protected |
FireDecoy() | Ship | virtual |
FirePrimary() | Ship | inlinevirtual |
FireSecondary() | Ship | inlinevirtual |
FireWeapon(int n) | Ship | virtual |
flcs | Ship | protected |
FLCS_AUTO enum value | Ship | |
FLCS_HELM enum value | Ship | |
FLCS_MANUAL enum value | Ship | |
flcs_mode | Ship | protected |
FLCS_MODE enum name | Ship | |
flight_decks | Ship | protected |
FLIGHT_MODEL enum name | Ship | |
flight_model | Ship | protectedstatic |
flight_path_pitch | Physical | protected |
flight_path_yaw | Physical | protected |
flight_phase | Ship | protected |
FlightDecks() | Ship | inline |
FlightPathPitchAngle() const | Physical | inline |
FlightPathYawAngle() const | Physical | inline |
FlightPlanLength() | Ship | |
FM_ARCADE enum value | Ship | |
FM_RELAXED enum value | Ship | |
FM_STANDARD enum value | Ship | |
FREIGHTER enum value | Ship | |
friendly_fire_level | Ship | protectedstatic |
friendly_fire_time | Ship | protected |
FRIGATE enum value | Ship | |
g_accel | Physical | protected |
g_force | Ship | protected |
gear | Ship | protected |
GetActiveDecoys() | Ship | virtual |
GetAIMode() const | Ship | inline |
GetAngularDrag(double &r, double &p, double &y) | Physical | virtual |
GetAngularRates(double &r, double &p, double &y) | Physical | virtual |
GetAngularThrust(double &r, double &p, double &y) | Physical | virtual |
GetBaseDensity() const | Physical | inlinevirtual |
GetCarrier() const | Ship | inline |
GetCombatUnit() const | Ship | inline |
GetCommandAILevel() const | Ship | inline |
GetContactID() const | Ship | inlinevirtual |
GetController() const | Ship | |
GetControlModel() | Ship | inlinestatic |
GetDecoy() const | Ship | virtual |
GetDensity() const | Physical | virtual |
GetDirector() const | Physical | inline |
GetDirectorInfo() const | Ship | inline |
GetDock() const | Ship | inline |
GetDrive() const | Ship | inline |
GetElement() const | Ship | inline |
GetElementIndex() const | Ship | |
GetEMCON() const | Ship | inlinevirtual |
GetFarcaster() const | Ship | inline |
GetFLCS() | Ship | inline |
GetFLCSMode() const | Ship | |
GetFlightDeck(int i=0) const | Ship | |
GetFlightModel() | Ship | inlinestatic |
GetFlightPhase() const | Ship | inlinevirtual |
GetFlightPlan() | Ship | |
GetFriendlyFire() const | Ship | inline |
GetFriendlyFireLevel() | Ship | inlinestatic |
GetFuelLevel() const | Ship | |
GetGear() | Ship | inline |
GetHangar() | Ship | inline |
GetHelmHeading() const | Ship | inline |
GetHelmPitch() const | Ship | inline |
GetIFF() const | Ship | inlinevirtual |
GetInbound() const | Ship | inline |
GetLandingModel() | Ship | inlinestatic |
GetLeader() const | Ship | |
GetLoadout() | Ship | inlinevirtual |
GetMissileEta(int index) const | Ship | virtual |
GetNavIndex(const Instruction *n) | Ship | |
GetNavSystem() | Ship | inline |
GetNextNavPoint() | Ship | |
GetObjID() const | SimObject | inlinevirtual |
GetObserverName() const | Ship | inlinevirtual |
GetOrigElementIndex() const | Ship | |
GetPrimary() const | Ship | virtual |
GetPrimaryDesign() const | Ship | virtual |
GetPrimaryGroup() const | Ship | virtual |
GetProbe() const | Ship | inlinevirtual |
GetProbeLauncher() const | Ship | inlinevirtual |
GetQuantumDrive() const | Ship | inline |
GetRadioOrders() const | Ship | |
GetRegion() const | SimObject | inlinevirtual |
GetSecondary() const | Ship | virtual |
GetSecondaryDesign() const | Ship | virtual |
GetSecondaryGroup() const | Ship | virtual |
GetSensor() | Ship | inline |
GetSensorMode() const | Ship | virtual |
GetShield() | Ship | inline |
GetShieldRep() | Ship | inline |
GetSkin() const | Ship | inline |
GetSubFrameLength() | Physical | inlinestatic |
GetSubTarget() const | Ship | inlinevirtual |
GetSystem(int sys_id) | Ship | |
GetTarget() const | Ship | inlinevirtual |
GetTextureList(List< Bitmap > &textures) | Ship | virtual |
GetThreatList() | Ship | |
GetThruster() | Ship | inline |
GetTrigger(int i) const | Ship | virtual |
GetWard() const | Ship | inline |
GetWeaponByIndex(int n) | Ship | virtual |
GForce() const | Ship | |
GROUND_UNITS enum value | Ship | |
HandleRadioMessage(RadioMessage *msg) | Ship | |
hangar | Ship | protected |
Heading() const | Physical | inline |
helm_heading | Ship | protected |
helm_pitch | Ship | protected |
HideCockpit() | Ship | |
HideRep() | Ship | |
HitBy(Shot *shot, Point &impact) | Ship | virtual |
HullStrength() const | Ship | virtual |
id | Physical | protected |
id_key | Physical | protectedstatic |
Identity() const | Physical | inline |
IFF_code | Ship | protected |
IFFColor(int iff) | Ship | static |
Ignore(SimObject *obj) | SimObserver | virtual |
inbound | Ship | protected |
IncFriendlyFire(int f=1) | Ship | |
IncreaseRepairPriority(int task_index) | Ship | |
InelasticCollision(Physical &a, Physical &b) | Physical | static |
InflictDamage(double damage, Shot *shot=0, int hit_type=3, Point hull_impact=Point(0, 0, 0)) | Ship | virtual |
SimObject::InflictDamage(double damage, int type=0) | Physical | virtual |
InflictNetDamage(double damage, Shot *shot=0) | Ship | virtual |
InflictNetSystemDamage(System *system, double damage, BYTE type) | Ship | virtual |
InflictSystemDamage(double damage, Shot *shot, Point impact) | Ship | virtual |
Initialize() | Ship | static |
Integrity() const | Physical | inline |
integrity | Physical | protected |
InTransition() const | Ship | inline |
invulnerable | Ship | protected |
IsAirborne() const | Ship | |
IsAttaining() const | Ship | inline |
IsAutoNavEngaged() | Ship | |
IsDead() const | Ship | inline |
IsDropCam() const | Ship | inline |
IsDropping() const | Ship | inline |
IsDropship() const | Ship | |
IsDying() const | Ship | inline |
IsGearDown() | Ship | |
IsGroundUnit() const | Ship | |
IsHostileTo(const SimObject *o) const | Ship | virtual |
IsInCombat() | Ship | |
IsInvulnerable() const | Ship | inline |
IsNetObserver() const | Ship | inline |
IsRogue() const | Ship | |
IsSkipping() const | Ship | inline |
IsStarship() const | Ship | |
IsStatic() const | Ship | |
IsTracking(SimObject *tgt) | Ship | virtual |
killer | Ship | protected |
landing_model | Ship | protectedstatic |
LANDING_MODEL enum name | Ship | |
last_beam_time | Ship | protected |
last_bolt_time | Ship | protected |
last_eval_time | Ship | protected |
last_repair_time | Ship | protected |
lat_thrust | Physical | protected |
LAUNCH enum value | Ship | |
launch_point | Ship | protected |
launch_time | Ship | protected |
LaunchProbe() | Ship | virtual |
LCA enum value | Ship | |
Life() const | Physical | inline |
life | Physical | protected |
LiftLine() const | Physical | inline |
light | Physical | protected |
LightSrc() const | Physical | inline |
LinearFrame(double seconds) | Ship | virtual |
LM_EASIER enum value | Ship | |
LM_STANDARD enum value | Ship | |
loadout | Ship | protected |
Location() const | Physical | inline |
LOCKED enum value | Ship | |
LockTarget(int type=SimObject::SIM_SHIP, bool closest=false, bool hostile=false) | Ship | virtual |
LockTarget(SimObject *candidate) | Ship | virtual |
LookAt(const Point &dst) | Physical | virtual |
LowerGear() | Ship | |
main_drive | Ship | protected |
MakeOrbit() | Ship | |
MarkerColor() const | Ship | virtual |
Mass() const | Physical | inline |
mass | Physical | protected |
master_caution | Ship | protected |
MasterCaution() const | Ship | inline |
MatchOrientation(const Ship &s) | Ship | |
MINE enum value | Ship | |
missile_eta | Ship | protected |
missile_id | Ship | protected |
MissionClock() const | Ship | |
MoveTo(const Point &new_loc) | Physical | virtual |
name | Physical | protected |
Name() const | Physical | inline |
NAMELEN enum value | Physical | |
NavLights() | Ship | inline |
navlights | Ship | protected |
navsys | Ship | protected |
net_control | Ship | protected |
net_observer_mode | Ship | protected |
Notify() | SimObject | virtual |
notifying | SimObject | protected |
ntrack | Ship | protected |
NumContacts() const | Ship | |
NumFlightDecks() const | Ship | |
NumInbound() const | Ship | |
obj_type | Physical | protected |
objid | SimObject | protected |
Observe(SimObject *obj) | SimObserver | virtual |
observe_list | SimObserver | protected |
observers | SimObject | protected |
old_emcon | Ship | protected |
OP_MODE enum name | Ship | |
operator==(const Ship &s) const | Ship | inline |
SimObject::operator==(const Physical &p) const | Physical | inline |
SimObserver::operator==(const SimObserver &o) const | SimObserver | inline |
orig_elem_index | Ship | protected |
pcs | Ship | protected |
PCS() const | Ship | virtual |
Physical() | Physical | |
Physical(const char *n, int t=0) | Physical | |
pitch | Physical | protected |
Pitch() const | Physical | inline |
pitch_rate | Physical | protected |
primary | Ship | protected |
primary_loc | Physical | protected |
primary_mass | Physical | protected |
probe | Ship | protected |
quantum_drive | Ship | protected |
radio_orders | Ship | protected |
radius | Physical | protected |
Radius() const | Physical | inline |
RaiseGear() | Ship | |
RangeToNavPoint(const Instruction *n) | Ship | |
reactors | Ship | protected |
Reactors() | Ship | inline |
RECOVERY enum value | Ship | |
region | SimObject | protected |
Register(SimObserver *obs) | SimObject | virtual |
Registry() const | Ship | inline |
regnum | Ship | protected |
rep | Physical | protected |
Rep() const | Physical | inline |
repair_queue | Ship | protected |
RepairQueue() | Ship | inline |
RepairSpeed() const | Ship | |
RepairSystem(System *sys) | Ship | |
RepairTeams() const | Ship | |
respawn_loc | Ship | protected |
RespawnCount() const | Ship | inline |
RespawnLoc() const | Ship | inline |
respawns | Ship | protected |
roll | Physical | protected |
Roll() const | Physical | inline |
roll_rate | Physical | protected |
Rotation() const | Physical | inline |
SAM enum value | Ship | |
secondary | Ship | protected |
SelectDetail(double seconds) | Ship | virtual |
SelectWeapon(int n, int w) | Ship | virtual |
SemiElasticCollision(Physical &a, Physical &b) | Physical | static |
sensor | Ship | protected |
sensor_drone | Ship | protected |
SetAbsoluteOrientation(double roll, double pitch, double yaw) | Physical | virtual |
SetAIMode(int n) | Ship | inline |
SetAngularDrag(double r, double p, double y) | Physical | virtual |
SetAngularRates(double r, double p, double y) | Physical | virtual |
SetAugmenter(bool enable) | Ship | |
SetAutoNav(bool engage=true) | Ship | |
SetBaseDensity(double d) | Physical | virtual |
SetCarrier(Ship *c, FlightDeck *d) | Ship | |
SetCommandAILevel(int n) | Ship | inline |
SetControlModel(int n) | Ship | inlinestatic |
SetControls(MotionController *m) | Ship | virtual |
SetDirectorInfo(const char *msg) | Ship | inline |
SetDrag(double d) | Physical | inlinevirtual |
SetElement(Element *e) | Ship | |
SetEMCON(int e, bool from_net=false) | Ship | virtual |
SetFLCSMode(int mode) | Ship | |
SetFlightModel(int f) | Ship | inlinestatic |
SetFlightPhase(OP_MODE phase) | Ship | virtual |
SetFriendlyFire(int f) | Ship | |
SetFriendlyFireLevel(double f) | Ship | inlinestatic |
SetGravity(double g) | Physical | virtual |
SetHeading(double r, double p, double y) | Physical | virtual |
SetHelmHeading(double h) | Ship | |
SetHelmPitch(double p) | Ship | |
SetIFF(int iff) | Ship | virtual |
SetInbound(InboundSlot *s) | Ship | |
SetIntegrity(float n) | Ship | inlinevirtual |
SetInvulnerable(bool n) | Ship | inline |
SetLandingModel(int f) | Ship | inlinestatic |
SetLaunchPoint(Instruction *pt) | Ship | |
SetMissileEta(int id, int eta) | Ship | virtual |
SetName(const char *ident) | Ship | inline |
SetNavptStatus(Instruction *n, int status) | Ship | |
SetNetObserver(bool n) | Ship | inline |
SetNetSystemStatus(System *system, int status, int power, int reactor, double avail) | Ship | virtual |
SetNetworkControl(Director *net_ctrl=0) | Ship | virtual |
SetObjID(DWORD id) | SimObject | inlinevirtual |
SetPrimary(const Point &loc, double mass) | Physical | virtual |
SetProbe(Drone *d) | Ship | virtual |
SetRegion(SimRegion *rgn) | Ship | virtual |
SetRespawnCount(int r) | Ship | inline |
SetRespawnLoc(const Point &rl) | Ship | inline |
SetRogue(bool r=true) | Ship | |
SetSensorMode(int mode) | Ship | virtual |
SetSubFrameLength(double seconds) | Physical | inlinestatic |
SetTarget(SimObject *t, System *sub=0, bool from_net=false) | Ship | virtual |
SetThrottle(double percent) | Ship | |
SetThrust(double t) | Physical | virtual |
SetTransition(double trans_time, int trans_type, const Point &trans_loc) | Ship | |
SetTransX(double t) | Ship | virtual |
SetTransY(double t) | Ship | virtual |
SetTransZ(double t) | Ship | virtual |
SetTrigger(int i) | Ship | virtual |
SetupAgility() | Ship | virtual |
SetVelocity(const Point &v) | Physical | inlinevirtual |
SetWard(Ship *s) | Ship | |
SetWarp(double w) | Ship | inline |
shake | Physical | protected |
Shake() const | Physical | inline |
shield | Ship | protected |
shieldRep | Ship | protected |
ShieldStrength() const | Ship | virtual |
Ship(const char *ship_name, const char *reg_num, ShipDesign *design, int IFF=0, int cmd_ai=0, const int *loadout=0) | Ship | |
ShowCockpit() | Ship | |
ShowRep() | Ship | |
sim | Ship | protected |
SIM_ASTEROID enum value | SimObject | |
SIM_DEBRIS enum value | SimObject | |
SIM_DRONE enum value | SimObject | |
SIM_EXPLOSION enum value | SimObject | |
SIM_SHIP enum value | SimObject | |
SIM_SHOT enum value | SimObject | |
SimObject() | SimObject | inline |
SimObject(const char *n, int t=0) | SimObject | inline |
skin | Ship | protected |
SPACE_UNITS enum value | Ship | |
stall | Physical | protected |
STARBASE enum value | Ship | |
STARSHIPS enum value | Ship | |
StatFrame(double seconds) | Ship | virtual |
STATION enum value | Ship | |
Stow() | Ship | |
straight | Physical | protected |
sub_frame | Physical | protectedstatic |
subtarget | Ship | protected |
SWACS enum value | Ship | |
Systems() | Ship | inline |
systems | Ship | protected |
TAKEOFF enum value | Ship | |
target | Ship | protected |
threat_list | Ship | protected |
Throttle() const | Ship | inline |
throttle | Ship | protected |
throttle_request | Ship | protected |
thrust | Physical | protected |
Thrust(double seconds) const | Ship | |
SimObject::Thrust() const | Physical | inline |
thruster | Ship | protected |
TimeSkip() | Ship | |
ToggleGear() | Ship | |
ToggleNavlights() | Ship | |
track | Ship | protected |
track_time | Ship | protected |
TrackLength() const | Ship | inline |
TrackPoint(int i) const | Ship | |
TRAN_TYPE enum name | Ship | |
trans_x | Physical | protected |
trans_y | Physical | protected |
trans_z | Physical | protected |
TRANSITION_DEAD enum value | Ship | |
TRANSITION_DEATH_SPIRAL enum value | Ship | |
TRANSITION_DROP_CAM enum value | Ship | |
TRANSITION_DROP_ORBIT enum value | Ship | |
transition_loc | Ship | protected |
TRANSITION_MAKE_ORBIT enum value | Ship | |
TRANSITION_NONE enum value | Ship | |
transition_time | Ship | protected |
TRANSITION_TIME_SKIP enum value | Ship | |
transition_type | Ship | protected |
TransitionLocation() const | Ship | inline |
TranslateBy(const Point &ref) | Physical | virtual |
TransX() const | Physical | inline |
TransY() const | Physical | inline |
TransZ() const | Physical | inline |
trigger | Ship | protected |
Type() const | Physical | inline |
TYPENAME() | Ship | inlinestatic |
TYPES enum name | SimObject | |
Unregister(SimObserver *obs) | SimObject | virtual |
Update(SimObject *obj) | Ship | virtual |
UpdateTrack() | Ship | |
UseSkin(const Skin *s) | Ship | inline |
Value() const | Ship | |
Value(int type) | Ship | static |
velocity | Physical | protected |
Velocity() const | Physical | inline |
VelocityLimit() const | Ship | inline |
Vibration() const | Physical | inline |
vibration | Physical | protected |
vlimit | Ship | protected |
ward | Ship | protected |
warp_fov | Ship | protected |
WarpFactor() const | Ship | inline |
weapons | Ship | protected |
Weapons() | Ship | inline |
wep_mass | Ship | protected |
wep_resist | Ship | protected |
yaw | Physical | protected |
Yaw() const | Physical | inline |
yaw_rate | Physical | protected |
~Physical() | Physical | virtual |
~Ship() | Ship | virtual |
~SimObject() | SimObject | virtual |
~SimObserver() | SimObserver | virtual |