Starshatter_Open
Open source Starshatter engine
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This is the complete list of members for Selection, including all inherited members.
AddPoly(Poly *p) | Selection | |
AddVert(WORD s, WORD v) | Selection | |
background | Graphic | protected |
BOLT enum value | Graphic | |
CastsShadow() const | Graphic | inlinevirtual |
CheckRayIntersection(Point pt, Point vpn, double len, Point &ipt, bool treat_translucent_polys_as_solid=true) | Graphic | virtual |
CheckVisibility(Projector &projector) | Selection | inlinevirtual |
Clear() | Selection | inlinevirtual |
CollidesWith(Graphic &o) | Graphic | virtual |
Contains(Poly *p) const | Selection | |
Contains(WORD s, WORD v) const | Selection | |
Depth() const | Graphic | inlinevirtual |
depth | Graphic | protected |
Destroy() | Graphic | virtual |
Farther(Graphic *a, Graphic *b) | Graphic | static |
foreground | Graphic | protected |
GetModel() const | Selection | inline |
GetPolys() | Selection | inline |
GetScene() const | Graphic | inlinevirtual |
GetVerts() | Selection | inline |
Graphic() | Graphic | |
hidden | Graphic | protected |
Hidden() const | Graphic | inlinevirtual |
Hide() | Graphic | inlinevirtual |
id | Graphic | protected |
id_key | Graphic | protectedstatic |
Identity() const | Graphic | inline |
infinite | Graphic | protected |
IsBackground() const | Graphic | inlinevirtual |
IsBolt() const | Graphic | inlinevirtual |
IsForeground() const | Graphic | inlinevirtual |
IsInfinite() const | Graphic | inlinevirtual |
IsQuad() const | Graphic | inlinevirtual |
IsSolid() const | Graphic | inlinevirtual |
IsSprite() const | Graphic | inlinevirtual |
IsVisible() const | Graphic | inline |
Life() const | Graphic | inlinevirtual |
life | Graphic | protected |
loc | Graphic | protected |
Location() const | Graphic | inline |
luminous | Graphic | protected |
Luminous() const | Graphic | inlinevirtual |
model | Selection | protected |
model_view | Selection | protected |
MoveTo(const Point &p) | Graphic | inlinevirtual |
name | Graphic | protected |
Name() const | Graphic | inline |
Nearer(Graphic *a, Graphic *b) | Graphic | static |
operator<(const Graphic &g) const | Graphic | |
operator<=(const Graphic &g) const | Graphic | |
operator==(const Graphic &g) const | Graphic | inline |
OTHER enum value | Graphic | |
polys | Selection | protected |
ProjectScreenRect(Projector *p) | Graphic | virtual |
QUAD enum value | Graphic | |
radius | Graphic | protected |
Radius() const | Graphic | inline |
RemovePoly(Poly *p) | Selection | |
RemoveVert(WORD s, WORD v) | Selection | |
Render(Video *video, DWORD flags) | Selection | virtual |
RENDER_ADD_LIGHT enum value | Graphic | |
RENDER_ADDITIVE enum value | Graphic | |
RENDER_ALPHA enum value | Graphic | |
RENDER_FIRST_LIGHT enum value | Graphic | |
RENDER_FLAGS enum name | Graphic | |
RENDER_SOLID enum value | Graphic | |
scene | Graphic | protected |
screen_rect | Graphic | protected |
ScreenRect() const | Graphic | inline |
Selection() | Selection | |
SetBackground(bool b) | Graphic | inlinevirtual |
SetDepth(float d) | Graphic | inlinevirtual |
SetForeground(bool f) | Graphic | inlinevirtual |
SetInfinite(bool b) | Graphic | virtual |
SetLuminous(bool l) | Graphic | inlinevirtual |
SetOrientation(const Matrix &o) | Graphic | inlinevirtual |
SetScene(Scene *s) | Graphic | inlinevirtual |
SetShadow(bool s) | Graphic | inlinevirtual |
SetVisible(bool v) | Graphic | inline |
shadow | Graphic | protected |
Show() | Graphic | inlinevirtual |
SOLID enum value | Graphic | |
SPRITE enum value | Graphic | |
trans | Graphic | protected |
TranslateBy(const Point &ref) | Graphic | inlinevirtual |
Translucent() const | Graphic | inlinevirtual |
TYPE enum name | Graphic | |
TYPENAME() | Selection | inlinestatic |
Update() | Graphic | inlinevirtual |
UseModel(Model *m) | Selection | inline |
UseView(ModelView *v) | Selection | inline |
verts | Selection | protected |
visible | Graphic | protected |
~Graphic() | Graphic | virtual |
~Selection() | Selection | virtual |