Starshatter_Open
Open source Starshatter engine
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This is the complete list of members for Scene, including all inherited members.
AddBackground(Graphic *g) | Scene | |
AddForeground(Graphic *g) | Scene | |
AddGraphic(Graphic *g) | Scene | |
AddLight(Light *l) | Scene | |
AddSprite(Graphic *g) | Scene | |
ambient | Scene | protected |
Ambient() | Scene | inline |
Background() | Scene | inline |
background | Scene | protected |
Collect() | Scene | virtual |
DelBackground(Graphic *g) | Scene | |
DelForeground(Graphic *g) | Scene | |
DelGraphic(Graphic *g) | Scene | |
DelLight(Light *l) | Scene | |
DelSprite(Graphic *g) | Scene | |
Foreground() | Scene | inline |
foreground | Scene | protected |
graphics | Scene | protected |
Graphics() | Scene | inline |
IsLightObscured(const Point &obj_pos, const Point &light_pos, double obj_radius, Point *imp_point=0) const | Scene | virtual |
Lights() | Scene | inline |
lights | Scene | protected |
Scene() | Scene | |
SetAmbient(Color a) | Scene | inline |
Sprites() | Scene | inline |
sprites | Scene | protected |
TYPENAME() | Scene | inlinestatic |
~Scene() | Scene | virtual |