Starshatter_Open
Open source Starshatter engine
 All Classes Files Functions Variables Typedefs Enumerations Enumerator Friends Macros
QuantumFlash Member List

This is the complete list of members for QuantumFlash, including all inherited members.

backgroundGraphicprotected
beamsQuantumFlashprotected
BOLT enum valueGraphic
CastsShadow() const Graphicinlinevirtual
CheckRayIntersection(Point pt, Point vpn, double len, Point &ipt, bool treat_translucent_polys_as_solid=true)Graphicvirtual
CheckVisibility(Projector &projector)Graphicvirtual
CollidesWith(Graphic &o)Graphicvirtual
Depth() const Graphicinlinevirtual
depthGraphicprotected
Destroy()Graphicvirtual
Farther(Graphic *a, Graphic *b)Graphicstatic
foregroundGraphicprotected
GetScene() const Graphicinlinevirtual
Graphic()Graphic
hiddenGraphicprotected
Hidden() const Graphicinlinevirtual
Hide()Graphicinlinevirtual
idGraphicprotected
id_keyGraphicprotectedstatic
Identity() const Graphicinline
infiniteGraphicprotected
IsBackground() const Graphicinlinevirtual
IsBolt() const Graphicinlinevirtual
IsForeground() const Graphicinlinevirtual
IsInfinite() const Graphicinlinevirtual
IsQuad() const Graphicinlinevirtual
IsSolid() const Graphicinlinevirtual
IsSprite() const Graphicinlinevirtual
IsVisible() const Graphicinline
lengthQuantumFlashprotected
Life() const Graphicinlinevirtual
lifeGraphicprotected
locGraphicprotected
Location() const Graphicinline
luminousGraphicprotected
Luminous() const Graphicinlinevirtual
MoveTo(const Point &p)Graphicinlinevirtual
mtlQuantumFlashprotected
nameGraphicprotected
Name() const Graphicinline
Nearer(Graphic *a, Graphic *b)Graphicstatic
npolysQuantumFlashprotected
nvertsQuantumFlashprotected
operator<(const Graphic &g) const Graphic
operator<=(const Graphic &g) const Graphic
operator==(const Graphic &g) const Graphicinline
orientationQuantumFlashprotected
OTHER enum valueGraphic
polysQuantumFlashprotected
ProjectScreenRect(Projector *p)Graphicvirtual
QUAD enum valueGraphic
QuantumFlash()QuantumFlash
radiusGraphicprotected
Radius() const Graphicinline
Render(Video *video, DWORD flags)QuantumFlashvirtual
RENDER_ADD_LIGHT enum valueGraphic
RENDER_ADDITIVE enum valueGraphic
RENDER_ALPHA enum valueGraphic
RENDER_FIRST_LIGHT enum valueGraphic
RENDER_FLAGS enum nameGraphic
RENDER_SOLID enum valueGraphic
sceneGraphicprotected
screen_rectGraphicprotected
ScreenRect() const Graphicinline
SetBackground(bool b)Graphicinlinevirtual
SetDepth(float d)Graphicinlinevirtual
SetDirection(const Point &v)QuantumFlash
SetEndPoints(const Point &from, const Point &to)QuantumFlash
SetForeground(bool f)Graphicinlinevirtual
SetInfinite(bool b)Graphicvirtual
SetLuminous(bool l)Graphicinlinevirtual
SetOrientation(const Matrix &o)QuantumFlashvirtual
SetScene(Scene *s)Graphicinlinevirtual
SetShade(double s)QuantumFlash
SetShadow(bool s)Graphicinlinevirtual
SetVisible(bool v)Graphicinline
Shade() const QuantumFlashinline
shadeQuantumFlashprotected
shadowGraphicprotected
Show()Graphicinlinevirtual
SOLID enum valueGraphic
SPRITE enum valueGraphic
textureQuantumFlashprotected
transGraphicprotected
TranslateBy(const Point &ref)Graphicinlinevirtual
Translucent() const Graphicinlinevirtual
TYPE enum nameGraphic
TYPENAME()Graphicinlinestatic
Update()Graphicinlinevirtual
UpdateVerts(const Point &cam_pos)QuantumFlashprotected
vertsQuantumFlashprotected
visibleGraphicprotected
widthQuantumFlashprotected
~Graphic()Graphicvirtual
~QuantumFlash()QuantumFlashvirtual