Starshatter_Open
Open source Starshatter engine
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NetUtil Member List

This is the complete list of members for NetUtil, including all inherited members.

SendChat(DWORD dst, const char *name, const char *text)NetUtilstatic
SendElemCreate(Element *elem, int squadron, int *slots, bool alert, bool in_flight=false)NetUtilstatic
SendElemRequest(const char *name)NetUtilstatic
SendNavData(bool add, Element *elem, int index, Instruction *navpt)NetUtilstatic
SendNavDelete(Element *elem, int index)NetUtilstatic
SendObjDamage(SimObject *obj, double damage, Shot *shot=0)NetUtilstatic
SendObjEmcon(Ship *obj)NetUtilstatic
SendObjHyper(Ship *obj, const char *rgn, const Point &loc, const Ship *fc1=0, const Ship *fc2=0, int ttype=0)NetUtilstatic
SendObjKill(Ship *obj, const Ship *killer, int type=0, int deck=0)NetUtilstatic
SendObjTarget(Ship *obj)NetUtilstatic
SendSelfDestruct(Ship *ship, double damage)NetUtilstatic
SendShipLaunch(Ship *carrier, int squadron, int slot)NetUtilstatic
SendSysDamage(Ship *obj, System *sys, double damage)NetUtilstatic
SendSysStatus(Ship *obj, System *sys)NetUtilstatic
SendWepDestroy(Shot *shot)NetUtilstatic
SendWepRelease(Weapon *wep, Shot *shot)NetUtilstatic
SendWepTrigger(Weapon *wep, int count=1)NetUtilstatic