Starshatter_Open
Open source Starshatter engine
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NetPlayer Member List

This is the complete list of members for NetPlayer, including all inherited members.

bleed_timeNetPlayerprotected
Director()Directorinline
DoCommMessage(NetCommMsg *comm_msg)NetPlayer
DoObjEmcon(NetObjEmcon *obj_emcon)NetPlayer
DoObjHyper(NetObjHyper *obj_hyper)NetPlayer
DoObjLoc(NetObjLoc *obj_loc)NetPlayer
DoObjTarget(NetObjTarget *obj_target)NetPlayer
DoSysDamage(NetSysDamage *sys_damage)NetPlayer
DoSysStatus(NetSysStatus *sys_status)NetPlayer
DoWepRelease(NetWepRelease *release)NetPlayer
DoWepTrigger(NetWepTrigger *trigger)NetPlayer
ExecFrame(double seconds)NetPlayervirtual
GetIFF() const NetPlayerinline
GetNetID() const NetPlayerinline
GetObjID() const NetPlayerinline
GetObserverName() const NetPlayervirtual
GetShip() const NetPlayerinline
iffNetPlayerprotected
Ignore(SimObject *obj)SimObservervirtual
loc_errorNetPlayerprotected
Name() const NetPlayerinline
nameNetPlayerprotected
netidNetPlayerprotected
NetPlayer(DWORD nid)NetPlayerinline
objidNetPlayerprotected
Observe(SimObject *obj)SimObservervirtual
observe_listSimObserverprotected
operator==(const NetPlayer &p) const NetPlayerinline
SimObserver::operator==(const SimObserver &o) const SimObserverinline
SerialNumber() const NetPlayerinline
sernoNetPlayerprotected
SetName(const char *n)NetPlayerinline
SetObjID(DWORD o)NetPlayerinline
SetSerialNumber(const char *n)NetPlayerinline
SetShip(Ship *s)NetPlayer
shipNetPlayerprotected
Subframe() const Directorinlinevirtual
Type() const NetPlayerinlinevirtual
TYPENAME()NetPlayerinlinestatic
Update(SimObject *obj)NetPlayervirtual
~Director()Directorinlinevirtual
~NetPlayer()NetPlayer
~SimObserver()SimObservervirtual