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Open source Starshatter engine
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NavAI Class Reference

#include <NavAI.h>

Inheritance diagram for NavAI:
ShipAI SteerAI Director SimObserver

List of all members.

Public Types

enum  { DIR_TYPE = 2000 }

Public Member Functions

 NavAI (Ship *s)
virtual ~NavAI ()
virtual int Type () const
virtual void ExecFrame (double seconds)
virtual int Subframe () const
void Disengage ()
bool Complete () const
- Public Member Functions inherited from ShipAI
 ShipAI (SimObject *s)
virtual ~ShipAI ()
virtual ShipGetShip () const
virtual ShipGetWard () const
virtual void SetWard (Ship *s)
virtual ShipGetThreat () const
virtual void SetThreat (Ship *s)
virtual ShipGetSupport () const
virtual void SetSupport (Ship *s)
virtual ShipGetRumor () const
virtual void SetRumor (Ship *s)
virtual ShotGetThreatMissile () const
virtual void SetThreatMissile (Shot *s)
virtual InstructionGetNavPoint () const
virtual void SetNavPoint (Instruction *n)
virtual Point GetPatrol () const
virtual void SetPatrol (const Point &p)
virtual void ClearPatrol ()
virtual void ClearRumor ()
virtual void ClearTactical ()
virtual FarcasterGetFarcaster ()
virtual void Splash (const Ship *targ)
virtual void SetTarget (SimObject *targ, System *sub=0)
virtual void DropTarget (double drop_time=1.5)
virtual double DropTime () const
virtual void SetBracket (bool bracket)
virtual void SetIdentify (bool identify)
virtual void SetFormationDelta (const Point &point)
virtual bool Update (SimObject *obj)
virtual const char * GetObserverName () const
virtual int GetAILevel () const
- Public Member Functions inherited from SteerAI
 SteerAI (SimObject *self)
virtual ~SteerAI ()
virtual SimObjectGetTarget () const
virtual SystemGetSubTarget () const
virtual Point GetObjective () const
virtual SimObjectGetOther () const
- Public Member Functions inherited from Director
 Director ()
virtual ~Director ()
- Public Member Functions inherited from SimObserver
virtual ~SimObserver ()
int operator== (const SimObserver &o) const
virtual void Observe (SimObject *obj)
virtual void Ignore (SimObject *obj)

Protected Member Functions

virtual Steer SeekTarget ()
virtual Point Transform (const Point &pt)
virtual Steer Seek (const Point &point)
virtual Steer Flee (const Point &point)
virtual Steer Avoid (const Point &point, float radius)
virtual Steer AvoidTerrain ()
virtual void Navigator ()
virtual void FindObjective ()
virtual void HelmControl ()
virtual void ThrottleControl ()
- Protected Member Functions inherited from ShipAI
virtual bool AvoidTestSingleObject (SimObject *obj, const Point &bearing, double avoid_dist, double &avoid_time, Steer &steer)
virtual Steer AvoidCloseObject (SimObject *obj)
virtual Steer AvoidCollision ()
virtual Steer EvadeThreat ()
virtual Point ClosingVelocity ()
virtual void FindObjectiveTarget (SimObject *tgt)
virtual void FindObjectiveNavPoint ()
virtual void FindObjectiveFormation ()
virtual void FindObjectivePatrol ()
virtual void FindObjectiveQuantum ()
virtual void FindObjectiveFarcaster (SimRegion *src, SimRegion *dst)
virtual void AdjustDefenses ()
virtual void FireControl ()
virtual void NavlightControl ()
virtual void CheckTarget ()
- Protected Member Functions inherited from SteerAI
virtual int Accumulate (const Steer &steer)
virtual Steer Evade (const Point &point, const Point &vel)
virtual Point AimTransform (const Point &pt)

Protected Attributes

bool complete
int drop_state
int quantum_state
int terrain_warning
double brakes
Farcasterfarcaster
- Protected Attributes inherited from ShipAI
Shipship
Shipsupport
Shiprumor
Shipthreat
Shotthreat_missile
Instructionnavpt
Point obstacle
TacticalAItactical
int engaged_ship_id
int splash_count
Point formation_delta
double slot_dist
double throttle
double old_throttle
double seconds
double drop_time
double brake
DWORD last_avoid_time
DWORD last_call_time
int element_index
int too_close
bool bracket
bool identify
bool hold
bool takeoff
int patrol
Point patrol_loc
int ai_level
- Protected Attributes inherited from SteerAI
int seeking
SimObjectself
SimObjecttarget
Systemsubtarget
SimObjectother
Point obj_w
Point objective
double distance
double az [3]
double el [3]
Steer accumulator
double magnitude
DWORD evade_time
double seek_gain
double seek_damp
int ai_type
- Protected Attributes inherited from SimObserver
List< SimObjectobserve_list

Detailed Description

Definition at line 30 of file NavAI.h.


Member Enumeration Documentation

anonymous enum
Enumerator:
DIR_TYPE 

Definition at line 36 of file NavAI.h.


Constructor & Destructor Documentation

NavAI::NavAI ( Ship s)

Definition at line 37 of file NavAI.cpp.

NavAI::~NavAI ( )
virtual

Definition at line 50 of file NavAI.cpp.


Member Function Documentation

Steer NavAI::Avoid ( const Point point,
float  radius 
)
protectedvirtual

Reimplemented from SteerAI.

Definition at line 567 of file NavAI.cpp.

Steer NavAI::AvoidTerrain ( )
protectedvirtual

Reimplemented from ShipAI.

Definition at line 586 of file NavAI.cpp.

bool NavAI::Complete ( ) const
inline

Definition at line 42 of file NavAI.h.

void NavAI::Disengage ( )

Definition at line 508 of file NavAI.cpp.

void NavAI::ExecFrame ( double  seconds)
virtual

Reimplemented from ShipAI.

Definition at line 56 of file NavAI.cpp.

void NavAI::FindObjective ( )
protectedvirtual

Reimplemented from ShipAI.

Definition at line 161 of file NavAI.cpp.

Steer NavAI::Flee ( const Point point)
protectedvirtual

Reimplemented from SteerAI.

Definition at line 554 of file NavAI.cpp.

void NavAI::HelmControl ( )
protectedvirtual

Reimplemented from ShipAI.

Definition at line 336 of file NavAI.cpp.

void NavAI::Navigator ( )
protectedvirtual

Reimplemented from ShipAI.

Definition at line 303 of file NavAI.cpp.

Steer NavAI::Seek ( const Point point)
protectedvirtual

Reimplemented from SteerAI.

Definition at line 525 of file NavAI.cpp.

Steer NavAI::SeekTarget ( )
protectedvirtual

Reimplemented from ShipAI.

Definition at line 468 of file NavAI.cpp.

virtual int NavAI::Subframe ( ) const
inlinevirtual

Reimplemented from ShipAI.

Definition at line 40 of file NavAI.h.

void NavAI::ThrottleControl ( )
protectedvirtual

Reimplemented from ShipAI.

Definition at line 401 of file NavAI.cpp.

Point NavAI::Transform ( const Point pt)
protectedvirtual

Reimplemented from SteerAI.

Definition at line 516 of file NavAI.cpp.

virtual int NavAI::Type ( ) const
inlinevirtual

Reimplemented from SteerAI.

Definition at line 37 of file NavAI.h.


Member Data Documentation

double NavAI::brakes
protected

Definition at line 66 of file NavAI.h.

bool NavAI::complete
protected

Definition at line 62 of file NavAI.h.

int NavAI::drop_state
protected

Definition at line 63 of file NavAI.h.

Farcaster* NavAI::farcaster
protected

Reimplemented from ShipAI.

Definition at line 67 of file NavAI.h.

int NavAI::quantum_state
protected

Definition at line 64 of file NavAI.h.

int NavAI::terrain_warning
protected

Definition at line 65 of file NavAI.h.


The documentation for this class was generated from the following files: