Starshatter_Open
Open source Starshatter engine
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ModelView Member List

This is the complete list of members for ModelView, including all inherited members.

azModelViewprotected
camModelViewprotected
cameraCameraViewprotected
camera_locCameraViewprotected
CameraView(Window *c, Camera *cam, Scene *s)CameraView
cvpnCameraViewprotected
cvrtCameraViewprotected
cvupCameraViewprotected
elModelViewprotected
elem_bitmapCameraViewprotected
fill_modeModelViewprotected
FILL_MODE enum nameModelView
FILL_SOLID enum valueModelView
FILL_TEXTURE enum valueModelView
FILL_WIRE enum valueModelView
FindDepth(Graphic *g)CameraViewvirtual
FindView(DWORD mode)ModelViewstatic
GetCamera() const CameraViewinline
GetFieldOfView() const CameraViewvirtual
GetFillMode() const ModelViewinline
GetProjectionType() const CameraViewvirtual
GetProjector()CameraViewinline
GetScene() const CameraViewinline
GetViewMode() const ModelViewinline
GetWindow()Viewinlinevirtual
graphicsCameraViewprotected
gridModelViewprotected
halo_bitmapCameraViewprotected
heightCameraViewprotected
infiniteCameraViewprotected
lens_flare_dimCameraViewprotected
lens_flare_enableCameraViewprotected
LensFlare(int on, double dim=1)CameraViewvirtual
LensFlareElements(Bitmap *halo, Bitmap *e1=0, Bitmap *e2=0, Bitmap *e3=0)CameraViewvirtual
MarkVisibleLights(Graphic *g, DWORD flags)CameraViewvirtual
MarkVisibleObjects()CameraViewvirtual
ModelView(Window *c, Scene *s, DWORD m)ModelView
MoveBy(double dx, double dy)ModelView
MoveTo(Point origin)ModelView
OnHide()Viewinlinevirtual
OnShow()Viewinlinevirtual
OnWindowMove()CameraViewvirtual
operator==(const View &that) const Viewinline
Orientation() const CameraViewinline
Pos() const CameraViewinline
projection_typeCameraViewprotected
projectorCameraViewprotected
ProjectPoint(Vec3 &p)ModelView
Refresh()CameraViewvirtual
Render(Graphic *g, DWORD flags)ModelViewvirtual
RenderBackground()CameraViewvirtual
RenderForeground()CameraViewvirtual
RenderGrid()ModelView
RenderLensFlare()CameraViewvirtual
RenderScene()ModelViewvirtual
RenderSceneObjects(bool distant=false)CameraViewvirtual
RenderSprites()CameraViewvirtual
sceneCameraViewprotected
SceneOffset() const CameraViewinline
SetDepthScale(float scale)CameraViewvirtual
SetFieldOfView(double fov)CameraViewvirtual
SetFillMode(DWORD m)ModelViewinline
SetInfinite(int i)CameraViewvirtual
SetProjectionType(DWORD pt)CameraViewvirtual
SetViewMode(DWORD m)ModelView
SetWindow(Window *w)Viewinlinevirtual
SpinBy(double phi, double theta)ModelView
TranslateScene()CameraViewvirtual
TYPENAME()CameraViewinlinestatic
UnTranslateScene()CameraViewvirtual
UseCamera(Camera *cam)CameraViewvirtual
UseGrid(Grid *g)ModelView
UseScene(Scene *scene)CameraViewvirtual
videoCameraViewprotected
View(Window *c)Viewinline
VIEW_FRONT enum valueModelView
VIEW_MODE enum nameModelView
view_modeModelViewprotected
VIEW_PLAN enum valueModelView
VIEW_PROJECT enum valueModelView
VIEW_SIDE enum valueModelView
vpn()CameraViewinline
vrt()CameraViewinline
vup()CameraViewinline
widthCameraViewprotected
windowViewprotected
WorldPlaneToView(Plane &plane)CameraViewprotectedvirtual
ZoomNormal()ModelView
~CameraView()CameraViewvirtual
~ModelView()ModelViewvirtual
~View()Viewinlinevirtual