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MissionElement Member List
This is the complete list of members for
MissionElement
, including all inherited members.
Abbreviation
() const
MissionElement
AddInstruction
(const char *i)
MissionElement
inline
AddNavPoint
(Instruction *pt, Instruction *afterPoint=0)
MissionElement
AddObjective
(Instruction *obj)
MissionElement
inline
alert
MissionElement
protected
carrier
MissionElement
protected
Carrier
() const
MissionElement
inline
ClearFlightPlan
()
MissionElement
combat_group
MissionElement
protected
combat_unit
MissionElement
protected
command_ai
MissionElement
protected
CommandAI
() const
MissionElement
inline
commander
MissionElement
protected
Commander
() const
MissionElement
inline
count
MissionElement
protected
Count
() const
MissionElement
inline
dead_count
MissionElement
protected
DeadCount
() const
MissionElement
inline
DelNavPoint
(Instruction *pt)
MissionElement
design
MissionElement
protected
elem_id
MissionElement
protected
ElementID
() const
MissionElement
inline
GetCombatGroup
()
MissionElement
inline
GetCombatUnit
()
MissionElement
inline
GetDesign
() const
MissionElement
inline
GetIFF
() const
MissionElement
inline
GetNavIndex
(const Instruction *n)
MissionElement
GetRegistry
(int n) const
MissionElement
GetRLoc
()
MissionElement
inline
GetShipName
(int n) const
MissionElement
GetSkin
() const
MissionElement
inline
Heading
() const
MissionElement
inline
heading
MissionElement
protected
hold_time
MissionElement
protected
HoldTime
() const
MissionElement
inline
id
MissionElement
protected
Identity
() const
MissionElement
inline
IFF_code
MissionElement
protected
instructions
MissionElement
protected
Instructions
()
MissionElement
inline
intel
MissionElement
protected
IntelLevel
() const
MissionElement
inline
invulnerable
MissionElement
protected
IsAlert
() const
MissionElement
inline
IsCarrier
() const
MissionElement
IsDropship
() const
MissionElement
IsGroundUnit
() const
MissionElement
IsInvulnerable
() const
MissionElement
inline
IsPlayable
() const
MissionElement
inline
IsRogue
() const
MissionElement
inline
IsSquadron
() const
MissionElement
IsStarship
() const
MissionElement
IsStatic
() const
MissionElement
loadouts
MissionElement
protected
Loadouts
()
MissionElement
inline
Location
() const
MissionElement
maint_count
MissionElement
protected
MaintCount
() const
MissionElement
inline
MarkerColor
() const
MissionElement
Mission
class
MissionElement
friend
mission_role
MissionElement
protected
MissionElement
()
MissionElement
MissionRole
() const
MissionElement
inline
Name
() const
MissionElement
inline
name
MissionElement
protected
navlist
MissionElement
protected
NavList
()
MissionElement
inline
Objectives
()
MissionElement
inline
objectives
MissionElement
protected
operator==
(const MissionElement &r) const
MissionElement
inline
Path
() const
MissionElement
inline
path
MissionElement
protected
playable
MissionElement
protected
player
MissionElement
protected
Player
() const
MissionElement
inline
Region
() const
MissionElement
inline
RespawnCount
() const
MissionElement
inline
respawns
MissionElement
protected
rgn_name
MissionElement
protected
rloc
MissionElement
protected
rogue
MissionElement
protected
RoleName
() const
MissionElement
SetAlert
(bool a)
MissionElement
inline
SetCarrier
(const char *c)
MissionElement
inline
SetCombatGroup
(CombatGroup *g)
MissionElement
inline
SetCombatUnit
(CombatUnit *u)
MissionElement
inline
SetCommandAI
(int a)
MissionElement
inline
SetCommander
(const char *c)
MissionElement
inline
SetCount
(int n)
MissionElement
inline
SetDeadCount
(int n)
MissionElement
inline
SetDesign
(const ShipDesign *d)
MissionElement
inline
SetElementID
(int id)
MissionElement
inline
SetHeading
(double h)
MissionElement
inline
SetHoldTime
(int t)
MissionElement
inline
SetIFF
(int iff)
MissionElement
inline
SetIntelLevel
(int i)
MissionElement
inline
SetInvulnerable
(bool n)
MissionElement
inline
SetLocation
(const Point &p)
MissionElement
SetMaintCount
(int n)
MissionElement
inline
SetMissionRole
(int r)
MissionElement
inline
SetName
(const char *n)
MissionElement
inline
SetPath
(const char *p)
MissionElement
inline
SetPlayable
(bool p)
MissionElement
inline
SetPlayer
(int p)
MissionElement
inline
SetRegion
(const char *rgn)
MissionElement
inline
SetRespawnCount
(int r)
MissionElement
inline
SetRLoc
(const RLoc &r)
MissionElement
SetRogue
(bool r)
MissionElement
inline
SetSkin
(const Skin *s)
MissionElement
inline
SetSquadron
(const char *s)
MissionElement
inline
SetZoneLock
(int z)
MissionElement
inline
ships
MissionElement
protected
Ships
()
MissionElement
inline
skin
MissionElement
protected
Squadron
() const
MissionElement
inline
squadron
MissionElement
protected
TYPENAME
()
MissionElement
inline
static
zone_lock
MissionElement
protected
ZoneLock
() const
MissionElement
inline
~MissionElement
()
MissionElement
Generated on Thu May 31 2012 16:32:04 for Starshatter_Open by
1.8.1