Starshatter_Open
Open source Starshatter engine
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#include <MissionTemplate.h>
Public Member Functions | |
MissionAlias () | |
MissionAlias (const char *n, MissionElement *e) | |
virtual | ~MissionAlias () |
int | operator== (const MissionAlias &a) const |
Text | Name () const |
MissionElement * | Element () const |
void | SetName (const char *n) |
void | SetElement (MissionElement *e) |
Static Public Member Functions | |
static const char * | TYPENAME () |
Protected Attributes | |
Text | name |
MissionElement * | elem |
Friends | |
class | MissionTemplate |
Definition at line 65 of file MissionTemplate.h.
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inline |
Definition at line 72 of file MissionTemplate.h.
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inline |
Definition at line 73 of file MissionTemplate.h.
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inlinevirtual |
Definition at line 74 of file MissionTemplate.h.
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inline |
Definition at line 79 of file MissionTemplate.h.
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inline |
Definition at line 78 of file MissionTemplate.h.
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inline |
Definition at line 76 of file MissionTemplate.h.
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inline |
Definition at line 82 of file MissionTemplate.h.
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inline |
Definition at line 81 of file MissionTemplate.h.
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inlinestatic |
Definition at line 70 of file MissionTemplate.h.
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friend |
Definition at line 67 of file MissionTemplate.h.
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protected |
Definition at line 86 of file MissionTemplate.h.
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protected |
Definition at line 85 of file MissionTemplate.h.