This is the complete list of members for LMesh, including all inherited members.
AddMaterial(uint id) | LMesh | |
AddMaterial(DWORD id) | LMesh | |
binormals | LMesh | protected |
CalcNormals(bool useSmoothingGroups) | LMesh | protected |
CalcNormals(bool useSmoothingGroups) | LMesh | protected |
CalcTextureSpace() | LMesh | protected |
CalcTextureSpace() | LMesh | protected |
Clear() | LMesh | |
Clear() | LMesh | |
GetBinormal(uint index) | LMesh | |
GetBinormal(DWORD index) | LMesh | |
GetMaterial(uint index) | LMesh | |
GetMaterial(DWORD index) | LMesh | |
GetMaterialCount() | LMesh | |
GetMaterialCount() | LMesh | |
GetMatrix() | LMesh | |
GetMatrix() | LMesh | |
GetName() | LObject | virtual |
GetName() | LObject | virtual |
GetNormal(uint index) | LMesh | |
GetNormal(DWORD index) | LMesh | |
GetTangent(uint index) | LMesh | |
GetTangent(DWORD index) | LMesh | |
GetTri(uint index) | LMesh | |
GetTri(DWORD index) | LMesh | |
GetTriangle(uint index) | LMesh | |
GetTriangle(DWORD index) | LMesh | |
GetTriangle2(uint index) | LMesh | |
GetTriangle2(DWORD index) | LMesh | |
GetTriangleCount() | LMesh | |
GetTriangleCount() | LMesh | |
GetUV(uint index) | LMesh | |
GetUV(DWORD index) | LMesh | |
GetVertex(uint index) | LMesh | |
GetVertex(DWORD index) | LMesh | |
GetVertexCount() | LMesh | |
GetVertexCount() | LMesh | |
IsObject(const std::string &name) | LObject | |
IsObject(const const char *name) | LObject | virtual |
LMesh() | LMesh | |
LMesh() | LMesh | |
LObject() | LObject | |
LObject() | LObject | |
m_binormals | LMesh | protected |
m_materials | LMesh | protected |
m_matrix | LMesh | protected |
m_name | LObject | protected |
m_normals | LMesh | protected |
m_tangents | LMesh | protected |
m_triangles | LMesh | protected |
m_tris | LMesh | protected |
m_uv | LMesh | protected |
m_vertices | LMesh | protected |
materials | LMesh | protected |
matrix | LMesh | protected |
name | LObject | protected |
normals | LMesh | protected |
Optimize(LOptimizationLevel value) | LMesh | |
Optimize(LOptimizationLevel value) | LMesh | |
SetBinormal(const LVector3 &vec, uint index) | LMesh | |
SetBinormal(const LVector3 &vec, DWORD index) | LMesh | |
SetMatrix(LMatrix4 m) | LMesh | |
SetMatrix(LMatrix4 m) | LMesh | |
SetName(const std::string &value) | LObject | virtual |
SetNormal(const LVector3 &vec, uint index) | LMesh | |
SetNormal(const LVector3 &vec, DWORD index) | LMesh | |
SetTangent(const LVector3 &vec, uint index) | LMesh | |
SetTangent(const LVector3 &vec, DWORD index) | LMesh | |
SetTri(const LTri &tri, uint index) | LMesh | |
SetTri(const LTri &tri, DWORD index) | LMesh | |
SetTriangleArraySize(uint value) | LMesh | |
SetTriangleArraySize(DWORD value) | LMesh | |
SetUV(const LVector2 &vec, uint index) | LMesh | |
SetUV(const LVector2 &vec, DWORD index) | LMesh | |
SetVertex(const LVector4 &vec, uint index) | LMesh | |
SetVertex(const LVector4 &vec, DWORD index) | LMesh | |
SetVertexArraySize(uint value) | LMesh | |
SetVertexArraySize(DWORD value) | LMesh | |
tangents | LMesh | protected |
TransformVertices() | LMesh | protected |
TransformVertices() | LMesh | protected |
triangles | LMesh | protected |
tris | LMesh | protected |
uv | LMesh | protected |
vertices | LMesh | protected |
~LMesh() | LMesh | virtual |
~LMesh() | LMesh | virtual |
~LObject() | LObject | virtual |
~LObject() | LObject | virtual |