Starshatter_Open
Open source Starshatter engine
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This is the complete list of members for LLight, including all inherited members.
Clear() | LLight | |
GetColor() | LLight | |
GetFalloff() | LLight | |
GetHotspot() | LLight | |
GetName() | LObject | virtual |
GetName() | LObject | virtual |
GetPosition() | LLight | |
GetSpotlight() | LLight | |
GetTarget() | LLight | |
IsObject(const std::string &name) | LObject | |
IsObject(const const char *name) | LObject | virtual |
LLight() | LLight | |
LObject() | LObject | |
LObject() | LObject | |
m_color | LLight | protected |
m_falloff | LLight | protected |
m_hotspot | LLight | protected |
m_name | LObject | protected |
m_pos | LLight | protected |
m_spotlight | LLight | protected |
m_target | LLight | protected |
name | LObject | protected |
SetColor(LColor3 color) | LLight | |
SetFalloff(float value) | LLight | |
SetHotspot(float value) | LLight | |
SetName(const std::string &value) | LObject | virtual |
SetPosition(LVector3 vec) | LLight | |
SetSpotlight(bool value) | LLight | |
SetTarget(LVector3 target) | LLight | |
~LLight() | LLight | virtual |
~LObject() | LObject | virtual |
~LObject() | LObject | virtual |