Starshatter_Open
Open source Starshatter engine
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This is the complete list of members for L3DS, including all inherited members.
buffer | L3DS | protected |
bufferSize | L3DS | protected |
Clear() | LImporter | protectedvirtual |
Clear() | LImporter | protectedvirtual |
eof | L3DS | protected |
FindChunk(LChunk &target, const LChunk &parent) | L3DS | protected |
FindChunk(LChunk &target, const LChunk &parent) | L3DS | protected |
FindLight(const std::string &name) | LImporter | |
FindLight(const Text &name) | LImporter | |
FindMaterial(const std::string &name) | LImporter | |
FindMaterial(const Text &name) | LImporter | |
FindMesh(const std::string &name) | LImporter | |
FindMesh(const Text &name) | LImporter | |
GetLight(uint index) | LImporter | |
GetLight(DWORD index) | LImporter | |
GetLightCount() | LImporter | |
GetLightCount() | LImporter | |
GetMaterial(uint index) | LImporter | |
GetMaterial(DWORD index) | LImporter | |
GetMaterialCount() | LImporter | |
GetMaterialCount() | LImporter | |
GetMesh(uint index) | LImporter | |
GetMesh(DWORD index) | LImporter | |
GetMeshCount() | LImporter | |
GetMeshCount() | LImporter | |
GetOptimizationLevel() | LImporter | |
GetOptimizationLevel() | LImporter | |
GotoChunk(const LChunk &chunk) | L3DS | protected |
GotoChunk(const LChunk &chunk) | L3DS | protected |
L3DS() | L3DS | |
L3DS(const char *filename) | L3DS | |
L3DS() | L3DS | |
L3DS(const char *filename) | L3DS | |
lights | LImporter | protected |
LImporter() | LImporter | |
LImporter() | LImporter | |
LoadFile(const char *filename) | L3DS | virtual |
LoadFile(const char *filename) | L3DS | virtual |
m_buffer | L3DS | protected |
m_bufferSize | L3DS | protected |
m_eof | L3DS | protected |
m_lights | LImporter | protected |
m_materials | LImporter | protected |
m_meshes | LImporter | protected |
m_objName | L3DS | protected |
m_optLevel | LImporter | protected |
m_pos | L3DS | protected |
materials | LImporter | protected |
meshes | LImporter | protected |
objName | L3DS | protected |
optLevel | LImporter | protected |
Pos() | L3DS | protected |
Pos() | L3DS | protected |
pos | L3DS | protected |
Read3DS() | L3DS | protected |
Read3DS() | L3DS | protected |
ReadASCIIZ(char *buf, int max_count) | L3DS | protected |
ReadASCIIZ(char *buf, int max_count) | L3DS | protected |
ReadByte() | L3DS | protected |
ReadByte() | L3DS | protected |
ReadChar() | L3DS | protected |
ReadChar() | L3DS | protected |
ReadChunk() | L3DS | protected |
ReadChunk() | L3DS | protected |
ReadColor(const LChunk &chunk) | L3DS | protected |
ReadColor(const LChunk &chunk) | L3DS | protected |
ReadFaceList(const LChunk &chunk, LMesh &mesh) | L3DS | protected |
ReadFaceList(const LChunk &chunk, LMesh &mesh) | L3DS | protected |
ReadFloat() | L3DS | protected |
ReadFloat() | L3DS | protected |
ReadInt() | L3DS | protected |
ReadInt() | L3DS | protected |
ReadKeyframeData(const LChunk &parent) | L3DS | protected |
ReadKeyframeData(const LChunk &parent) | L3DS | protected |
ReadKeyheader() | L3DS | protected |
ReadKeyheader() | L3DS | protected |
ReadLight(const LChunk &parent) | L3DS | protected |
ReadLight(const LChunk &parent) | L3DS | protected |
ReadMap(const LChunk &chunk, LMap &map) | L3DS | protected |
ReadMap(const LChunk &chunk, TextureMap &map) | L3DS | protected |
ReadMaterial(const LChunk &parent) | L3DS | protected |
ReadMaterial(const LChunk &parent) | L3DS | protected |
ReadMesh(const LChunk &parent) | L3DS | protected |
ReadMesh(const LChunk &parent) | L3DS | protected |
ReadPercentage(const LChunk &chunk) | L3DS | protected |
ReadPercentage(const LChunk &chunk) | L3DS | protected |
ReadShort() | L3DS | protected |
ReadShort() | L3DS | protected |
Seek(int offset, int origin) | L3DS | protected |
Seek(int offset, int origin) | L3DS | protected |
SetOptimizationLevel(LOptimizationLevel value) | LImporter | |
SetOptimizationLevel(LOptimizationLevel value) | LImporter | |
SkipChunk(const LChunk &chunk) | L3DS | protected |
SkipChunk(const LChunk &chunk) | L3DS | protected |
~L3DS() | L3DS | virtual |
~L3DS() | L3DS | virtual |
~LImporter() | LImporter | virtual |
~LImporter() | LImporter | virtual |