Starshatter_Open
Open source Starshatter engine
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Hoop Class Reference

#include <Hoop.h>

Inheritance diagram for Hoop:
Solid Graphic

List of all members.

Public Member Functions

 Hoop ()
virtual ~Hoop ()
virtual void Update ()
- Public Member Functions inherited from Solid
 Solid ()
virtual ~Solid ()
virtual void Render (Video *video, DWORD flags)
virtual void SelectDetail (Projector *p)
virtual void ProjectScreenRect (Projector *p)
ModelGetModel () const
void GetAllTextures (List< Bitmap > &textures)
virtual bool IsDynamic () const
virtual void SetDynamic (bool d)
virtual void SetLuminous (bool l)
virtual void SetOrientation (const Matrix &o)
virtual void SetOrientation (const Solid &match)
const MatrixOrientation () const
float Roll () const
float Pitch () const
float Yaw () const
virtual bool IsSolid () const
virtual void CreateShadows (int nlights=1)
virtual void UpdateShadows (List< Light > &lights)
List< Shadow > & GetShadows ()
bool Load (const char *mag_file, double scale=1.0)
bool Load (ModelFile *loader, double scale=1.0)
void UseModel (Model *model)
void ClearModel ()
bool Rescale (double scale)
virtual int CollidesWith (Graphic &o)
virtual int CheckRayIntersection (Point pt, Point vpn, double len, Point &ipt, bool treat_translucent_polys_as_solid=true)
virtual PolyGetIntersectionPoly () const
virtual void DeletePrivateData ()
virtual void InvalidateSurfaceData ()
virtual void InvalidateSegmentData ()
- Public Member Functions inherited from Graphic
 Graphic ()
virtual ~Graphic ()
int operator== (const Graphic &g) const
int operator< (const Graphic &g) const
int operator<= (const Graphic &g) const
int Identity () const
const char * Name () const
bool IsVisible () const
void SetVisible (bool v)
float Radius () const
Point Location () const
virtual void MoveTo (const Point &p)
virtual void TranslateBy (const Point &ref)
virtual float Depth () const
virtual void SetDepth (float d)
virtual int IsInfinite () const
virtual void SetInfinite (bool b)
virtual int IsForeground () const
virtual void SetForeground (bool f)
virtual int IsBackground () const
virtual void SetBackground (bool b)
virtual int Hidden () const
virtual int Life () const
virtual void Destroy ()
virtual void Hide ()
virtual void Show ()
virtual bool Luminous () const
virtual bool Translucent () const
virtual bool CastsShadow () const
virtual void SetShadow (bool s)
virtual bool IsSprite () const
virtual bool IsBolt () const
virtual bool IsQuad () const
const RectScreenRect () const
virtual SceneGetScene () const
virtual void SetScene (Scene *s)
virtual bool CheckVisibility (Projector &projector)

Static Public Member Functions

static void SetColor (Color c)
- Static Public Member Functions inherited from Solid
static const char * TYPENAME ()
static bool IsCollisionEnabled ()
static void EnableCollision (bool enable)
- Static Public Member Functions inherited from Graphic
static int Nearer (Graphic *a, Graphic *b)
static int Farther (Graphic *a, Graphic *b)

Protected Member Functions

virtual void CreatePolys ()

Protected Attributes

Bitmaphoop_texture
Materialmtl
int width
int height
- Protected Attributes inherited from Solid
Modelmodel
bool own_model
float roll
float pitch
float yaw
Matrix orientation
Polyintersection_poly
List< Shadowshadows
- Protected Attributes inherited from Graphic
int id
Point loc
float depth
float radius
int life
bool visible
bool infinite
bool foreground
bool background
bool hidden
bool trans
bool shadow
bool luminous
Rect screen_rect
Scenescene
char name [32]

Additional Inherited Members

- Public Types inherited from Solid
enum  { NAMELEN = 64 }
- Public Types inherited from Graphic
enum  TYPE {
  OTHER, SOLID, SPRITE, BOLT,
  QUAD
}
enum  RENDER_FLAGS {
  RENDER_SOLID = 0x0001, RENDER_ALPHA = 0x0002, RENDER_ADDITIVE = 0x0004, RENDER_FIRST_LIGHT = 0x1000,
  RENDER_ADD_LIGHT = 0x2000
}

Detailed Description

Definition at line 24 of file Hoop.h.


Constructor & Destructor Documentation

Hoop::Hoop ( )

Definition at line 27 of file Hoop.cpp.

Hoop::~Hoop ( )
virtual

Definition at line 42 of file Hoop.cpp.


Member Function Documentation

void Hoop::CreatePolys ( )
protectedvirtual

Definition at line 55 of file Hoop.cpp.

void Hoop::SetColor ( Color  c)
static

Definition at line 47 of file Hoop.cpp.

void Hoop::Update ( )
virtual

Reimplemented from Solid.

Definition at line 138 of file Hoop.cpp.


Member Data Documentation

int Hoop::height
protected

Definition at line 39 of file Hoop.h.

Bitmap* Hoop::hoop_texture
protected

Definition at line 36 of file Hoop.h.

Material* Hoop::mtl
protected

Definition at line 37 of file Hoop.h.

int Hoop::width
protected

Definition at line 38 of file Hoop.h.


The documentation for this class was generated from the following files: