Starshatter_Open
Open source Starshatter engine
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HardPoint Member List

This is the complete list of members for HardPoint, including all inherited members.

abrvHardPointprotected
AddDesign(WeaponDesign *dsn)HardPointvirtual
aim_azimuthHardPointprotected
aim_elevationHardPointprotected
CONSTANTS enum nameHardPoint
CreateWeapon(int type_index=0)HardPointvirtual
designsHardPointprotected
GetAbbreviation() const HardPointinlinevirtual
GetAzimuth() const HardPointinlinevirtual
GetCarryMass(int type_index=0)HardPointvirtual
GetDesign() const HardPointinlinevirtual
GetElevation() const HardPointinlinevirtual
GetName() const HardPointinlinevirtual
GetWeaponDesign(int n)HardPointinline
HardPoint(Vec3 muzzle, double az=0, double el=0)HardPoint
HardPoint(const HardPoint &rhs)HardPoint
hull_factorHardPointprotected
HullProtection() const HardPointinline
MAX_DESIGNS enum valueHardPoint
Mount(Point loc, float rad, float hull=0.5f)HardPointvirtual
mount_relHardPointprotected
MountLocation() const HardPointinline
muzzleHardPointprotected
nameHardPointprotected
operator==(const HardPoint &w) const HardPointinline
radiusHardPointprotected
Radius() const HardPointinline
SetAbbreviation(const char *s)HardPointinlinevirtual
SetAzimuth(double a)HardPointinlinevirtual
SetDesign(const char *s)HardPointinlinevirtual
SetElevation(double e)HardPointinlinevirtual
SetName(const char *s)HardPointinlinevirtual
sys_dsnHardPointprotected
TYPENAME()HardPointinlinestatic
~HardPoint()HardPointvirtual