Starshatter_Open
Open source Starshatter engine
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This is the complete list of members for Hangar, including all inherited members.
ACTIVE enum value | Hangar | |
ALERT enum value | Hangar | |
APPROACH enum value | Hangar | |
CanStow(Ship *s) | Hangar | virtual |
CONSTANTS enum name | Hangar | |
CreateSquadron(Text squadron, CombatGroup *g, const ShipDesign *design, int count, int iff=-1, int *def_load=0, int maint_count=0, int dead_count=0) | Hangar | virtual |
ExecFrame(double seconds) | Hangar | virtual |
FindAvailSlot(const ShipDesign *s, int &squadron, int &slot) | Hangar | virtual |
FindSlot(Ship *s, int &squadron, int &slot, int state=UNAVAIL) | Hangar | virtual |
FindSquadronAndSlot(Ship *s, int &squadron, int &slot) | Hangar | virtual |
FinishPrep(HangarSlot *slot) | Hangar | virtual |
GetActiveElements(List< Element > &active_list) | Hangar | |
GetDesign(const HangarSlot *s) const | Hangar | |
GetFlightDeck(const HangarSlot *s) const | Hangar | |
GetFlightDeckSlot(const HangarSlot *s) const | Hangar | |
GetLastPatrolLaunch() const | Hangar | |
GetLoadout(const HangarSlot *s) const | Hangar | |
GetObserverName() const | Hangar | virtual |
GetPackageElement(const HangarSlot *s) const | Hangar | |
GetShip(const HangarSlot *s) const | Hangar | |
GetSlot(int squadron, int index) const | Hangar | |
GetState(const HangarSlot *s) const | Hangar | |
GotoActiveFlight(int squadron, int slot, Element *elem, int *loadout) | Hangar | virtual |
GotoAlert(int squadron, int slot, FlightDeck *d, Element *elem=0, int *loadout=0, bool pkg=false, bool expedite=false) | Hangar | virtual |
Hangar() | Hangar | |
Hangar(const Hangar &rhs) | Hangar | |
HANGAR_STATE enum name | Hangar | |
Ignore(SimObject *obj) | SimObserver | virtual |
last_patrol_launch | Hangar | protected |
LAUNCH enum value | Hangar | |
Launch(int squadron, int slot) | Hangar | virtual |
LOCKED enum value | Hangar | |
MAINT enum value | Hangar | |
MAX_SQUADRONS enum value | Hangar | |
names | Hangar | protected |
nslots | Hangar | protected |
nsquadrons | Hangar | protected |
NumShipsDead(int squadron) const | Hangar | |
NumShipsMaint(int squadron) const | Hangar | |
NumShipsReady(int squadron) const | Hangar | |
NumSlotsEmpty() const | Hangar | |
NumSquadrons() const | Hangar | inline |
Observe(SimObject *obj) | SimObserver | virtual |
observe_list | SimObserver | protected |
operator==(const SimObserver &o) const | SimObserver | inline |
PreflightQueue(FlightDeck *d) const | Hangar | |
PREP enum value | Hangar | |
QUEUED enum value | Hangar | |
Ready(int squadron, int slot, FlightDeck *d) | Hangar | virtual |
RECOVERY enum value | Hangar | |
SetAllIFF(int iff) | Hangar | virtual |
SetLastPatrolLaunch(DWORD t) | Hangar | |
SetShip(Ship *s) | Hangar | inline |
ship | Hangar | protected |
SquadronDesign(int n) const | Hangar | |
SquadronIFF(int n) const | Hangar | |
SquadronName(int n) const | Hangar | |
squadrons | Hangar | protected |
SquadronSize(int n) const | Hangar | |
StandDown(int squadron, int slot) | Hangar | virtual |
StatusName(const HangarSlot *s) const | Hangar | |
STORAGE enum value | Hangar | |
Stow(Ship *s) | Hangar | virtual |
TimeRemaining(const HangarSlot *s) const | Hangar | |
TYPENAME() | SimObserver | inlinestatic |
UNAVAIL enum value | Hangar | |
Update(SimObject *obj) | Hangar | virtual |
~Hangar() | Hangar | virtual |
~SimObserver() | SimObserver | virtual |