active_region | HUDView | protected |
ah | HUDView | protected |
Ambient() const | HUDView | virtual |
arcade | HUDView | protectedstatic |
aw | HUDView | protected |
az_pointer | HUDView | protected |
az_ring | HUDView | protected |
camview | HUDView | protected |
ClearMessages() | HUDView | static |
cockpit_hud_texture | HUDView | protected |
color | HUDView | protected |
ColorizeBitmap(Bitmap &img, BYTE *shades, Color color, bool force_alpha=false) | HUDView | static |
compass_scale | HUDView | protected |
CycleHUDColor() | HUDView | virtual |
CycleHUDInst() | HUDView | virtual |
CycleHUDMode() | HUDView | virtual |
CycleHUDWarn() | HUDView | virtual |
CycleInstructions(int direction) | HUDView | virtual |
CycleMFDMode(int mfd) | HUDView | virtual |
def_color_set | HUDView | protectedstatic |
DefaultColorSet() | HUDView | inlinestatic |
docking | HUDView | protected |
DrawBars() | HUDView | virtual |
DrawCompass() | HUDView | virtual |
DrawContact(Contact *c, int index) | HUDView | virtual |
DrawContactMarkers() | HUDView | virtual |
DrawDesignators() | HUDView | virtual |
DrawDiamond(int x, int y, int r, Color c) | HUDView | protected |
DrawFPM() | HUDView | virtual |
DrawHPM() | HUDView | virtual |
DrawHUDText(int index, const char *txt, Rect &rect, int align, int upcase=HUD_UPPER_CASE, bool box=false) | HUDView | protected |
DrawILS() | HUDView | virtual |
DrawInstructions() | HUDView | virtual |
DrawLCOS(SimObject *targ, double dist) | HUDView | virtual |
DrawMessages() | HUDView | virtual |
DrawMFDs() | HUDView | virtual |
DrawNav() | HUDView | virtual |
DrawNavInfo() | HUDView | virtual |
DrawNavPoint(Instruction &navpt, int index, int next) | HUDView | virtual |
DrawObjective() | HUDView | virtual |
DrawOrbitalBody(OrbitalBody *body) | HUDView | protected |
DrawPitchLadder() | HUDView | virtual |
DrawRect(SimObject *targ) | HUDView | virtual |
DrawSight() | HUDView | virtual |
DrawStarSystem() | HUDView | virtual |
DrawTarget() | HUDView | virtual |
DrawTrack(Contact *c) | HUDView | virtual |
DrawTrackSegment(Point &t1, Point &t2, Color c) | HUDView | virtual |
DrawWarningPanel() | HUDView | virtual |
el_pointer | HUDView | protected |
el_ring | HUDView | protected |
ExecFrame() | HUDView | virtual |
FormatInstruction(Text instr) | HUDView | protected |
GetGunsight() | HUDView | inlinestatic |
GetHUDColor() const | HUDView | inlinevirtual |
GetHUDColorSet() const | HUDView | inlinevirtual |
GetHUDMode() const | HUDView | inlinevirtual |
GetInstance() | HUDView | inlinestatic |
GetMFD(int n) const | HUDView | virtual |
GetObserverName() const | HUDView | virtual |
GetOverlayMode() const | HUDView | inlinevirtual |
GetShip() const | HUDView | inlinevirtual |
GetStatusColor(System::STATUS status) | HUDView | static |
GetTacticalMode() const | HUDView | inlinevirtual |
GetTarget() const | HUDView | inlinevirtual |
GetTextColor() const | HUDView | inlinevirtual |
GetWindow() | View | inlinevirtual |
gunsight | HUDView | protectedstatic |
height | HUDView | protected |
HideAll() | HUDView | virtual |
HideCompass() | HUDView | virtual |
HideHUDInst() | HUDView | virtual |
HideHUDText(int index) | HUDView | protected |
HideHUDWarn() | HUDView | virtual |
HUD_CASE enum name | HUDView | protected |
hud_color | HUDView | protected |
HUD_MIXED_CASE enum value | HUDView | protected |
HUD_MODE_ILS enum value | HUDView | |
HUD_MODE_NAV enum value | HUDView | |
HUD_MODE_OFF enum value | HUDView | |
HUD_MODE_TAC enum value | HUDView | |
hud_sprite | HUDView | protected |
HUD_UPPER_CASE enum value | HUDView | protected |
hud_view | HUDView | protectedstatic |
HUDModes enum name | HUDView | |
HUDView(Window *c) | HUDView | |
Ignore(SimObject *obj) | SimObserver | virtual |
inst_page | HUDView | protected |
IsArcade() | HUDView | inlinestatic |
IsMouseLatched() | HUDView | static |
IsNameCrowded(int x, int y) | HUDView | static |
MarkerColor(Contact *targ) | HUDView | static |
MAX_MSG enum value | HUDView | protected |
Message(const char *fmt,...) | HUDView | static |
mfd | HUDView | protected |
mode | HUDView | protected |
MouseFrame() | HUDView | virtual |
msg_text | HUDView | protected |
msg_time | HUDView | protected |
Observe(SimObject *obj) | SimObserver | virtual |
observe_list | SimObserver | protected |
OnHide() | View | inlinevirtual |
OnShow() | View | inlinevirtual |
OnWindowMove() | HUDView | virtual |
View::operator==(const View &that) const | View | inline |
SimObserver::operator==(const SimObserver &o) const | SimObserver | inline |
overlay | HUDView | protected |
pitch_ladder | HUDView | protected |
PrepareBitmap(const char *name, Bitmap &img, BYTE *&shades) | HUDView | static |
projector | HUDView | protected |
Refresh() | HUDView | virtual |
RestoreHUD() | HUDView | virtual |
SetArcade(bool a) | HUDView | inlinestatic |
SetDefaultColorSet(int c) | HUDView | inlinestatic |
SetGunsight(int s) | HUDView | inlinestatic |
SetHUDColorSet(int c) | HUDView | virtual |
SetHUDMode(int mode) | HUDView | virtual |
SetOverlayMode(int mode=1) | HUDView | virtual |
SetShip(Ship *s) | HUDView | virtual |
SetStatusColor(System::STATUS status) | HUDView | protected |
SetTacticalMode(int mode=1) | HUDView | virtual |
SetTarget(SimObject *t) | HUDView | virtual |
SetWindow(Window *w) | View | inlinevirtual |
ship | HUDView | protected |
show_fps | HUDView | protectedstatic |
show_inst | HUDView | protected |
show_warn | HUDView | protected |
ShowFPS() | HUDView | inlinestatic |
ShowFPS(bool f) | HUDView | inlinestatic |
ShowHUDInst() | HUDView | virtual |
ShowHUDWarn() | HUDView | virtual |
sim | HUDView | protected |
status_color | HUDView | protected |
tactical | HUDView | protected |
target | HUDView | protected |
TargetOff() | HUDView | inlinevirtual |
threat | HUDView | protected |
TransferBitmap(const Bitmap &src, Bitmap &img, BYTE *&shades) | HUDView | static |
transition | HUDView | protected |
txt_color | HUDView | protected |
View::TYPENAME() | View | inlinestatic |
SimObserver::TYPENAME() | SimObserver | inlinestatic |
Update(SimObject *obj) | HUDView | virtual |
UseCameraView(CameraView *v) | HUDView | virtual |
View(Window *c) | View | inline |
width | HUDView | protected |
window | View | protected |
xcenter | HUDView | protected |
ycenter | HUDView | protected |
~HUDView() | HUDView | virtual |
~SimObserver() | SimObserver | virtual |
~View() | View | inlinevirtual |