Starshatter_Open
Open source Starshatter engine
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HUDSounds Class Reference

#include <HUDSounds.h>

List of all members.

Public Types

enum  SOUNDS {
  SND_MFD_MODE, SND_NAV_MODE, SND_WEP_MODE, SND_WEP_DISP,
  SND_HUD_MODE, SND_HUD_WIDGET, SND_SHIELD_LEVEL, SND_RED_ALERT,
  SND_TAC_ACCEPT, SND_TAC_REJECT
}

Static Public Member Functions

static void Initialize ()
static void Close ()
static void PlaySound (int n)
static void StopSound (int n)

Detailed Description

Definition at line 22 of file HUDSounds.h.


Member Enumeration Documentation

Enumerator:
SND_MFD_MODE 
SND_NAV_MODE 
SND_WEP_MODE 
SND_WEP_DISP 
SND_HUD_MODE 
SND_HUD_WIDGET 
SND_SHIELD_LEVEL 
SND_RED_ALERT 
SND_TAC_ACCEPT 
SND_TAC_REJECT 

Definition at line 25 of file HUDSounds.h.


Member Function Documentation

void HUDSounds::Close ( )
static

Definition at line 68 of file HUDSounds.cpp.

void HUDSounds::Initialize ( )
static

Definition at line 43 of file HUDSounds.cpp.

void HUDSounds::PlaySound ( int  n)
static

Definition at line 82 of file HUDSounds.cpp.

void HUDSounds::StopSound ( int  n)
static

Definition at line 113 of file HUDSounds.cpp.


The documentation for this class was generated from the following files: