Starshatter_Open
Open source Starshatter engine
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#include <HUDSounds.h>
Public Types | |
enum | SOUNDS { SND_MFD_MODE, SND_NAV_MODE, SND_WEP_MODE, SND_WEP_DISP, SND_HUD_MODE, SND_HUD_WIDGET, SND_SHIELD_LEVEL, SND_RED_ALERT, SND_TAC_ACCEPT, SND_TAC_REJECT } |
Static Public Member Functions | |
static void | Initialize () |
static void | Close () |
static void | PlaySound (int n) |
static void | StopSound (int n) |
Definition at line 22 of file HUDSounds.h.
enum HUDSounds::SOUNDS |
SND_MFD_MODE | |
SND_NAV_MODE | |
SND_WEP_MODE | |
SND_WEP_DISP | |
SND_HUD_MODE | |
SND_HUD_WIDGET | |
SND_SHIELD_LEVEL | |
SND_RED_ALERT | |
SND_TAC_ACCEPT | |
SND_TAC_REJECT |
Definition at line 25 of file HUDSounds.h.
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static |
Definition at line 68 of file HUDSounds.cpp.
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static |
Definition at line 43 of file HUDSounds.cpp.
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static |
Definition at line 82 of file HUDSounds.cpp.
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static |
Definition at line 113 of file HUDSounds.cpp.