Starshatter_Open
Open source Starshatter engine
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Grid Member List

This is the complete list of members for Grid, including all inherited members.

backgroundGraphicprotected
bmp_frontGridprotected
bmp_planGridprotected
bmp_sideGridprotected
BOLT enum valueGraphic
CastsShadow() const Graphicinlinevirtual
CheckRayIntersection(Point pt, Point vpn, double len, Point &ipt, bool treat_translucent_polys_as_solid=true)Graphicvirtual
CheckVisibility(Projector &projector)Graphicvirtual
CollidesWith(Graphic &o)Gridvirtual
Depth() const Graphicinlinevirtual
depthGraphicprotected
Destroy()Graphicvirtual
DrawLine(Video *video, Point &p1, Point &p2, Color c)Gridprotectedvirtual
drawnGridprotected
Farther(Graphic *a, Graphic *b)Graphicstatic
foregroundGraphicprotected
GetReferenceFront() const Grid
GetReferencePlan() const Grid
GetReferenceSide() const Grid
GetScene() const Graphicinlinevirtual
GetSize() const Gridinline
Graphic()Graphic
Grid()Grid
Grid(int size, int step)Grid
GRID_XY enum valueGrid
GRID_XZ enum valueGrid
GRID_YZ enum valueGrid
Hidden() const Graphicinlinevirtual
hiddenGraphicprotected
Hide()Graphicinlinevirtual
idGraphicprotected
id_keyGraphicprotectedstatic
Identity() const Graphicinline
infiniteGraphicprotected
IsBackground() const Graphicinlinevirtual
IsBolt() const Graphicinlinevirtual
IsForeground() const Graphicinlinevirtual
IsInfinite() const Graphicinlinevirtual
IsQuad() const Graphicinlinevirtual
IsShow() const Gridinline
IsSnap() const Gridinline
IsSolid() const Graphicinlinevirtual
IsSprite() const Graphicinlinevirtual
IsVisible() const Graphicinline
Life() const Graphicinlinevirtual
lifeGraphicprotected
locGraphicprotected
Location() const Graphicinline
Luminous() const Graphicinlinevirtual
luminousGraphicprotected
minorGridprotected
MoveTo(const Point &p)Graphicinlinevirtual
nameGraphicprotected
Name() const Graphicinline
Nearer(Graphic *a, Graphic *b)Graphicstatic
operator<(const Graphic &g) const Graphic
operator<=(const Graphic &g) const Graphic
operator==(const Graphic &g) const Graphicinline
OTHER enum valueGraphic
PLANE enum nameGrid
planeGridprotected
ProjectScreenRect(Projector *p)Graphicvirtual
QUAD enum valueGraphic
Radius() const Graphicinline
radiusGraphicprotected
Render(Video *video, DWORD flags)Gridvirtual
Render(Video *video, DWORD flags)Gridvirtual
RENDER_ADD_LIGHT enum valueGraphic
RENDER_ADDITIVE enum valueGraphic
RENDER_ALPHA enum valueGraphic
RENDER_FIRST_LIGHT enum valueGraphic
RENDER_FLAGS enum nameGraphic
RENDER_SOLID enum valueGraphic
RenderReference(Video *video)Gridvirtual
sceneGraphicprotected
screen_rectGraphicprotected
ScreenRect() const Graphicinline
SetBackground(bool b)Graphicinlinevirtual
SetDepth(float d)Graphicinlinevirtual
SetForeground(bool f)Graphicinlinevirtual
SetInfinite(bool b)Graphicvirtual
SetLuminous(bool l)Graphicinlinevirtual
SetOrientation(const Matrix &o)Graphicinlinevirtual
SetReferenceFront(const char *fname)Grid
SetReferencePlan(const char *fname)Grid
SetReferenceSide(const char *fname)Grid
SetScene(Scene *s)Graphicinlinevirtual
SetShadow(bool s)Graphicinlinevirtual
SetShow(bool s)Gridinline
SetSize(int x, int y=0)Grid
SetSkip(int x, int y=0)Grid
SetSnap(bool s)Gridinline
SetVisible(bool v)Graphicinline
shadowGraphicprotected
Show()Graphicinlinevirtual
showGridprotected
show_refGridprotected
ShowMinor(bool show)Gridinline
ShowPlane(int p)Gridinline
ShowReference(bool show)Gridinline
sizeGridprotected
Snap(CPoint &p)Grid
snapGridprotected
snapto(int i, int dim)Gridprotected
SOLID enum valueGraphic
SPRITE enum valueGraphic
stepGridprotected
transGraphicprotected
TranslateBy(const Point &ref)Graphicinlinevirtual
Translucent() const Graphicinlinevirtual
TYPE enum nameGraphic
TYPENAME()Graphicinlinestatic
Update()Graphicinlinevirtual
visibleGraphicprotected
x_majorGridprotected
x_minorGridprotected
x_sizeGridprotected
x_skipGridprotected
y_majorGridprotected
y_minorGridprotected
y_sizeGridprotected
y_skipGridprotected
~Graphic()Graphicvirtual
~Grid()Gridvirtual
~Grid()Gridvirtual