This is the complete list of members for Game, including all inherited members.
Activate(bool f) | Game | virtual |
active | Game | protectedstatic |
Active() | Game | inlinestatic |
AdjustWindowForChange() | Game | virtual |
app_name | Game | protected |
avi_file | Game | protected |
AVICapture(const char *fname=0) | Game | virtual |
base_game_time | Game | protectedstatic |
bounds_rect | Game | protected |
client_rect | Game | protected |
CollectStats() | Game | virtual |
content | Game | protected |
DisplayModeSupported(int w, int h, int bpp) | Game | static |
Exit() | Game | virtual |
EXIT enum value | Game | |
exit_code | Game | protected |
Frame() | Game | static |
frame_count | Game | protected |
frame_count0 | Game | protected |
frame_number | Game | protectedstatic |
frame_rate | Game | protected |
frame_time | Game | protected |
frame_time0 | Game | protected |
FrameRate() | Game | static |
FrameTime() | Game | static |
Game() | Game | |
game_time | Game | protectedstatic |
GameLoop() | Game | virtual |
GameState() | Game | virtual |
GameTime() | Game | static |
gamma | Game | protected |
GammaLevel() | Game | static |
GetHINST() | Game | static |
GetHWND() | Game | static |
GetInstance() | Game | static |
GetMaxFrameLength() | Game | inlinestatic |
GetMinFrameLength() | Game | inlinestatic |
GetPanicMessage() | Game | inlinestatic |
GetPolyStats() | Game | inline |
GetScreenColor() | Game | static |
GetScreenHeight() | Game | static |
GetScreenWidth() | Game | static |
GetText(const char *key) | Game | static |
GetVideo() | Game | static |
gui_seconds | Game | protected |
GUITime() | Game | static |
hInst | Game | protected |
hmenu | Game | protected |
hwnd | Game | protected |
ignore_size_change | Game | protected |
Init(HINSTANCE hi, HINSTANCE hpi, LPSTR cmdline, int nCmdShow) | Game | virtual |
INIT_FAILED enum value | Game | |
InitApplication(HINSTANCE) | Game | virtual |
InitContent() | Game | virtual |
InitGame() | Game | virtual |
InitInstance(HINSTANCE, int) | Game | virtual |
InitVideo() | Game | virtual |
inverse_palette | Game | protected |
is_active | Game | protected |
is_device_initialized | Game | protected |
is_device_lost | Game | protected |
is_device_restored | Game | protected |
is_maximized | Game | protected |
is_minimized | Game | protected |
is_windowed | Game | protected |
IsWindowed() | Game | static |
LoadPalette(PALETTEENTRY *pal, BYTE *inv) | Game | virtual |
max_frame_length | Game | protectedstatic |
max_tex_size | Game | protected |
MaxTexAspect() | Game | static |
MaxTexSize() | Game | static |
min_frame_length | Game | protectedstatic |
OK enum value | Game | |
OnHelp() | Game | inlinevirtual |
OnPaint() | Game | inlinevirtual |
palette_name | Game | protected |
PANIC enum value | Game | |
Panic(const char *msg=0) | Game | static |
panicbuf | Game | protectedstatic |
Pause(bool f) | Game | virtual |
paused | Game | protectedstatic |
Paused() | Game | inlinestatic |
ProfileGameLoop(void) | Game | friend |
real_time | Game | protectedstatic |
RealTime() | Game | static |
ResetGameTime() | Game | static |
ResetVideo() | Game | virtual |
ResizeVideo() | Game | virtual |
RUN enum value | Game | |
Run() | Game | virtual |
screen | Game | protected |
screen_color | Game | protected |
ScreenCapture(const char *name=0) | Game | virtual |
seconds | Game | protected |
server | Game | protectedstatic |
Server() | Game | inlinestatic |
SetGammaLevel(int g) | Game | static |
SetMaxFrameLength(double seconds) | Game | inlinestatic |
SetMaxTexSize(int n) | Game | static |
SetMinFrameLength(double seconds) | Game | inlinestatic |
SetScreenColor(Color c) | Game | static |
SetTimeCompression(DWORD comp) | Game | static |
SetupPalette() | Game | virtual |
show_mouse | Game | protectedstatic |
ShowMouse() | Game | inlinestatic |
ShowStats() | Game | virtual |
SkipGameTime(double seconds) | Game | static |
soundcard | Game | protected |
standard_palette | Game | protected |
stats | Game | protected |
STATUS enum name | Game | |
Status() const | Game | inline |
status | Game | protected |
time_comp | Game | protectedstatic |
TimeCompression() | Game | static |
title_text | Game | protected |
ToggleFullscreen() | Game | virtual |
TOO_MANY enum value | Game | |
totaltime | Game | protected |
TYPENAME() | Game | inlinestatic |
UpdateScreen() | Game | virtual |
UpdateWorld() | Game | virtual |
UseLocale(Locale *locale) | Game | static |
video | Game | protected |
video_factory | Game | protected |
video_settings | Game | protected |
window_style | Game | protected |
winstyle | Game | protected |
WndProc(HWND hwnd, UINT message, WPARAM uParam, LPARAM lParam) | Game | friend |
world | Game | protected |
~Game() | Game | virtual |