#include <DriveSprite.h>
List of all members.
Public Member Functions |
| DriveSprite () |
| DriveSprite (Bitmap *animation, Bitmap *glow) |
| DriveSprite (Bitmap *animation, int length=1, int repeat=1, int share=1) |
virtual | ~DriveSprite () |
virtual void | Render (Video *video, DWORD flags) |
virtual void | SetFront (const Vec3 &f) |
virtual void | SetBias (DWORD b) |
| Sprite () |
| Sprite (Bitmap *animation, int length=1, int repeat=1, int share=1) |
virtual | ~Sprite () |
virtual void | Render2D (Video *video) |
virtual void | Update () |
virtual void | Scale (double scale) |
virtual void | Rescale (double scale) |
virtual void | Reshape (int w1, int h1) |
int | Width () const |
int | Height () const |
int | Looping () const |
int | NumFrames () const |
double | FrameRate () const |
void | SetFrameRate (double rate) |
double | Shade () const |
void | SetShade (double s) |
double | Angle () const |
void | SetAngle (double a) |
int | BlendMode () const |
void | SetBlendMode (int a) |
int | Filter () const |
void | SetFilter (int f) |
virtual void | SetAnimation (Bitmap *animation, int length=1, int repeat=1, int share=1) |
virtual void | SetTexCoords (const double *uv_interleaved) |
Bitmap * | Frame () const |
void | SetFrameIndex (int n) |
virtual bool | IsSprite () const |
| Graphic () |
virtual | ~Graphic () |
int | operator== (const Graphic &g) const |
int | operator< (const Graphic &g) const |
int | operator<= (const Graphic &g) const |
virtual void | SetOrientation (const Matrix &o) |
virtual int | CollidesWith (Graphic &o) |
int | Identity () const |
const char * | Name () const |
bool | IsVisible () const |
void | SetVisible (bool v) |
float | Radius () const |
Point | Location () const |
virtual void | MoveTo (const Point &p) |
virtual void | TranslateBy (const Point &ref) |
virtual float | Depth () const |
virtual void | SetDepth (float d) |
virtual int | IsInfinite () const |
virtual void | SetInfinite (bool b) |
virtual int | IsForeground () const |
virtual void | SetForeground (bool f) |
virtual int | IsBackground () const |
virtual void | SetBackground (bool b) |
virtual int | Hidden () const |
virtual int | Life () const |
virtual void | Destroy () |
virtual void | Hide () |
virtual void | Show () |
virtual bool | Luminous () const |
virtual void | SetLuminous (bool l) |
virtual bool | Translucent () const |
virtual bool | CastsShadow () const |
virtual void | SetShadow (bool s) |
virtual bool | IsSolid () const |
virtual bool | IsBolt () const |
virtual bool | IsQuad () const |
virtual void | ProjectScreenRect (Projector *p) |
const Rect & | ScreenRect () const |
virtual Scene * | GetScene () const |
virtual void | SetScene (Scene *s) |
virtual int | CheckRayIntersection (Point pt, Point vpn, double len, Point &ipt, bool treat_translucent_polys_as_solid=true) |
virtual bool | CheckVisibility (Projector &projector) |
Detailed Description
Definition at line 24 of file DriveSprite.h.
Constructor & Destructor Documentation
DriveSprite::DriveSprite |
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DriveSprite::DriveSprite |
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Bitmap * |
animation, |
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Bitmap * |
glow |
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) |
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DriveSprite::DriveSprite |
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Bitmap * |
animation, |
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int |
length = 1 , |
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int |
repeat = 1 , |
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int |
share = 1 |
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) |
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DriveSprite::~DriveSprite |
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virtual |
Member Function Documentation
void DriveSprite::Render |
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Video * |
video, |
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DWORD |
flags |
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) |
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virtual |
void DriveSprite::SetBias |
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DWORD |
b | ) |
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virtual |
void DriveSprite::SetFront |
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const Vec3 & |
f | ) |
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virtual |
Member Data Documentation
double DriveSprite::effective_radius |
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protected |
The documentation for this class was generated from the following files: