Starshatter_Open
Open source Starshatter engine
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This is the complete list of members for DataLoader, including all inherited members.
CacheBitmap(const char *name, Bitmap *&bmp, int type=0, bool optional=false) | DataLoader | |
Close() | DataLoader | static |
DATAFILE_INVALID enum value | DataLoader | |
DATAFILE_NOTEXIST enum value | DataLoader | |
DATAFILE_OK enum value | DataLoader | |
DataLoader() | DataLoader | |
DisableDatafile(const char *name) | DataLoader | |
EnableDatafile(const char *name) | DataLoader | |
EnableMedia(bool enable=true) | DataLoader | |
FindFile(const char *fname) | DataLoader | |
fread(void *buffer, size_t size, size_t count, BYTE *&stream) | DataLoader | |
GetDataPath() const | DataLoader | inline |
GetLoader() | DataLoader | inlinestatic |
Initialize() | DataLoader | static |
IsFileSystemEnabled() const | DataLoader | inline |
IsMediaLoadEnabled() const | DataLoader | inline |
ListArchiveFiles(const char *archive, const char *filter, List< Text > &list) | DataLoader | |
ListFiles(const char *filter, List< Text > &list, bool recurse=false) | DataLoader | |
LoadBitmap(const char *name, Bitmap &bmp, int type=0, bool optional=false) | DataLoader | |
LoadBuffer(const char *name, BYTE *&buf, bool null_terminate=false, bool optional=false) | DataLoader | |
LoadSound(const char *fname, Sound *&snd, DWORD flags=0, bool optional=false) | DataLoader | |
LoadStream(const char *fname, Sound *&snd, bool optional=false) | DataLoader | |
LoadTexture(const char *name, Bitmap *&bmp, int type=0, bool preload_cache=false, bool optional=false) | DataLoader | |
ReleaseBuffer(BYTE *&buf) | DataLoader | |
Reset() | DataLoader | |
SetDataPath(const char *path) | DataLoader | |
TYPENAME() | DataLoader | inlinestatic |
UseFileSystem(bool use=true) | DataLoader | |
UseVideo(Video *v) | DataLoader |