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Open source Starshatter engine
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Computer Class Reference

#include <Computer.h>

Inheritance diagram for Computer:
System FlightComp

List of all members.

Public Types

enum  CompType { AVIONICS = 1, FLIGHT, TACTICAL }
- Public Types inherited from System
enum  CATEGORY {
  MISC_SYSTEM = 0, DRIVE = 1, WEAPON, SHIELD,
  SENSOR, COMPUTER, POWER_SOURCE, FLIGHT_DECK,
  FARCASTER
}
enum  STATUS {
  DESTROYED, CRITICAL, DEGRADED, NOMINAL,
  MAINT
}
enum  POWER_FLAGS { POWER_WATTS = 1, POWER_CRITICAL = 2 }

Public Member Functions

 Computer (int comp_type, const char *comp_name)
 Computer (const Computer &rhs)
virtual ~Computer ()
virtual void ApplyDamage (double damage)
virtual void ExecFrame (double seconds)
virtual void Distribute (double delivered_energy, double seconds)
- Public Member Functions inherited from System
 System (CATEGORY t, int s, const char *n, int maxv, double energy=0, double capacity=100, double sink_rate=1)
 System (const System &s)
virtual ~System ()
int operator== (const System &s) const
CATEGORY Type () const
int Subtype () const
const char * Name () const
const char * Abbreviation () const
void SetName (const char *n)
void SetAbbreviation (const char *a)
void SetDesign (SystemDesign *d)
virtual int Value () const
int MaxValue () const
STATUS Status () const
double Availability () const
double Safety () const
double Stability () const
virtual void CalcStatus ()
virtual void Repair ()
double NetAvail () const
void SetNetAvail (double d)
List< Component > & GetComponents ()
virtual void ExecMaintFrame (double seconds)
virtual void DoEMCON (int emcon)
virtual void Orient (const Physical *rep)
virtual void Mount (Point loc, float radius, float hull_factor=0.5f)
virtual void Mount (const System &system)
Point MountLocation () const
double Radius () const
double HullProtection () const
bool IsPowerCritical () const
bool UsesWatts () const
virtual double GetRequest (double seconds) const
int GetSourceIndex () const
void SetSourceIndex (int i)
virtual int Charge () const
bool IsPowerOn () const
virtual void PowerOn ()
virtual void PowerOff ()
virtual double GetPowerLevel () const
virtual void SetPowerLevel (double level)
virtual void SetOverride (bool over)
virtual void DrainPower (double to_level)
void SetCapacity (double c)
double GetCapacity () const
double GetEnergy () const
double GetSinkRate () const
void SetEMCONPower (int emcon, int power_level)
int GetEMCONPower (int emcon)
int GetExplosionType () const
void SetExplosionType (int t)
ShipGetShip () const
void SetShip (Ship *s)
int GetID () const
void SetID (int n)

Additional Inherited Members

- Static Public Member Functions inherited from System
static const char * TYPENAME ()
- Protected Attributes inherited from System
CATEGORY type
Shipship
int id
int subtype
int max_value
Text name
Text abrv
STATUS status
float crit_level
float availability
float safety
float stability
float safety_overload
float net_avail
Point mount_loc
Point mount_rel
float radius
float hull_factor
float energy
float capacity
float sink_rate
float power_level
int source_index
DWORD power_flags
bool power_on
BYTE emcon_power [3]
BYTE emcon
int explosion_type
SystemDesigndesign
List< Componentcomponents

Detailed Description

Definition at line 24 of file Computer.h.


Member Enumeration Documentation

Enumerator:
AVIONICS 
FLIGHT 
TACTICAL 

Reimplemented in FlightComp.

Definition at line 27 of file Computer.h.


Constructor & Destructor Documentation

Computer::Computer ( int  comp_type,
const char *  comp_name 
)

Definition at line 27 of file Computer.cpp.

Computer::Computer ( const Computer rhs)

Definition at line 40 of file Computer.cpp.

Computer::~Computer ( )
virtual

Definition at line 54 of file Computer.cpp.


Member Function Documentation

void Computer::ApplyDamage ( double  damage)
virtual

Reimplemented from System.

Definition at line 60 of file Computer.cpp.

void Computer::Distribute ( double  delivered_energy,
double  seconds 
)
virtual

Reimplemented from System.

Definition at line 77 of file Computer.cpp.

void Computer::ExecFrame ( double  seconds)
virtual

Reimplemented from System.

Definition at line 68 of file Computer.cpp.


The documentation for this class was generated from the following files: