#include <CampaignSaveGame.h>
List of all members.
Detailed Description
Definition at line 39 of file CampaignSaveGame.h.
Constructor & Destructor Documentation
CampaignSaveGame::CampaignSaveGame |
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Campaign * |
c = 0 | ) |
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CampaignSaveGame::~CampaignSaveGame |
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virtual |
Member Function Documentation
void CampaignSaveGame::Delete |
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const char * |
name | ) |
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static |
virtual Campaign* CampaignSaveGame::GetCampaign |
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inlinevirtual |
Text CampaignSaveGame::GetResumeFile |
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static |
int CampaignSaveGame::GetSaveGameList |
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List< Text > & |
save_list | ) |
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static |
void CampaignSaveGame::Load |
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const char * |
name | ) |
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virtual |
void CampaignSaveGame::LoadAuto |
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virtual |
void CampaignSaveGame::RemovePlayer |
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Player * |
p | ) |
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static |
void CampaignSaveGame::Save |
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const char * |
name | ) |
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virtual |
void CampaignSaveGame::SaveAuto |
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virtual |
static const char* CampaignSaveGame::TYPENAME |
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inlinestatic |
The documentation for this class was generated from the following files: