Starshatter_Open
Open source Starshatter engine
 All Classes Files Functions Variables Typedefs Enumerations Enumerator Friends Macros
CampaignSaveGame Class Reference

#include <CampaignSaveGame.h>

List of all members.

Public Member Functions

 CampaignSaveGame (Campaign *c=0)
virtual ~CampaignSaveGame ()
virtual CampaignGetCampaign ()
virtual void Load (const char *name)
virtual void Save (const char *name)
virtual void LoadAuto ()
virtual void SaveAuto ()

Static Public Member Functions

static const char * TYPENAME ()
static void Delete (const char *name)
static void RemovePlayer (Player *p)
static Text GetResumeFile ()
static int GetSaveGameList (List< Text > &save_list)

Detailed Description

Definition at line 39 of file CampaignSaveGame.h.


Constructor & Destructor Documentation

CampaignSaveGame::CampaignSaveGame ( Campaign c = 0)

Definition at line 39 of file CampaignSaveGame.cpp.

CampaignSaveGame::~CampaignSaveGame ( )
virtual

Definition at line 45 of file CampaignSaveGame.cpp.


Member Function Documentation

void CampaignSaveGame::Delete ( const char *  name)
static

Definition at line 662 of file CampaignSaveGame.cpp.

virtual Campaign* CampaignSaveGame::GetCampaign ( )
inlinevirtual

Definition at line 47 of file CampaignSaveGame.h.

Text CampaignSaveGame::GetResumeFile ( )
static

Definition at line 708 of file CampaignSaveGame.cpp.

int CampaignSaveGame::GetSaveGameList ( List< Text > &  save_list)
static

Definition at line 724 of file CampaignSaveGame.cpp.

void CampaignSaveGame::Load ( const char *  name)
virtual

Definition at line 154 of file CampaignSaveGame.cpp.

void CampaignSaveGame::LoadAuto ( )
virtual

Definition at line 700 of file CampaignSaveGame.cpp.

void CampaignSaveGame::RemovePlayer ( Player p)
static

Definition at line 668 of file CampaignSaveGame.cpp.

void CampaignSaveGame::Save ( const char *  name)
virtual

Definition at line 560 of file CampaignSaveGame.cpp.

void CampaignSaveGame::SaveAuto ( )
virtual

Definition at line 694 of file CampaignSaveGame.cpp.

static const char* CampaignSaveGame::TYPENAME ( )
inlinestatic

Definition at line 42 of file CampaignSaveGame.h.


The documentation for this class was generated from the following files: