Starshatter_Open
Open source Starshatter engine
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This is the complete list of members for Camera, including all inherited members.
Aim(double roll, double pitch, double yaw) | Camera | inline |
Camera(double x=0.0, double y=0.0, double z=0.0) | Camera | |
Clone(const Camera &cam) | Camera | |
LookAt(const Point &target) | Camera | |
LookAt(const Point &target, const Point &eye, const Point &up) | Camera | |
MoveBy(double dx, double dy, double dz) | Camera | |
MoveBy(const Point &p) | Camera | |
MoveTo(double x, double y, double z) | Camera | |
MoveTo(const Point &p) | Camera | |
Orientation() const | Camera | inline |
orientation | Camera | protected |
Padlock(const Point &target, double alimit=-1, double e_lo=-1, double e_hi=-1) | Camera | |
Pitch(double pitch) | Camera | inline |
pos | Camera | protected |
Pos() const | Camera | inline |
Roll(double roll) | Camera | inline |
TYPENAME() | Camera | inlinestatic |
vpn() const | Camera | inline |
vrt() const | Camera | inline |
vup() const | Camera | inline |
Yaw(double yaw) | Camera | inline |
~Camera() | Camera | virtual |