Starshatter_Open
Open source Starshatter engine
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#include "MemDebug.h"
#include "TexDX9.h"
#include "VideoDX9.h"
#include "Bitmap.h"
#include "Color.h"
Go to the source code of this file.
Macros | |
#define | TEXDX9_VERBOSE 0 |
#define | DX9_TEXTURE_CACHE_SIZE 256 |
#define | RELEASE(x) if (x) { x->Release(); x=NULL; } |
Functions | |
void | Print (const char *fmt,...) |
void | VideoDX9Error (const char *msg, HRESULT err) |
#define DX9_TEXTURE_CACHE_SIZE 256 |
Definition at line 27 of file TexDX9.cpp.
#define RELEASE | ( | x | ) | if (x) { x->Release(); x=NULL; } |
Definition at line 30 of file TexDX9.cpp.
#define TEXDX9_VERBOSE 0 |
Definition at line 26 of file TexDX9.cpp.
void VideoDX9Error | ( | const char * | msg, |
HRESULT | err | ||
) |
Definition at line 3525 of file VideoDX9.cpp.