Starshatter_Open
Open source Starshatter engine
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TerrainPatch.cpp File Reference
#include "MemDebug.h"
#include "Terrain.h"
#include "TerrainLayer.h"
#include "TerrainPatch.h"
#include "TerrainRegion.h"
#include "Sim.h"
#include "Light.h"
#include "CameraView.h"
#include "Projector.h"
#include "Bitmap.h"
#include "DataLoader.h"
#include "Game.h"
#include "Scene.h"
#include "Water.h"

Go to the source code of this file.

Variables

const int MAX_DETAIL = 4
const int PATCH_SIZE = 17
const int HALF_PATCH_SIZE = 8
const int MAX_VERTS = PATCH_SIZE * PATCH_SIZE

Variable Documentation

const int HALF_PATCH_SIZE = 8

Definition at line 38 of file TerrainPatch.cpp.

const int MAX_DETAIL = 4

Definition at line 36 of file TerrainPatch.cpp.

const int MAX_VERTS = PATCH_SIZE * PATCH_SIZE

Definition at line 39 of file TerrainPatch.cpp.

const int PATCH_SIZE = 17

Definition at line 37 of file TerrainPatch.cpp.