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TerrainHaze.h
Go to the documentation of this file.
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/* Project Starshatter 4.5
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Destroyer Studios LLC
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Copyright © 1997-2005. All Rights Reserved.
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SUBSYSTEM: Stars.exe
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FILE: TerrainHaze.h
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AUTHOR: John DiCamillo
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OVERVIEW
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========
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Atmospheric fog along the horizon
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*/
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#ifndef TerrainHaze_h
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#define TerrainHaze_h
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#include "
Types.h
"
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#include "
Solid.h
"
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#include "
Geometry.h
"
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// +--------------------------------------------------------------------+
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class
TerrainRegion
;
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// +--------------------------------------------------------------------+
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class
TerrainHaze
:
public
Solid
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{
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public
:
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TerrainHaze
();
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virtual
~TerrainHaze
();
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virtual
void
Render
(
Video
* video, DWORD flags);
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virtual
int
CheckRayIntersection
(
Point
pt,
Point
vpn,
double
len,
Point
& ipt,
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bool
treat_translucent_polys_as_solid=
true
);
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virtual
void
UseTerrainRegion
(
TerrainRegion
* tr) {
tregion
= tr; }
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protected
:
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TerrainRegion
*
tregion
;
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};
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#endif TerrainHaze_h
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Stars45
TerrainHaze.h
Generated on Tue Jun 5 2012 20:47:16 for Starshatter_Open by
1.8.1