Starshatter_Open
Open source Starshatter engine
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TacticalView.cpp File Reference
#include "MemDebug.h"
#include "TacticalView.h"
#include "QuantumView.h"
#include "RadioView.h"
#include "RadioMessage.h"
#include "RadioTraffic.h"
#include "HUDSounds.h"
#include "HUDView.h"
#include "WepView.h"
#include "CameraDirector.h"
#include "Ship.h"
#include "ShipCtrl.h"
#include "ShipDesign.h"
#include "QuantumDrive.h"
#include "Farcaster.h"
#include "Instruction.h"
#include "Element.h"
#include "Contact.h"
#include "Sim.h"
#include "Starshatter.h"
#include "GameScreen.h"
#include "MenuView.h"
#include "Projector.h"
#include "Color.h"
#include "Window.h"
#include "Video.h"
#include "DataLoader.h"
#include "Scene.h"
#include "FontMgr.h"
#include "Keyboard.h"
#include "Mouse.h"
#include "MouseController.h"
#include "Menu.h"
#include "Game.h"
#include "FormatUtil.h"

Go to the source code of this file.

Enumerations

enum  VIEW_MENU {
  VIEW_FORWARD = 1000, VIEW_CHASE, VIEW_PADLOCK, VIEW_ORBIT,
  VIEW_NAV, VIEW_WEP, VIEW_ENG, VIEW_FLT,
  VIEW_INS, VIEW_CMD
}

Variables

const int QUANTUM = 2000
const int FARCAST = 2001

Enumeration Type Documentation

enum VIEW_MENU
Enumerator:
VIEW_FORWARD 
VIEW_CHASE 
VIEW_PADLOCK 
VIEW_ORBIT 
VIEW_NAV 
VIEW_WEP 
VIEW_ENG 
VIEW_FLT 
VIEW_INS 
VIEW_CMD 

Definition at line 899 of file TacticalView.cpp.


Variable Documentation

const int FARCAST = 2001

Definition at line 913 of file TacticalView.cpp.

const int QUANTUM = 2000

Definition at line 912 of file TacticalView.cpp.