Starshatter_Open
Open source Starshatter engine
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#include "MemDebug.h"
#include "SystemDesign.h"
#include "Component.h"
#include "Game.h"
#include "Bitmap.h"
#include "DataLoader.h"
#include "ParseUtil.h"
Go to the source code of this file.
Macros | |
#define | GET_DEF_TEXT(p, d, x) if(p->name()->value()==(#x))GetDefText(d->x,p,filename) |
#define | GET_DEF_NUM(p, d, x) if(p->name()->value()==(#x))GetDefNumber(d->x,p,filename) |
#define GET_DEF_NUM | ( | p, | |
d, | |||
x | |||
) | if(p->name()->value()==(#x))GetDefNumber(d->x,p,filename) |
Definition at line 29 of file SystemDesign.cpp.
#define GET_DEF_TEXT | ( | p, | |
d, | |||
x | |||
) | if(p->name()->value()==(#x))GetDefText(d->x,p,filename) |
Definition at line 28 of file SystemDesign.cpp.