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SurfacePropertiesDialog.h
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1 /* Project Magic 2.0
2  Destroyer Studios LLC
3  Copyright © 1997-2005. All Rights Reserved.
4 
5  SUBSYSTEM: Magic.exe
6  FILE: SurfacePropertiesDialog.h
7  AUTHOR: John DiCamillo
8 
9 
10  OVERVIEW
11  ========
12  Surface Properties Dialog interface file
13 */
14 
15 #if !defined(AFX_SURFACEPROPERTIESDIALOG_H__8121A894_106E_4A17_9CE1_ADDD88F6A0CD__INCLUDED_)
16 #define AFX_SURFACEPROPERTIESDIALOG_H__8121A894_106E_4A17_9CE1_ADDD88F6A0CD__INCLUDED_
17 
18 #if _MSC_VER > 1000
19 #pragma once
20 #endif // _MSC_VER > 1000
21 
22 // +--------------------------------------------------------------------+
23 
24 class Bitmap;
25 class MagicDoc;
26 class MagicView;
27 class Model;
28 
29 // +--------------------------------------------------------------------+
30 // SurfacePropertiesDialog dialog
31 // +--------------------------------------------------------------------+
32 
33 class SurfacePropertiesDialog : public CDialog
34 {
35 // Construction
36 public:
37  SurfacePropertiesDialog(MagicView* pParent = NULL); // standard constructor
38 
39 // Dialog Data
40  //{{AFX_DATA(SurfacePropertiesDialog)
41  enum { IDD = IDD_SURFACE_PROPS };
42  CString mSurfaceName;
43  CString mNumPolys;
44  CString mNumVerts;
45  CString mSurfaceHeight;
46  CString mSurfaceLength;
47  CString mSurfaceRadius;
48  CString mSurfaceWidth;
49  //}}AFX_DATA
50 
51 
52 // Overrides
53  // ClassWizard generated virtual function overrides
54  //{{AFX_VIRTUAL(SurfacePropertiesDialog)
55  protected:
56  virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
57  //}}AFX_VIRTUAL
58 
59 // Implementation
60 protected:
62 
63  // Generated message map functions
64  //{{AFX_MSG(SurfacePropertiesDialog)
65  // NOTE: the ClassWizard will add member functions here
66  //}}AFX_MSG
67  DECLARE_MESSAGE_MAP()
68 };
69 
70 //{{AFX_INSERT_LOCATION}}
71 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
72 
73 #endif