Starshatter_Open
Open source Starshatter engine
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StarSystem.cpp File Reference
#include "MemDebug.h"
#include "StarSystem.h"
#include "Galaxy.h"
#include "Sky.h"
#include "Starshatter.h"
#include "TerrainRegion.h"
#include "TerrainHaze.h"
#include "Weather.h"
#include "Game.h"
#include "Sound.h"
#include "Solid.h"
#include "Light.h"
#include "Bitmap.h"
#include "DataLoader.h"
#include "Scene.h"
#include "ParseUtil.h"

Go to the source code of this file.

Functions

void FPU2Extended ()
void FPURestore ()

Variables

const double epoch = 0.5e9

Function Documentation

void FPU2Extended ( )

Definition at line 42 of file StarSystem.cpp.

void FPURestore ( )

Definition at line 49 of file StarSystem.cpp.


Variable Documentation

const double epoch = 0.5e9

Definition at line 33 of file StarSystem.cpp.